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Ronin4life's blog

(Weird)Game Theories: The Truth about Pokemon
7:31 PM on 10.09.2014
E3 Camp Letter: Mini Recap
6:59 PM on 06.12.2013
Used Game Inception: GS and MS Screw the Little Guys
12:42 PM on 06.07.2013
XBONE-D: Used Games? Lets Follow the Cash Flow!
12:16 PM on 05.24.2013
I'm Annoyed(What else is new?); Double standards are Shit
10:44 AM on 05.20.2013
What the...??
6:44 PM on 02.16.2013





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Community Discussion: Blog by Ronin4life | Ronin4life's ProfileDestructoid
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About
I never know exactly what I should put in these things so I usually leave them blank.... >.<;
Well, I suppose a short summary wouldn't hurt:
I like video games and gaming in general. I'm still pissed that Gintama was cancelled by viz. My brain refuses to learn Japanese (or maybe I'm just too lazy?... nah.)
Penguins are awesome, as are giant robots and feudal samurai armies.
And I'm pretty awful at introductions, if this passage is anything to go by.
Well, that's enough self exposition for one day. ^_^;
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Pokemon are mysterious creatures. Able to summon unrealistic powers and battle with enemies several times their size on even footing. They are obviously the stuff of magical fantasy...or are they more Sci-Fi fantasy?

Who has seen the scifi comedy Futurama? In one paticular episode, the main characters are tasked with collecting time altering particles known as 'Chronotons, and later with cleaning up the mess this harvest causes: random time skips, often only in select areas and people, as things continue to spiral out of control in typical Futurama fasion.
Well... what if Pokemon do the same thing? What if Pokemon have time manipulation powers that were localized and controllable?

We will look at several points while examining this possibility: specific pokemon species, the process of evolution, the method of combat and the worlds history.

Exhibit 1: Slowpoke

Let's start with a paticular Pokemon, Slowpoke. A dimwitted pokemon "Known to fish with its tail". At first this seems innocent enough... until one thinks about how slow and stupid Slowpoke is, to the point it "Forgets what is was doing" allowing prey to escape. Not exactly good fisherman material there.
But Slowpoke was most certainly built for fishing; their tails secrete a honey like fragrance, hardly a defence mechanism. So what could a slowpoke possibly catch with its slow reflexes? Perhaps something that doesn't move once settled. Like a clam or oyster.

Exhibit 2: Slowbro

That Shellder latch onto Slowpoke is well known, but it is thought to be more an error than anything. Yet when it does Slowpoke and seemingly even Shellder Evolve. The following evolution sees Slowpoke grow larger in size as well. From this, let's look at the newest evolution in Mega Slowbro. Specifically focus on the bottom... see how it resembles Slowpoke's tail? How can that be, if Shellder/Cloyster is latched onto it?

Quick Question; who has heard of the Female Angler Fish? Those who have may know what is coming
Quick Question; who has heard of the Female angler fish? Those who have probably know what is coming.

And thus, a horrifying possibility comes to light: Slowpoke don't fish, they use their tails to attract Shellder *specifically* to latch on and stay on, which they and only they happily do. The Shellder grow off of silt from the water and crumbs from Slowbro, growing larger as Slowbro slowly farms and devours its catch over a long period of time; eventually absorbing it into its own body, leaving only the hardest part of Cloyster. Slowpoke is a malnurished Slowbro, who fishes for Shellder for greater nutrishional absorbtion than it gets by gathering/hunting other prey with its slow speed, and is naturally slow and dimwitted as an energy-saving mechanism.

So then... why does this massive change visibly occur instantaneously, without total completion or reversal over natural time? Two words: Time Powers. Pokemon have condensed time at their disposal even if they aren't aware of it that builds through experience and unleashes itself in instant large bursts, otherwise it remains contained and the Pokemon is in effective time stasis. With Slowpoke, the 'evolutionary' skip would occur between perhaps a few months or years time normally, but here the pokemon either evolves a non-existent Shellder into a state of being caught or as a response to being bitten, with the Shellder following/getting caught up in this shift and changing too. Though a small window of time-skipping in this case, it is not the only possible one.

