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About Me
I am
Samson
Samual
Sam
Sammy boy

I love video games like all of you and have been playing ever since I could hold a controller. Don't try to classify me as one type of gamer and I'm not going to brag about how hardxcore I am or any other terms that we tend to use. I'm 19 and from a small town in Michigan called Coloma. My friends and I are either LANing or playing online all the time so you're bound to run into one of us eventually. Besides Video games, I love music. There's not enough room to list all of the bands I listen to so I wont waste your time listing all of them so I'll just letcha know a few of them. these include (no specific order) Death From Above 1979, Queens Of The Stone Age, Interpol, Minus The Bear, Joy Division and Chevelle. I also read on occasion, my favorites include The Ultimate Zombie Survival Guide, The Catcher in the Rye, Of Mice and Men and Catch-22

Here's some of my Favorite Games:

The Legend of Zelda Series
The Resident Evil Series
Mario series
Halo
Half-Life
Call of Duty
Counter-Strike
Super Smash Bros. Melee
Gitaroo Man


Currently Playing:
Call Of Duty Modern Warfare 2
Mass Effect
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No More Heroes: Paradise: Nintendo Can't Get A Break.
Samson | 6:42 AM on 11.20.2009 15 comments


So chances are, if you own a Wii, you may own a copy of No More Heroes seeing how it's one of best games in the console's very limited repertoire. But it would seem that Nintendo just can't hold a title exclusively all that long. To me this is very reminiscent of Resident Evil 4. What was supposedly a "Nintendo Exclusive" ended up having a porting party the first chance Capcom got. "Exclusive titles" for Nintendo basically only last about a year or so before they are no longer so.

Even Third Party games from the N64 are getting ported to the 360, that's how far it's been taken.

Why yes, I know this is a business and companies are simply trying to make sure the game they spent countless hours making and polishing gets the maximum amount of exposure all while making that dolla dolla bill. And honestly, who doesn't love Suda 51?

But I can't help to feel bad for Nintendo. They get a good, mature audience oriented original title only to have it be ported. Something Wii owners can no longer hold close to them to tout their system. Now even games developed to take advantage of the motion sensor are getting moved to other platforms. It's almost to the point where only first party titles are exclusive to the Wii now. And often times, the Wii gets left out (for obvious reasons) in cross platform titles or they get their own watered down version of it.

It's really warms my heart to see something such as No More Heroes get the attention it deserves, I love everything about it. The story, characters, dialogue, music, etc. But I don't always like to see the line blur on matters on this. Sometimes I wish Nintendo would get a little bit more support from Third Party Developers. Nintendo has been around for them.....but not always the other way around. If a game is cross platform, why would anyone go out to buy a different console instead of using the ones they already own, especially in this economy?

And with the PS3 having a motion sensing controller and the Project Natal on the 360 (which Suda 51 has expressed a deep interest in) one could bet that more motion sensor based projects will be moved over to these systems who already have a well established online community and much more powerful systems, leaving the Wii stranded.

A little pride in a brand and product would be nice to see for a change.

But will I buy No More Heroes Paradise? You bet your ass that I will. I'm a sucker for the creations of Suda 51 and it's a game so nice, I'll buy it twice. ....................T_T



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13 comments | showing # 1 to 13
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Tubatic's Avatar - Comment posted on 11/20/2009 10:28
Tubatic
Brand loyalty would be cool, but I'm happy Suda51 gets to (maybe?) make a little more scratch out of this cool title.

Now, there's still Desperate Struggle, which is still a Wii only release at the moment. Add to that, the fact that I own a Wii, and enjoy the No More Heroes "experience" on that hardware, and the situation looks great for me! I just kind of wish more people could experience and appreciate the games on the Wii.
Samson's Avatar - Comment posted on 11/20/2009 10:33
Samson
Weel said Tubatic. I don't know if other systems can get the same experience with No More Heroes that you get on the Wii. And I'm getting Desperate Struggle released day. =D Who the hell can hate Suda 51 or Travis Touchdown?
Neal Bauer's Avatar - Comment posted on 11/20/2009 11:00
Neal Bauer
As an artist who works for a game company and a gamer who owns every other console aside from the Wii, the news of No More Heroes is wonderful!

Suda 51 will most certainly reap the benefits as they open this title up across platforms and that is good news for all of the employees of such a wonderful organization.

Gamers also benefit as they don't have to purchase a Wii to play such a great experience.

Now all we need is Muramasa: The Demon Blade and Mad World to be ported over :D
Gatsby's Avatar - Comment posted on 11/20/2009 12:55
Gatsby
If the Wii has proven anything about mature titles, it's that it has no American market for them. Most mature games that the Wii has cranked out has sold awfully. Games like No More Heroes sell awfully while the latest Mario abortion sells on brand name alone.

