Ok I like everyone else have heard the chorus of Game Reviewers who shared their experiences with Silicon Knights little game they are making. I've followed a fair share of Dyack's public crusade against some of the press, and I even suffered though his lengthy, and mind numbing, well, mind fuck of a preaching on 1up's podcast when he visited them a few weeks back.
I trust most of the reviewers whom I follow regularly, well in the case of Workman I trust his opinion, I cant really say I trust the man. There is too much of a "crazy" look in his eye, but I digress. I did however take his personal recounting to heart, and added it to the rest I had heared up untill a few weeks ago. So yesterday when the Demo dropped on XBL, I downloaded it to give it a spin.
Now I dont know if my feelings were askew because I had spent the previous 7 hours playing Mass Effect, and ergo my mind was firmly locked in the action/rpg mind frame, and eager for a break from the style of Bioware's epic adventure, or if it was genuine enjoyment, but I liked the game greatly. I am no fool, I know that it does indeed have the flaws that were brought to everyones attention. I could see them and experienced them myself. However, even with them clearly in my mind, and looking for them actively, I found myself beginning to tune them out quickly. The camera control drove me nuts and I was forever whipping out my sword in an empty room like a crazed madman, simply because of habit. I mean, really, in what game do you NOT pivot the camera with the right thumb stick?
The thing was, I really enjoyed the game, and this seemed to get glazed over by the fact I was really having fun, I mean I *really* was! The game is far from perfect and I dont expect a revolution of the worlds opinion of it, I do expect it to maintain its stigma, and I think a lot of folks will miss out on something they might like because of that. However I know that I, personally, enjoyed it, and I will be sure to get it when it releases. It was fun enough for me that it crossed that magical threshold in my mind that is rather hard to quantify, where the game itself, in all its glory combined across all aspect, really was worth the time to play. I look forward to it, and I hope others out there give it a chance to prove its worth, without solely relying on what they have heard from the early on stages. I have always paid heed to the gaming community, and yet I have always remained faithful to my own creed of "give it a shot, to prove itself to me" with any game. Because of my experience with the demo last night, I am reminded why I do this. This game is no blockbuster, this game is most assuredly far far down the chain in even being suggested for an award this year for game of the year from someone, but its by far and above well worth my time to play though, and enjoy the experience that Silicon Knights has prepared for me, on an entertainment level.
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The game isn't really horrible like people (who had not played the game, mind you) were saying. It's just the way the internet works. The internet is filled with irrational dumb asses who like to light up their pitchforks and attack one thing after another.
I personally feel indifferent. I'm not going to buy this game unless it drops in price, but that doesn't mean I think the game is horrible. I'm just not interested in what it's offering.
I also greatly liked the game. You and I are brothers.
For me- I had fun with it. And I'll probably pick it up when it comes out.
I have to play it again. There's a HUGE learning curve to it. So many combination of things you can do make it really deep and collecting loot is always fun. As of right now, I can't say that I'm going to make a purchase on this.
Its not too good either.
^
lol
Oh its flawed, but it was a lot of fun
Too human is too forgettable. Its not super horrible, but i agree with heretic, the combat felt sloppy and loose...like a whore.
For being in development for so long and being held on a pedestal by Dyack, it's extremely underwhelming. From the graphics and animation to the combat system, there is nothing particularly well done about it.
Normally, I'm all about the action-rpg loot-a-thon, but Too Human does not do it for me.
I liked it. The negativity was starting to bring me down and I was afraid it would turn out bad, but I had a lot of fun with it.
I agree. It's not going to win game of the year (or even be nominated probably) but it still seems pretty fun.
I think the negativity is what actually swayed me into liking this game more than I thought I would. It's still not a must have or day 1 game for me but when I can get it for about $30 or less I will be picking it up.
See I look at it the opposite way. I didn't get much enjoyment out of it. I found the game to be really cool in its concepts and style but the swordplay (especially the lame dashing move) makes it extremely bland. I don't know how you guys can find the combat to be fun.