There are 3 different possible time skips Pokemon experience when 'Evolving': Maturation from baby to adult, transformation/metamorposis(Like Slowpoke) and centuries long true evolution.

Mankey grows in size and loses its tail. Charmander grows wings and horns. Dratini gains limbs. Magikarp becomes a bad ass, and Eevee becomes a million different things through, get this, SPECIFIC environmental exposure. These aren't things creatures can change themselves into through basic maturation or simple metamorphosis(Not for creatures this size and complexity anyway) but over long periods of time- yet Pokemon can change in an instant. Furthermore, a Pokemons' supposed time powers do not end with its ability to reach into the future and change shape.

If a Pokemon is not allowed to evolve, it is capable of learning powerful moves much sooner. Even so far as a relatively tiny creature learning the usage of horrendous strength several times greater than such a form could even handle, let alone utilze. How can a lowly Charmander shoot massive blasts of Fire? Through a familiarity with its current physical from, time powers and all, and excess time energy contained and built up within its body. Though not evolved, Charmander isn't using "Fire Blast", but using CHARIZARDS fire blast by accessing the latent abillity to evolve hidden away; in effect, calling on its potential future decendents power and using it in real time. When a pokemon remains unevolved it continues to gain more and more familiarity with its form and powers, allowing it to grow faster.

'Come at me Bro!'Come at me Bro!!

Suddenly, all manner of abilities make sense. A Pokemon using Earthquake or Rain-dance is summoning an actual weather phenomenon from another time. Water Pokemon are in a stasis of being in water even on the surface. Eggs are composed of condensed genetic information shared through evolutionary singularity(at the beginning of all life before evolution created diversity), with the female providing the form and the child inheriting it's fathers potential evolutionary data in the form of Its move set. EVERYTHING about Ditto and Mew. PP is how often a pokemon can access its powers before becoming too tired, and Pokemon are even able to save themselves from death by absorbing mortal injuries, Using up the time power to shield themselves/alter reality and becoming exhausted from doing so; thus fainting.

This is all very intriguing stuff... but where is the proof? Can it even be proven?
Yes. It is actually written in the Worlds History, the timeline. Or rather, the lack of a consistent one.

Let's go through the series from the beginning. Pokemon RB-GS take place in a very Japan like world named after Japans' real regions, but that also isn't Japan. Throughout the early series, references to our world as we know it are made, and Pokemon are a mysterious life form humans don't understand despite 'always' existing. In RB, a scientist theorised pokemon originated from a meteor impact, with evidence collected around MT Moon; including language and references almost implying a world BEFORE pokemon were known to exist on earth with humans.

But as the games go on, things get... weird.

Kanto is a real region, but Johto Hoenn and Sinnoh are not- at least not in Modern Japan AFAIK

Real-Earth historical and popculture references fade away. Ancient history with Pokemon becomes more prominent. Legends of worshipped Pokemon, ancient societies that are purely fantasy and great wars involving Pokemon and humans pop up. In the world even regions based off Earths own lose their RL names and become more and more misshaped from their inspired counter parts. Gods that created the world just now happen to be, you guessed it; Pokemon. For that matter, New Pokemon of all types are constantly appearing and being *added* to the world cannonically. In fact, Time travel/manipulation and Dimensional skips are regularly occuring themes throughout the games, show and movies.

This is the most disturbing factor of Pokemon: The time manipulation is contorting all history constantly around humanity, and they don't even realize it. What was can instantly become something completely different, or even fade away entirely.

No but seriously, what?Seriously though, What?