And either way, exclusivity is a dying business. It just doesn't make sense to do it. Game Devs don't owe each other anything, Suda 51 doesn't have to look out for Nintendo. If they develop exclusivly for Nintendo it should be because of the lower production costs and chance at the largest consumer base on the market right now, not because of "loyalty".

I'm very happy for the port as now I wont have to buy a Wii to enjoy the first game again.

Personally, I played the game when I owned a Wii and loved it. Bu
AlexBebop's Avatar - Comment posted on 11/20/2009 13:41
AlexBebop
Yeah, it's kind of a blessing and a bummer at the same time. No More Heroes IS my favorite Wii game, and I think it's one of the few games where motion controls were implemented extremely well (final blows, wrestling moves, the use as a phone.) I'm not sure if that experience can be replicated on a regular controller because, as many people have pointed out, without the motion stuff it becomes a very repetitive hack and slash. Also, the motion stuff is the only thing that made the side-jobs slightly bearable.

BUT I am happy that more people are going to get the chance to play this great title. And of course that Suda51 will be getting a little more of the money and recognition he deserves. I'm excited to see how it looks with a pretty new coat of paint as well. I just hope they can keep the actual gameplay fun. I love NMH and am very interested to see what happens.

As for the notion of brand loyalty, there is absolutely nothing wrong with that, but I think there's a thin line between that and fanboyism.
pedrovay2003's Avatar - Comment posted on 11/20/2009 15:07
pedrovay2003
I agree with Tubatic and Samson. I think it's cool this game can be played by all now, but the right joystick won't be nearly as satisfying as using actual motions to finish someone.
Jonathan Holmes's Avatar - Comment posted on 11/20/2009 18:10
Jonathan Holmes
To me, No More Heroes coming to the 360/PS3 is a totally victory for Nintendo, and specifically, to the Wii. That is, it will be if the game is actually a success on the PS3/360, which I'm actually not all that confident about.

I'm actually working on a editorial about the topic right now, which will hopefully be done this weekend.
Samson's Avatar - Comment posted on 11/20/2009 20:55
Samson
@callmealex

I totally agree with you. In these days, being a fanboy is a dying breed. The one who truly misses out is the fanboy himself. And using the wiimote as a phone was pretty damn nifty!

@pedrovay2003

It always brought a smile to my face to swing my arm for that finally chop =D

@ Jonathan Holmes
What do you mean exactly by a victory? As in they have something everyone else has to envy?
Let me know when that's posted, I look forward to it!
Tony Ponce's Avatar - Comment posted on 11/20/2009 23:54
Tony Ponce
A cheap up-port of an inexpensive two-year-old Wii game with up-rezed textures and a little extra cheesecake is somehow a blow to Nintendo? Is this the Twilight Zone?
Cowboy TTop's Avatar - Comment posted on 11/21/2009 14:28
Cowboy TTop
I hear what you are saying Samson, but I think you are painting the picture with all the thought of a childs minds eye, understandable since you are still young, no offence.

I still have my GC and remember the RE4 thing too, awesome game. The thing is, this situation that No More Heroes and Suda are in, is down to Nintendo themselves. Nintendo cannibalised the GC to make Wii, and thus while Nintendo are happy with this and saving money, second and third party developers and publishers don't feel the same, and they are right not too.

Why? Well, what Nintendo don't realise or fail to deal with, is technology that they don't create themselves, still matters overall in moving the games industry forward, like PCs, DVD and such. Because of this alien stubborn stance, they have been caught two steps behind since the N64 era, and still suffer from it now. GC came out in japan in September 2001, so is turn of the 21 century technology, which was fine back in 2001. Fast forward to the present, and Nintendo are racking money home with Wii. The Wii success story is cool in its own right, and will benefit the games industry in the long run. However, most devs and pubs feel differently, and to create their awesome games desire the best technology to do so, which Nintendo is failing to offer, but 360, PS3 and PC do.

Now that the Wii is largely in casual owners hands, who don't care about old console tech and graphics, the devs who want create more inspired and larger games, need to take their wares to a better place.

For a good example of Nintendo madness, take a look at their creating their own media format for GC. Nintendo could have used CDs with N64, but made excuses not to, so they could cling to carts for longer, and charge publishers huge prices to use them on their system. This same thing happened with GC, which should have easily used normal DVD 9 as standard like PS2, is still happening to a degree with DS, which again, could have used Samsung SD/other cards as standard, but didn't.

Ever wonder why GC never had the joy of demo dvds, that were one of the PS1/2s best joys? Because GC couldn't take DVD 9, unless you had a Panasonic Q version, which was never released glonbally. Such demo GC mini dvds, may not have been cost effective, to then have them given away with a GC magazine. Not having this exposure hurt the GC a lot, but Nintendo still are failing and not keeping up. I still find it jaw droppingly amazingly stupid, that we almost in space year 2010, and a Nintendo console still can't run basic DVD 9 out of the box. How embarassing for them, and unfortunate for us. Its all about Nintendo being control freaks with their storage medium.

