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Terraria Terror - a Swan Song - Destructoid




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Last night my Utopia - heaven on earth - was destroyed. Terraria got an update. Normally I avoid short entries in the c-blog section. If I deem my contributions too short in quantity I even call them stubs. How humble a person I am. But I am in the mood for a swan song. And it might turn out to be a short-circuited rant.

Last night was a night of terror. And tears. So many tears.

Let me quote Commander Chris Carter:
"The Terraria team has just unleashed its 1.2 update for the PS3, Vita and 360 platforms, which basically tweaks every single aspect of the entire game. Everything looks better, and gameplay is overall smoother. There are a ton of bug fixes on tow on top of all this, as well as new content, enemies, friends, and tools."





Since Terraria was released for PS3 I wasted uncounted hours creating worlds, digging holes, sealing off corrupted parts of my maps, killing guides ( I miss you Gerry!) at a whim. Glorious.


I simmered with excitement while waiting for Terraria to finally get released for my system. A feeling I haven't experienced since Zelda - Occarina of Time for the N64. I even checked the corresponding tweets for news. They took their time.
I love the concept. It is like a condensed version of everything I love about gaming:
a simple yet elegant system of explorating, fighting and building. Delivered in delicious 2D-pixel-animation. You got to love those pixels.
I love this mixture so much I even put up with the terrible controls for placing tiles and other materials (which gets even worse when your controller has issues and moves the cursor by itself, only slightly and ever so slow but with rage-inducing effect).


Yesterday I allowed my self a nocturnal trip to one of my smaller maps where I wanted to collect snow. Yes, snow. I was informed of an update but didn't care much. I was delighted about new, exciting drops, umbrella wielding slimes and soon lost myself in the game. New content - Yay!
During that time I also experienced some serious hiccups, some ugly looking blocks, maybe.

Shadow of a Doubt.

After much longer than I originally wanted to immerse myself in the game, I just had to check my favourite hard-mode-map, perhaps just fooling around a bit with my newly acquired snow-blocks. Just another five minutes, because what the heck.

The 1.2 update for the PS3 which "basically tweaks every single aspect of the entire game"† basically tweaked every single aspect of my entire map.
The whole thing looks like a distorted glitchy nightmare version of its former self.
Talk about Corruption. Half of my base is mirrored vertically into the air. Block-material has changed its nature randomly. Pits of lava are forming a funny looking maze throughout the mutilated corpse of my former manor.
I have never seen something quite like this, it is so extremely bizarre I am not even mad.
Hours of collecting and looting - all in vain. It is like a giant, evil-minded child has been destroying the ultimate Lego-utopia.





At least I am not alone in my pain:

"Yep world's torn in half. All items list. Hundreds of hours of collecting gone. We lost heart and shut it off. Terrible job I've ever seen updating game. (...) why don't yo u just delete everything you do, every day, that's fun, right.. " (slapshotsaint)

"Same problem on xbox my world was cut in half and I lost everything in my chests."
(Ian Carbo)

"Same here. Lost months of gathering and storing in my chests.
Alex... You seem to have it worse than me. Basically the right hand side of my map has shifted down about 40 blocks. All the chests on that side are empty." (MogDuff)

(Source: http://www.terrariaonline.com/threads/map-distortion-bug-after-april-17-2014-update.139776/)



So...thats that I guess.
But wait! A tingling sensation!
Now the anger kicks in.




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