Now, more things become logically possible. Ancient pokemon live forever, their immense powers allowing them to maintain their existence through all time, and even in between time for some; allowing for multiples of the same Legendary Pokemon being owned by different trainers. Some of these pokemon alter reality, worsening the history changes or even being the cause of the change to begin with. Fossils of ancient Pokemon that existed even before the arrival of Pokemon to earth appear due to these constant changes and anomolies, and contain fragments of time power that can be unlocked-reviving the Pokemon within.

Just look at Mega evolutions only being a recent 'discovery' within the series; utilized with stones non existent before XY that contain incredible time and genetic power allowing Pokemon to evolve further than they could on their own for a temporary period of time. Yet even though Mega evolutions are supposedly well known to the world and quite old when they are introduced, somehow they require having a nutball researching them in order to learn their mysteries all while also contradicting scientific fact in earlier games claiming evolution above 2nd stage impossible. This is a huge jumble even greater than the mysteries of Eggs and scientist in the world devoted to that all of a sudden cannonical 'recent' discovery. How can such common knowledge be so poorly understood in the modern setting of the Pokemon world?

Perhaps this is because the scientists know what is up, and that is also why they insist on asking you their own grandchilds name and your gender despite knowing who you are; you can never be too certain with time skipping all over the damn place.









To the tune of "Hello Mother, Hello Father", a little recap of the conferences and First days(Because I was bored and my mind tends to wander):

Hello mother. Hello father.
Here I am on - the e3 show floor
It is really- quite amazing
But for the ESA Ouya seems exasperating

First on the schedule-  MicroSoft's show
Lets all see how - this will all go
All of these games- are quite a thriller
To bad that "screw you" drm is such a killer

Onto the next show-  EA's presser
Showing off the- games we played last year
And the previous-  year before then
Damn I can't believe there's been 25 years of Madden

Ubisoft's conference-  I did not see
But the live blog-  sure sounded boring.
Last years e3- plus rabbids tv
And if you're fine with always online enter Tom Clancy

Sony came in-  an hour forty
Filled with mostly-  PR baloney
BAM no drm-  DAT 399
Don's  seeing stars while Kaz Hirai's seeing dollar signs

Last but not least- there was Nintendo
The games were solid- the show was less so.
Any suprises? - Well That's for sure:
Who would've guessed Megaman even existed anymore?

Sure there may have-  been some others
But let's be honest-  who even bothers?
They were mostly-  less than stellar
At least Square Enix pulled VS13 out of their cellar








Look, we all know by now the details of MS online and Used game policies. This isn't about those things directly, but about something seemingly out of place about all of this; GameStop. Or rather, the fact that they seem ok with all of this.

Well, it doesn't take a genius to figure out why... even if we have to go deeper. So brace yourself for....

Used game inception:
Gamestop is okay with this because it will edge out the used games industry.
...Wait, wuh? 
To be more specific, the Used industry that Isn't Gamestop themselves.
We all know that simple renting and trading will be severely limited, and used sales will have to be done at *Specified Retailers*. Of course that would include GS. So, what is the real harm to them in this situation? It is actually a boon; If you want used games, you will Have to go to Gamestop. No Amazon resellers. No Ebay. No friend swapping or D-toid sellers; These specified retailers only, with Gamestop being the biggest in this section of the industry.

In effect, Gamestop wants to do to private sellers what Pubs want to do with *All* used games; edge and phase them out. Irony has never played out so deeply.
Wheels spinning within wheels indeed.
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So used games. XBOne. The situation isn't looking too pretty, with publishers and MS each getting a cut of the sales of resold products. For many, the blatant reach into the used market is the last straw, keeping them from purchasing the Xbox One. For others it is merely aa brick in the wall of a myraid of problems. In any case, it is bad... but HOW bad?

Our own Chris Carter broke the report for us on d-toid: in the write up, he explained how the Pie Cut would drive up used costs and damage the feasibility of the used market as a whole. That seems pretty bad... but that is only the begining.

