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Arkham Asylum's Ending Wasn't That Bad Because...
SephirothX | 11:21 PM on 08.30.2009 15 comments


...because first I'm going to precede this blog with a large spoiler warning for anyone who shall read this article. Anyone who hasn't beaten Batman: Arkham Asylum should not read this because it talks directly about the ending of the game. Plus, if you're reading this and haven't beaten Batman yet, shame on you.... go beat the game... now... it's a great game.



People seem to be bitching that the final boss in Arkham Asylum was a lame out-of-character thing simply designed to fit the role of "final boss". So the wambulance has been out for a little while now and I say to you all STFUAJPG! The Arkham Asylum ending wasn't that bad because there was simply no other logical way to put together said ending. Any other final battle or ending would have been even further jarring given the direction the plot was going and would have been an even worse ending.

First in regards to Joker's self-titan-injection being out of character; we're talking about the Joker here, a character who has made a career from of being out of character and doing off-the-wall things when going up against The Goddamn Batman. Whether or not you believe Joker is just bat-shit crazy or has some sort of super-sanity that makes him crazy, you'd have to believe that if Joker was cornered against Batman and had the chance to make himself a physical superior to Batman he'd take it! In regards to the actual battle itself, yeah it was kind of lame fighting a bunch of guards and just getting a few punches in on Mr. J. However his actions during the battle were pretty in character given that he's a giant attention whore through-and-through and that a news chopper might actually distract him from killing Batman.

Secondly, having the Joker as a final boss in a video game is flawed inherently. Joker, in video game terms, is a terrible final boss; he poses no direct physical threat to Batman, is a flee-instead-of-fight character, and relies on gimmicks more so then brute force. When you strip away the whole Batman feel of the game and just look at the formula that makes Joker, he is a terrible recipe as a game villain. The Titan Joker battle was the best possible way to have any kind of engaging climactic Joker vs. Batman battle because any of the more traditional comic-book like final encounters would have been even more lame then what Arkham Asylum currently has.



---Have Batman straight up fight Normal Joker? Unless you wanna see the Clown Prince of Crime punched around for 5 minutes then no, that would have been stupid.

---Have Batman solve some elaborate puzzle and then simply throw cuffs on Joker? Yeah, that would have been extremely anti-climatic especially considering the whole premise of the game revolved around Joker pretty much getting caught by Batman without a fight.

--Have Joker stand back and shoot his gun a lot while Batman tries to fight through a bunch of thugs to get to him? Unless you'd want a copy/paste of the Poison Ivy battle, then I doubt you'd want this.

Face it; while Joker is a terrific storyline villain he is a terrible video game villain, and the ending to the game was the best possible outcome we could have had. However come the inevitable sequel to Arkham Asylum (Batman: Gotham City, perhaps?) there are other members of Batman's rogues gallery that would make much better adversaries in video game terms.

---Hush (close quarters gun-fu/martial arts battles)
---Mr. Freeze (dodge ice beams, slide around in packs of ice, and fight a guy in a big metal suit)
---Ra's Al Ghul (big elaborate sword fight)
---Clayface (can turn into any weapon)



Arkham Asylum utilized what it had to probably the best logical potential. Now don't get me wrong, there can be room for improvement come a sequel. Also, was I the only person who was bugged by the fact that Clayface in this game was not Matt Hagan?

So, from this day forth all complaints about the bosses in Arkham Asylum are re-directed towards this random video of Arnold Schwarzenegger in a Japanese commercial. In fact, it's so random that the only link I can make to it and this blog is the fact that Arnold played Mr. Freeze.



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14 comments | showing # 1 to 14
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Krow's Avatar - Comment posted on 08/30/2009 23:25
Krow
Indeed. I haven't played it yet, but this blog has revamped my excitement.

Hurray for differing opinions!
Kraid's Avatar - Comment posted on 08/30/2009 23:45
Kraid
When I entered the party doors and began to fight the henchmen I really hoped the Joker got away at the end of it. Like an unending fight for Batman. I mean the last "stage" was cool and all and I'm pretty sure it was the right thing to do to close this awesome game but in my heart I feel like it should've been different. The Joker always gets away with everything , even if Batman beats the shit out of him he always get the last laugh.

I would have loved the last fight even better if he threw some cameos appearance into the arena while insulting you and laughing his ass off in the back.
Jack Maverick's Avatar - Comment posted on 08/30/2009 23:46
Jack Maverick
Like I said in a similar blog, I'm going to argue that the "out-of-character" portion near the end isn't really that out of character. You spend a large portion of the game ruining what Joker originally planned on doing, so he did the only thing he could do at that point, which was injecting himself with the Titan crap.

On the final battle thing, I'm just upset that you have Super Joker and you don't fight him directly, instead you fight random thugs and tug him down three times. That does not make a good final boss battle.
ace of knaves's Avatar - Comment posted on 08/31/2009 00:22
ace of knaves
I totally agree that it wasn't a bad way to end the game because it was out of character. Like I said, the Joker is inherently unpredictable and I would never consider anything he does uncharacteristic. I mean, no one can even agree on how to classify his insanity.

