You may wonder why, with games like Infamous and Punch-Out, I would be playing a DS game, an older DS game, in a series like Castlevania. With such high-profile, incredibly exciting titles on the more advanced systems, why would I play an old-style 2D platformer? Because gamefly didn't have anything more interesting to send. :P
In all seriousness, I've never played a Castlevania game before. Never. This was my first foray into the realm of Dracula-slaying. So, this review is not from someone who knows Belmonts from whoever else, this is the review from someone who never picked up a Castlevania game before, didn't know anything about the series. I added it to my gamefly as an afterthought, surprised to find it in my mailbox.
But, holy crap, what the hell have I been missing out on?
I know it's not the official NA box, but I like this one more. :D
Castlevania begins with Dracula's castle rising out of the ground for some reason, and two people, Charlotte and Jonathon are apparently the only two that can do something about it. Who are they? Why are they in the Castle? What makes them so special? Well, the game kind of explains this, but the story isn't really that interesting. Jonathon is a member of a family that isn't Belmont, but knows the Belmonts, and he has the Vampire Killer for some reason but can't use it...or something. I don't really know, the cutscenes were very brief and uninformative. But, what was there was fairly smartly written and at times humorous, which I found surprising.
Needless to say, it's the gameplay that really drives the game. At first, I was kind of disappointed with the gameplay. You don't really have any fighting combos, you just kinda hit a button for one strike. And you jump. Charlotte has magic, Jon has weapons, and you can switch. That's about it, at first. But then, I got more stuff, could perform more actions, and gameplay took off.
This was helped immensely by the awesome music. I had no idea Castlevania's tunes were so dang catchy. I found myself humming the songs long after turning off the DS, something that -very- rarely happens. I started searching for the soundtracks, and everything. It's great.
Graphics in the game are 2D, but very nicely done and well animated. The smoothness of the sprite's animation varies depending on the character, but for the most part, they are very fluid. Monsters are all beautifully rendered in a great art style. The character portraits are generic anime, but the actual monsters you fight are far more original.
Speaking of monsters, Castlevania has really awesome boss battles. They followed a kind of formula, at least I found. You would fight, die twice, on the third attempt get the hang of it, and win on your fourth. Otherwise, the game isn't really overly difficult, but not exactly easy either. It was the perfect difficulty, just challenging enough to keep things interesting.
I do have some complaints. There has to be a better way to switch specials then pausing the game each time, and going through the menus. It's tedious, and more than a few times in epic boss battles I would think I had one special equipped only to have a different one. Also, the two-character idea isn't very useful. I played most of the game as Jon, and switched to Charlotte in very specific circumstances.
But that's all nitpicky stuff. Overall, Casltevania is one of the most fun games I've played in a while. I'm definitely a fan, and now I'm going to search out the others. :D
This one reminds me of the old SNES one, and that's definitely a good thing.
I got 1,000% in this, good game, shame the ending doesn't change if you get everything.
The double pack with Aria and Harmony was one of the best purchases I've made, and seals my opinion on the Game Boy Advance being the most tragic console to lose in the last few years. Symphony is easy enough to get a hold of these days, either on PSP or XBLA (and PSN in America). I would highly reccomend any of them: they may be more of the same, but I'd enjoy playing them much more than most shiny home-console games!
I still need to get Order of Ecclesia, just waiting for it to come cheaper than £30 at the minute...
Dawn of Sorrow is my favorite DS Castlevania so far (haven't played Order of Ecclesia yet), but I do really enjoy Portrait of Ruin as well. I played the opposite as you; I started out only using Charlotte (her spells are too damn useful), but I found that the closer I got to the end of the game, the more I started to use Jonathan. The end portions seem more tailored to his abilities.
Everyone Pies Whip's Memory. *shot*
@DCS: You'll love OoE. It has a lot of small stages, and weapons actually matter matter unlike in the recent CVs where you can just brute-force everything to death. And the bosses are notoriously hard, so you also can't just outlast bosses like in past games.
@Ashley Davis
You should play Order of Ecclesia its a lot of fun and the bosses are hard in a good way except Dracula and those fucking bats of his.
As Ashley said, biggest problem is going through the stages 2 times...in a sense. With just newer monsters. Kudos to Konami for trying the dual partner bit but it really wasn't all that great. Go pick up Order of Ecclesia as it's a nice blend of old school straightforward Castlevania with the new School Symphony of the Night feel.
and don't worry. All PoR boxart is awful. Saturday morning Anime FTW.
@ASHLEY DAVIS: I actually forgot about that part when I typed the review. To be honest, it -really- didn't bother me. Those levels had new music, and were different enough for me to still enjoy. :) And yeah, charlotte's spells are great, if you can pul them off, which can be hard. D:
@SHIN ONI: I don't mean to be dumb here, but are you talking about Super Castlevania IV? Cuz, there's two SNES ones...:/ Dracula X's playable character was in PoR...so...
Also, I keep hearing so many good things about Symphony of the Night, I will make sure to get this off my PS3 soon. :D