So, Who wants to play "Pass the Buck"?
Let's set up 2 different scenarios: A free used market and a publisher -cut in used market. We will attempt to follow cash flow through each and see where we end up. Now obviously the games industry doesn't exsist in a bubble: people won't always spend money they have on Games. But we are exploring the potential of how that money could affect the game industry ONLY, so let's disregard other markets for a little bit. Everyone cool? Ok, Here we go!!

In a free Used market, Billy has a game he no longer wants. So he procedes to sell it. He gets an amount obviosly less than he paid and the store gets a potential investment(Or loss: thus why some store have hideous used prices). In this scenario, we will say the store does sell that game. Now, Let's Follow the Money!!

Bill now has more money. He can spend it on anything he wants, and he buys another game. That is more sales for the industry.
The store has made a tidy profit. They can now spend it on resupply, including more used and new games, which will mean more sales and more profit, which means more sales... ok, you get it. But that resupply comes from... where? Game companies, who now have more money. That is sales for the industry.
And Geoff walks in. He is the purchasor of Bills game. He has a new game in his stable, and the store has his money. Further, he has managed to save money on the sale, and could be a potential customer who would spend more on games. That is sales for the industry.

Scenario 1 just went off without a hitch. Now, before we begin, can anyone guess how Scenario 2 will play out? I think we can all guess...

The market is now cut-in by MS and pubs. Bill wants to sell his game, so he heads to the store. He gets an amount less than he paid for(How the store may charge differently from a free used market is currently unknown, so for fairness let's assume it is the same) and the store sells his game. Now let's follow the money!

The store sells the game to Geoff. He now has a game(the price of which in fairness we will assume the same) same as before. Bill has more money same as before. But what of the store... and Pubs?
The store has less money to resupply. That means less money for the industry. Fewer used or new games. "But Wait!! The amount is the same!" Yes... but remember, the name of the game isn't "Change the amount". It is "Pass the Buck". And where does that buck end up?

The Pub/MS have more money. In fact, they get money everytime someone resells their game. Money that would have been spread to everyone is now Pooled collectively to a select few. They are now bloated, while the rest of the industry suffers. Alone, this may not be a bad thing: A company growing larger must be a strong company doing a great deal for the industry. But not in this case. The only "Product" They are giving us for this EXTRA revenue is a mandatory restriction. They are, in effect providing a product FOR THEMSELVES. Now if this sounds familliar to you, it should; have you ever been accousted by a highway man in Oblivion? That is what a Cut-in used market effectivly is. A set up designed to squeeze money from the industry for themselves, no matter if it is deserved or not.

Further, this is the BEST case scenario: Remeber, out of "Fairness" Those who resold and bought used were not directly affected at all in these examples. And this also completely disregarded the possibility of Bill wanting to give/sell his game to Geoff directly... which we all know is not truly possible under MS set-up.

So in the end, MS and the Pubs have more money. Money that naturally flowed freely and healthily throughout the industry stagnates. Companies and retailers suffocate. And the industry itself is stunted and stifled.

No Good can come of this. Even MS and the select few pubs will crumble under their own weight. Better to let *Them* crumble now than bring everyone else down with them.








So; WiiU. PSVita. Many would say they are birds of a feather. Two peas in a pod. They are both struggling in the market and are garnering much attention and claims of an early grave.

Except, they aren't at all the same. One has had a year to a year and a half to build its presence, something it has utterly failed to do while the other has just started. For the WiiU to recieve the same level of ire and criticism seems slightly skewed, but don't worry about that too much; because it is actually recieving WORSE treatment.

Just this morning, two previews for the Vitas heavy hitters popped up(By Hamza; I'll post them at bottom of the page) These two games seem standard at worst, so they are certainly worth paying attention to and deserve the spotlight they have been given. But my personal peeve lies with the wording... it seems so Rosey. So positive and lovey, it would seem like the Vita isn't in trouble at all. Which isn't a bad thing on its own... but then, nothing exsists in a vacuum.

