I remember Doom being one of the first PC games I played. My brother installed it on my dads laptop and after much hard work, we actually managed to play it. Good times.
I started out as a PC gamer, but I never did play Doom. :(
Great blog though... kinda wish I had played it now!
Great blog though... kinda wish I had played it now!
Doom was the first game I ever played on PC. (Though I went back and played Wolf 3D afterwards.) Still two of the greatest games of all time, as far as I'm concerned!
I miss the days of Shareware (I've seen my share of those screens -- I was only like 8 with no allowance, what did they expect?). But yeah, Doom and Wolfenstein were my first FPS for PC and they hold a special place in my heart. So does Duke Nukem.
For some reason I think the only time I've ever played Doom is as homebrew on my Dreamcast. Well I also played Doom RPG on my phone a few years ago and that was actually pretty awesome.
Yay! Glad other people still remember them as more than antiquated relics! :)
@Ali D
What kind of issues did you have? Come on man, IRQ5 and DMA1! Although maybe I lucked out because I had a SoundBlaster 16.
@Occams Electric Toothbrush
Yep! Middle school memories with Doom, Duke, and co!
@Elsa
Well it's not too late! You can get it on Steam, and it seems to run without any issues! You could get it for XBLA but to be honest you'll miss out on what I consider the real magic of Doom... downloading WADs, PCs, TCs, DeHackEd exes, and stuff that eclipsed many of the retail Doom clones but were offered up for free.
@MrAndyDixon
I played Doom shortly after Wolf 3D, and was completely blown away with how much it improved. I had good memories of Wolf 3D, but I can not go back to that game.
@Caiters
Totally! Especially when you could get 200 (shareware) games on a cd for $20! I'd imagine that's why the model eventually died out, since so many people like us were fine with just playing the large demos. And to be honest I'm still torn with Duke. I have just as many memories of him as a side scroller as I do as a fps.
@Ali D
What kind of issues did you have? Come on man, IRQ5 and DMA1! Although maybe I lucked out because I had a SoundBlaster 16.
@Occams Electric Toothbrush
Yep! Middle school memories with Doom, Duke, and co!
@Elsa
Well it's not too late! You can get it on Steam, and it seems to run without any issues! You could get it for XBLA but to be honest you'll miss out on what I consider the real magic of Doom... downloading WADs, PCs, TCs, DeHackEd exes, and stuff that eclipsed many of the retail Doom clones but were offered up for free.
@MrAndyDixon
I played Doom shortly after Wolf 3D, and was completely blown away with how much it improved. I had good memories of Wolf 3D, but I can not go back to that game.
@Caiters
Totally! Especially when you could get 200 (shareware) games on a cd for $20! I'd imagine that's why the model eventually died out, since so many people like us were fine with just playing the large demos. And to be honest I'm still torn with Duke. I have just as many memories of him as a side scroller as I do as a fps.
No love for Final Doom?
Damn, that one was ridiculously hard. I don't think I ever finished that one. Doom II is probably my fave out of the lot. They went big and wide open for a majority of those maps.
Aaaah, Tower of Babel. Nothing like pitting Hell Knights against a Cyberdemon.
Damn, that one was ridiculously hard. I don't think I ever finished that one. Doom II is probably my fave out of the lot. They went big and wide open for a majority of those maps.
Aaaah, Tower of Babel. Nothing like pitting Hell Knights against a Cyberdemon.
@Stevil
Actually that wasn't an official release. Well, at least it wasn't developed by Id. The levels were made by a group called TeamTNT, who did quite a few more high quality sets of levels. Evilution and Plutonia Experiment just got picked up and made into the Final Doom retail package. :)
I do want to do more in depth writeups on Doom and notable mods, and Final Doom will not be overlooked I can assure you. :)
Actually that wasn't an official release. Well, at least it wasn't developed by Id. The levels were made by a group called TeamTNT, who did quite a few more high quality sets of levels. Evilution and Plutonia Experiment just got picked up and made into the Final Doom retail package. :)
I do want to do more in depth writeups on Doom and notable mods, and Final Doom will not be overlooked I can assure you. :)
Doom scared the crap out of me when I was like 8. Giant demons and monsters running around shooting guns bigger than me. Those were the good old days when playing violent games wouldn't automatically turn you into a deviant.
@manasteel88
Oh man, tell me about it! The demons and especially the spectres scared the crap out of me when I played the shareware version. I'm actually a bit bummed that I played Doom 2 before episode 2 of Doom 1, because by the time I finally reached it the Tower of Babel (with your first Cyberdemon encounter) didn't have the same oomph that I'm sure it would have if I went into it fresh.
All these years later Doom doesn't really scare me, but puts me on edge like few other games. The rush when you're playing on Ultra Violence or Nightmare thinking "OHCRAPOHCRAPOHCRAPOHCRAPOHCRAP" when you're frantically running around and fighting scores of enemies.
Oh man, tell me about it! The demons and especially the spectres scared the crap out of me when I played the shareware version. I'm actually a bit bummed that I played Doom 2 before episode 2 of Doom 1, because by the time I finally reached it the Tower of Babel (with your first Cyberdemon encounter) didn't have the same oomph that I'm sure it would have if I went into it fresh.
All these years later Doom doesn't really scare me, but puts me on edge like few other games. The rush when you're playing on Ultra Violence or Nightmare thinking "OHCRAPOHCRAPOHCRAPOHCRAPOHCRAP" when you're frantically running around and fighting scores of enemies.
@ScottyG: I don't think Doom had online play. It certainly had local multiplayer though. I think online was first introduced in Quake, then maybe added to one of the re-releases of Doom for Windows 95 or something.
@Narishma
It didn't have what you'd consider traditional online nowadays, but it did have dial-up and LAN options for up to four players either competitive or cooperative.
iirc with dial-up you could only have two players, but there was a dial-up subscription-based service called Dwango that that was created (prior to Quake) that allowed LAN-style multiplayer via dial-up for Doom, Doom II and Heretic.
It didn't have what you'd consider traditional online nowadays, but it did have dial-up and LAN options for up to four players either competitive or cooperative.
iirc with dial-up you could only have two players, but there was a dial-up subscription-based service called Dwango that that was created (prior to Quake) that allowed LAN-style multiplayer via dial-up for Doom, Doom II and Heretic.

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