Note: iOS 9 + Facebook users w/ trouble scrolling: #super sorry# we hope to fix it asap. In the meantime Chrome Mobile is a reach around
hot  /  reviews  /  videos  /  cblogs  /  qposts


Roberto Plankton blog header photo

Roberto Plankton's blog

  Make changes   Set it live in the post manager. Need help? There are FAQs at the bottom of the editor.
Roberto Plankton avatar 10:37 AM on 11.04.2012  (server time)
Play Misty For Me - A Stub

There are many great blogs dealing with issues of morals in games in great and learned ways.

Personally, I always found sandbox-games to be somewhat unsatisfying.
Perhaps I am just too susceptible to all these colourful pictures promising hitherto unknown freedom. I tend to buy them if the scenario is to my liking. Yet, I am often severly disappointed when I play these games.
Games generally offer choice, choice within a limited framework, the illusion of choice - I am content with that. In sandbox-games or games like Mass Effect (with its abundant pseudo-social network) the question of morals eventually rises itís ragged head. At which point the game loses me. Morality destroys the illusion of choice.
I donít want a multiple-choice-test (at the best), I want a fluid, evolving, mutually interdependent relation between individuality (as represented by the avatar) and the ethics of the virtual playground. Because I think that is how morality works. Games only manage to offer a gradual development (being good, medium, super good or a little bad to ultimate evil ).
They promise but donít deliver, unnerving me.
I am not of the opinion that a game set in a specific time and a specific social context should leave the tracks of its inherent narration, just so that I am able to have my will as a moral being and a gamer. I donít necessarily want 21st century values in my Red Dead Redemption (they are present of course, in a twisted way).

I just want a little more of the illusion.

A Commander Shepard who does not give a fuck, a silent Barbarian proclaiming a terror regime of love and peace, I would like to know how Niko Bellic would do without violence in the dog-eat-dog-world of Liberty City. Instead of drifting into the world of organized crime, Niko could try it the hard way. And I donít mean taxi-driver-missions. A full fledged story-line is what I want!

(Also, I Ďve got this problemÖI cannot be the bad guy in my games, as hard as I try)

A good heart these days is heart to find. A good heart!

(Thatís why I like the Way of the Samurai-franchise, despite its obvious faults. With itís possibility of multiple play-throughs and intersecting story-lines it at least recognizes the player as sentient and moral entity, as well as a samurai assassin with giant cat paws.)

Let me sum this up:
I want my Niko Bellic Due South.

   Reply via cblogs

Get comment replies by email.     settings

Unsavory comments? Please report harassment, spam, and hate speech to our comment moderators

Can't see comments? Anti-virus apps like Avast or some browser extensions can cause this. Easy fix: Add   [*]   to your security software's whitelist.

Back to Top

We follow moms on   Facebook  and   Twitter
  Light Theme      Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under creative commons w/@
- Destructoid means family. Living the dream, since 2006 -