But all those other, crappy possibilities for a final showdown you mentioned? I would have preferred any of those, and I've finally figured out why.

By having the last boss be this ridiculous, mutated version of the Joker, it's like the developers were saying that the Joker isn't threatening enough on his own. That to truly make you feel like you'd beaten the game, you have to take down One Winged Angel Joker, and frankly, that is bullshit.

Physically defeating the Joker is never the point. It's when Joker's plans have already failed, giving Batman the opportunity to fight him, that The Clown Prince of Crime has already lost. The beating is just a formality, never the main event.

Many consider The Killing Joke to be the greatest Joker story of all time. That ends not with a fight, but with a conversation. The reason that conversation took place was that both Batman and the Joker realized that this little adventure between them was over, and they had now reached the point where Batman traditionally shatters a few ribcages and calls it a day, and they were both fucking sick of it.

By ending the game the way they did, it seemed like the developers completely failed to realize this, and instead of outsmarting Joker, Batman figured out a way to punch him harder. And in the pantheon of spectacular villains of which the Ace of Knaves (yes, that's where I got this fucking name) sits at the forefront, punching them harder is never the point.

Oh, and when Batman goes, "No Bane, this time, I break you!", and then the Batmobile hits him? How fucking cool was that?! God this game rocked.
Puppy Licks's Avatar - Comment posted on 08/31/2009 00:28
Puppy Licks
Personally I think SuitcoatAvenger's suggestion for the final battle in Ace of Knaves' blog is the best idea for how the ending should have played out.
Krow's Avatar - Comment posted on 08/31/2009 00:36
Krow
Actually, now that I've put more thought into it, what Ace of Knaves said. The Joekr would never, ever want to kill the Batman. The way they wrote the end just doesn't make sense in the realm of the Batman universe.
bodybreak's Avatar - Comment posted on 08/31/2009 03:42
bodybreak
i liked it, and i enjoyed the joker's toothless smile in in the end.
they could've incorporated the joker into the fight a little better... instead of just toppling him with your batclaw, but whatever, i enjoyed th
bodybreak's Avatar - Comment posted on 08/31/2009 03:43
bodybreak
e rest of the game immensely..

and i hate laptop mouse-pads and accidentally palm-clicking things.
Technophile's Avatar - Comment posted on 08/31/2009 04:03
Technophile
I said my piece over in AOK blog. I'm kind of for the whole "extra hard silent predator" idea.

As for Matt Hagan not being Clayface, well..that's because he's dead. The game is based off the comic universe, not the animated.
Stevil's Avatar - Comment posted on 08/31/2009 05:53
Stevil
Yeah, I agree with SuitcoatAvenger too. It should have been a last minute hostage situation requiring Batman to take people down with stealth to get to a detonator. The only thing I would add would be a small punch-up paying homage to Tim Burton's Batman and The Dark Knight (see: the first boss battle from inFamous).

Something short, sweet and cinematic. Yeah, it would have been anticlimatic but I could easily imagine Batman & The Joker having one of their trade-offs while it happened...which is basically what happens in the game anyway.
Nic128's Avatar - Comment posted on 08/31/2009 07:53
Nic128
I'm plenty satisfied with the ending. The end battle was too badass.
Chris Carter's Avatar - Comment posted on 08/31/2009 08:30
Chris Carter
"By having the last boss be this ridiculous, mutated version of the Joker, it's like the developers were saying that the Joker isn't threatening enough on his own. That to truly make you feel like you'd beaten the game, you have to take down One Winged Angel Joker, and frankly, that is bullshit."

Agreed. The Joker is supposed to be one of the most formidable enemies in all of literature: I've never seen anything like this happen to him before, and there's good reason for that.

"On the final battle thing, I'm just upset that you have Super Joker and you don't fight him directly, instead you fight random thugs and tug him down three times. That does not make a good final boss battle."

Agreed. It just plain wasn't fun.

Essentially, they both downplayed The Joker, AND made his boss battle unfun. Normally I agree with you Seph, but as both a Batman fanboy and action junkie, I was disappointed on both fronts.

I was wrong however in regards to the game's success! I thought it would be a flop, but I ended up loving it.
Cowboy TTop's Avatar - Comment posted on 08/31/2009 08:41
Cowboy TTop
Hell, we all enjoyed Bioshock, got two endings out off it but some still were not happy. Bioshock was great despite its endings, and Batman is the same.

I understand where you are coming from Ace, being a comics reader myself, but what make a great comic, doesn't always translate well into a good game. Don't forget, MGS's also a great series, but too many cut unskipable scenes can kill the games flow.
SuitcoatAvenger's Avatar - Comment posted on 08/31/2009 09:08
SuitcoatAvenger
I think the problem that a lot of people are having with the ending (including myself), is that you have a title that has some of the best stealth action ever to be coded into a game, and you end it with an incredibly generic, 16-bit era slugfest.

That's like ending a Splinter Cell game with a tank level.
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