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SWE3tMadness
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Return from Hiatus

It's been nearly a year and a half since my last blog post here on Destructoid. There's been several reasons for that. The first and most prominent being that I just graduated from college and my senior year was full of sch...

 




Changes: SERIOUS BUSINESS

”Critics who treat "adult" as a term of approval, instead of as a merely descriptive term, cannot be adults themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the su...

 


A Critical Ear #4: Fight On!

There are two types of “epic” boss themes in video game soundtracks: those that say “Oh my god we’re facing down an avatar of phenomenal cosmic power that could easily grind us into dust if we piss it off”; and those that...

 





I Suck At Games: Charge!

Hello, my name is SWE3tMadness, and I suck at strategy. Oh, don’t get me wrong, I know simple tricks like “Always aim for the eye,” and Elemental Rock-Paper-Scissors, but that just means my whole meta-game principle pretty ...

 





About SWE3tMadnessone of us since 6:04 PM on 01.10.2008

-About Me-

A recent graduate in Biology, neverless my first love in entertainment and media has always been video games, even though I don't get a lot of time to play recent ones now. I still enjoy following the industry and gushing about the latest Nintendo releases.

A Critical Ear: Analyzing Music in Video Games

If there's one thing that I like more than talking about video games, it's talking about music in video games. As a classically trained pianist that has been playing for more than twelve years, I take a look at some of my favorite soundtracks and how they contribute to the gaming experience as a whole.

#0: Introduction
#1: Villain Themes and Leitmotifs (April, 2010)
#2: Anti-Music (June, 2010)
#3: They Wasted a Perfectly Good Song (July, 2010)
#4: Fight On! (August, 2010)
#5: More Than Just Noise: Nostalgia and Homecoming (September, 2010 Monthly Musing)
#6: While I Play Unfitting Music (November, 2010)
#7: Thinking Outside the Soundchip (December/January 2010)

-Other Promoted Articles-

Using Post-Modernism to Reinvent the Horror Genre
Final Fantasy VI's Dancing Mad - A Critical Analysis
The Wrong Thing: The Root Of All Evil
Other Worlds Than These: Pokèmon
Music and Rhythm Games: A Classically Trained Pianist's Perspective
Feel the Hatred: Zant (Twilight Princess)
Instant Replay: Guitar Hero III
The Start of the Affair: Super Smash Bros. 64
 
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