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About Me
Hi there! I'm Thomas, but you can call me Tom-Tom as well. My Dtoid name works fine too.

I just graduated from Texas A&M University with a degree in English and a focus in Creative Writing. So here's hoping that gets me somewhere. I would love to work on writing for games on either the industry side, or for a website.

I play guitar and write a lot of music. So there's that.

I don't always play games, but when I do, I prefer video games. Because VIDEO GAMES. I enjoy most games, but not a fan of simulations or RTS games. I guess I don't have the patience for them. But I'll give most games a shot no matter the genre...as long as I have the cash.

Got into gaming at a very young age. Super Mario Bros. and Duck Hunt. Around 1990 I believe. I then played Mega Man and the rest was then history.

Favorites as of now (no order):
Left 4 Dead 2
Burnout Paradise
Team Fortress 2
Half-Life series
Prototype
Borderlands
Mega Man (most games from the series)
Rock Band 2
Unreal Tournament 3
Psychonauts
Garry's Mod
Fallout 3 and New Vegas
Bioshock
Dead Rising 2
and many others I can't recall.


I'm hoping to get into adding many more blogs, not only to be read but to work on my writing craft. Practice makes perfect, or so I hear.
Anything else you want to know, ask away!
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P2 Press Start: The Night Amensia Was Changed
RoninZero | 12:03 AM on 05.22.2011 5 comments




It all started with the above infamous video, where a guy was reduced to pure panic over Amnesia as his friends were doubled over in laughter through voice chat. It was then that I decided to get the game, and came up with my cunning plan: I would set it up like a horror movie series, but combine it with the experience I got from the video. (Throw in some "role-playing" for believable reactions)

In its first run, most of my roommates and I watched "The Walking Dead" and were enthralled. The atmosphere was palpable at times and I wanted to do the same thing with a game. I then voiced my idea of doing something like this with Amnesia. At first I was met with quizzical looks, since they didn't like the idea of crouching over my shoulders. Bu I fed my baby birds some sweet goodness. I would hook up my laptop to our living room TV via HDMI and play from the computer. We could turn off all the lights, blast the sound, and enjoy some sweet horror gaming. If they could lift me above their heads and parade me around, I think it would have happened.

So the first night, I set up everything. I planned to play the game as if I was the character, reactions and all. I kept my movements very believable, looking in all the crevices of the world to just explore and get everyone immersed in the game's narrative. To put it another way, I played as if I was RP'ing (which I had never done before, but when I get involved with great games, I do it passively and get even more engrossed). So that was the setup. What followed was one of the oddest, but best gaming experiences that I've had.


"Poor guy, must have seen Courtney Love come out of the shower...

As I started to encounter the monsters, there were indeed some startles and screams. I think the most panicked moments were the "water demon" parts, since you couldn't see it. I had a case of tinnitus I think for a day or two after that. But what really struck me as odd was that I was getting help from my roommates that were versed in games like this, especially since they were supposed to be a passive audience. We've all probably had something similar. I'm sure the following phrases will be familiar, in a game's context:

"Hey man, check that out. No, not in that bookcase, the other one."
"OH SHIT I SEE IT!"
"There's an item over there, grab it."

Having 3 knowledgeable brains helped make the experience better. But it was always an ego boost to figure something out while as the character. Until I got about halfway through, where the game became too involved for them to do anything other than grip their sheets tighter or crack jokes to avoid being scared, I was thinking as if I had a collective super mind.

That was another thing, the joking. I think in any "high stress" game, whether it is because of scares, tricky spy missions, or an incredibly close multiplayer game, we all need another person or source of attention to give our mind a break. I play a lot of online shooters with music on, but I'll invite friends to watch so I have someone to relax a bit. It's a great cathartic experience that doesn't involve raging (and if so, it's comedic) or becoming a piss-ant. For Amnesia, one section with patrolling monsters became an episode of Mystery Science Theater 3000.

"Oh man, he's late for his plastic surgeon appointment."
"I bet that guy could totally reach his dick with his mouth AND cut it at the same time"
"This British guy can fuck right off"

By the end of the game, Amnesia had gone from being a survival horror to an exercise in atmosphere and great comedic timing practice. I wish I had better examples, but my mind isn't pulling any gems out of its ass. But a game, so glorified for its intense mood and scary moments, had become a comedy movie with some scary moments. I think if I had played the game how I was supposed to first, I would have had scarier moments. That's not to say I didn't create some, such as when I went on a Benny Hill-type chase scene, only to be clotheslined in the face by two monsters. With nail/knife hands.

That's just one moment I can think of where my experience with a game has been completely changed. I'm interested to see what other people do, and hopefully can be a part of some online meta games, like doing a "survival" run of the Carmageddon Mod for GTAIV. What about you? Get on your C-Blogs and start posting away!



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4 comments | showing # 1 to 4
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Blitzard's Avatar - Comment posted on 05/22/2011 07:48
Blitzard
Amazing! I loved Amnesia so much. It scared the living hell out of me and for a while I closed doors behind me everywhere IRL.

Playing games in ways you're not supposed to is cool, but I would never do it on my first run of the game, unless I don't care for the game. I do it sometimes too. Like when I play DotA online, sometimes when I'm bored I put my iTunes on shuffle and roleplaying (while sometimes spamming lyrics in all chat) depending on what plays.

Had a really funny experience playing as Spirit Breaker while Harder, Better, Faster, Stronger by Daft Punk was on loop. We ended up losing and everyone else on the team was really mad at me, but it was incredibly fun =].
RoninZero's Avatar - Comment posted on 05/22/2011 13:03
RoninZero
Yeah, I know exactly what you mean. It kinda sucks that I wasn't as scared as I could have been, but seeing everything for the first time and actually panicking alongside my friends was really fun.

And awesome that you had fun!
ScottyG's Avatar - Comment posted on 05/22/2011 19:03
ScottyG
Hang on, so was this an RP experience of a "taking the piss out of it" commentary? Sounds like it just devolved into the latter.
RoninZero's Avatar - Comment posted on 05/22/2011 20:00
RoninZero
The "devolving" was the best way to describe it, because by the time we got to the "prison" section of the game, it turned into "how can we make this funny" simulator.
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