But I digress (this isn't a Wii hate, just based on the facts and a wider view of the industry), exclusive games are fast becoming a thing of the past these days, and with motion control soon to become more prevalent in games, I can understand previous Wii titles being given a second chance. I'll certainly pick up NMH on 360, safe in the knowledge that it could do better on those system. Suda and co deserve a break and good sales.
Samson's Avatar - Comment posted on 11/21/2009 15:23
Samson
@Cowboy TTop

None Taken sir.

I see what you're talking about loud and clear. Nintendo's never really had a problem with weaker system specs when systems like the game gear, genesis, 3DO when there was considerably less competition and less of a market. They've been able to use non standard and considerably inferior formats with little to no dischord. But with how the market is now and studios sometimes in fear of closing, you can see why developers are trying to rake in a profit.Developers really want to push their games as far as they can, hit their audience with it's full potential. The fact that nintendo still gets by with a shinier GC system spec is kind of funny to me. Sure the casual audience doesn't care and won't mind as much to play cheap, quickly churned out game using the wiimote gimmick. But I feel as if the market will begin to become bored, I haven't touched the console since I beat No More Heroes. I know I'll pick up my copy on the 360 too. I just feel like it's being on an okay team with a really good player, then having them being traded away. If nintendo can't provide a strong enough platform for their visions, then you can't blame them.
Cowboy TTop's Avatar - Comment posted on 11/21/2009 21:52
Cowboy TTop
Yeah I feel the same, and part of my heart breaks everytime I think about it, after having grown up with Nintendo consoles. I'm sure we all want Nintendo to do much better, and I truly think that if they were to create a system with a decent spec, address and tackle online gaming and demos, and simply learn from the competition, developers and publishers would warm to them more, and stick with them.

While I have waved a flag for the genius of Wii, I too am now beginning to ask the 'how long will it sell' question. I'm sure that while Nintendo won't admit it publicly, they are worried that Wii will stop selling, and in the face of competition that is more fierce, Nintendo need to adjust and fast, because the casuals might not be enough to survive next gen. One thing is certain in my mind now I have a 360, which is that I can go without a Nintendo console and still enjoy and love other games on other systems. It has changed me for the better, just like when I purchased my first PC, and experienced games on that.

I remember reading an article in Edge magazine about No More Heroes. Suda wanted NMH to be a bit like GTA. Imagine how much cooler NMH would have been, if it was developed from scratch on 360/PS3/PC? If you look at the original, those vast open spaces of nothing while riding your bike, would have breathed much more life and potentially more fun. Unfortunately, the old tech of the Wii can't handle complexity to GTAIV standards (with tricks the closest the GC came to GTA was that True Crimes game, but that was a western game). Perhaps Suda suffered from the loyalty culture of japan, where its obviously an honour to work with Nintendo, sometimes too much loyalty is shown, which blinds many japanese developers to the crutch that Wii technically is. You'd be brave to criticise Nintendo and live in Japan. Japanese developers also work in a kind of bubble environment, where less or next to no influence comes from outside of japan. This has to change, and I think the likes of Capcom, From Software, Atlus, etc will lead here.

Where Nintendo will be in that equation I can't say, but looking at some of their recent output, I'm somewhat worried about them. The Pilotwings, Starfox games I wanted to see on Wii probably won't appear now, and Nintendo have yet to do anything really adventurous and jaw dropping, last wow moments being Twilight Princess and to a latter extent, Metroid Prime series, already existing IP too. Wii Fit is cool, but doesn't excite, and if they really want to lure back hardcore gamers, either this or next gen, they will need some cooler Sony like IP, God of War selling next to Ratchet and Clank.

Samson, when you have a moment. Go to 1up.com and listen to the first episode of the 1up Oddcast (also available via iTunes). There's a guy who used to be on 1up, James, who now works for japanese developer Q Entertainment, with Mizuguchi of Rez fame. I'm sure you'll find what he says about japanese game development very interesting, and it will show you why japanese development is in such a crisis.

Sorry for the essay reply, dude.
Samson's Avatar - Comment posted on 11/21/2009 23:07
Samson
No worries good sir. I really do appreciate your attention to it all

You know, when you think about it, if santa destroy had been as wide open as say, liberty city, that could of been quite the experience as you pointed out. Initially, one can understand the design choice of the wii, appealing to a broader audience and starting at a cheaper price, but if you look at it, the wii and 360 are about the same price now. So what would the harm of making a system with specs at least matching the 360 be with that nifty Wii mote be? Hopefully they catch up before it's their downfall.

Remember how the dreamcast lacking dvd playback functionality helped to effectively kill their hardware aspect of business? I'd really be sad if nintendo ended up in a software only position, although they have the handheld market covered pretty damn well. But I don't think that'll happen anytime in the immediate future. Their loyalty to loyalty can really do them in sometimes.

I'll be sure to check that out, thanks!

Thank you for taking the time to make such well thought out responses.
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