Perhaps some of this is me being hyper sensitive. I have always noticed a sort of... double standard not just here, but through the whole industry. Both the 3ds and wiiu were trashed out the gate pretty much everywhere(Including here on d-toid), but the Vita was given more praise than criticism, more optimisim than doubt, and some very rosey wording where otherwise there would have been pity or scorn. But that's not all that compells me here: a few days ago, I read this:

http://www.notenoughshaders.com/2013/05/18/wii-u-two-years-of-negative-brand-momentum/

 
Something I already knew... or felt I knew, but with added depth. More meaning... and a greater emphasis on the possibility that this biaism might actually be capable of having some effect. Something Nintendo has been dealing with for years now, long before 3ds or wiiu. But... why? What about everyone else?

Well, let me tell you something; The Vita has been tanking. Slower sales than WiiU. Few quality games all its own. A ridiculous price package(once Memcards are taken into account). Recently, a major price cut in Japan sparked the system into new life... but has since settled down. During all this has been a mix of Praise, criticism, doubt, death calls, hope, indifference. But for the media itself? Mostly just hope, if D-toid can be used as a sign to the matter; and seeing as how they are often quite harsh compared to their peers, I believe we can.

So, I've shown you the past and present... but why does that matter? Clinging to old feelings of "injustice" just makes one seem bitter, and certainly isn't wholly worth discussing or writing a blog about. Well, that's just it; My frustration is that this has everything to do with the Future. Not only how it May be affected, but [u]How it looks already[/u] and the respective amount of negativity. Now, like I said earlier nothing exsists in a complete vacuum. Not even time; so there will be some retrospective and past-to-future analytics here, but that is the nature of the beast.

WiiU. Floundering. No games. But its future is highlighted by 3 prospects; Unknown support, known mysteries and unreleased long awaited titles. We know the system has had troubles, but there is something obviously appearant that we seem to blind ourselves to; its best moments haven't even begun. We are cursing and laughing at a "Failure" that hasn't Even played the hand [u]we already know it has.[/u] Not to mention there could be aces up this proverbial sleeve; something this player is known for.

So, what does that have to do with Vita or double standards? The aforementioned previews help shed some light onto this: Negativity Vs positivity in similar situations... situations that couldn't be farther from each other when actually analyzed.

The Vita has had a year more to build support... that isn't there. Those two games are pretty much it, and then what? Well, not much. Japan has already seen its biggest releases this year, and now Vita has to try to keep sales going against a 3ds that hasn't seen ANY of its big releases for 2013. Japanese devs have shown very little support going forward in part due to favoing 3ds. And the west.. has never liked handhelds. Looking at the upcoming support, this should be pretty obvious. Post september, Vita has run out of games... but what about surprises? Well, 3 factors hamper this; first, Sony aren't good at keeping secrets. Most often, what we can see is what is coming, including mumors and rumors, of which there have been none. Second, Sony is most likely focuing on PS4, especially since they are a much smaller company than just 7 years ago when they could barely support ps3 and psp. And third, 3rd parties aren't too heavy on the system, as detailed above.

That is the situation; 2 systems. Both floundering. One with a potentially bright future, one with a potentially empty one.  One company constantly under fire, the other constantly given free passes. One with an unescapable negative perception, the other with an overly sunny one. 

There is clearly something wrong here, and I don't like it. A problem there may be no answer to, and That really annoys me. So I guess the only way I can cap off this blog is with an irritated statement; Double standards, lopsided treatment and baseless perceptions? Yes, they are shit.
(Speaking os shit, No pics... Maybe I'll add some if I can use an actual computer later. Blogs are finnicky on android...>.>;)


http://www.destructoid.com/tearaway-is-a-must-own-for-the-playstation-vita-254022.phtml
http://www.destructoid.com/killzone-mercenary-is-the-fps-the-vita-has-been-needing-253452.phtml







Ronin4life
6:44 PM on 02.16.2013

Oh god the spam...

MAKE IT STOP!!!! /@[]@\
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