Which version of Shadowrun was better, SNES or Genesis? I've heard it was awesome, but I've never tried it.
Also, do my eyes deceive me, or did three people actually donate $10,000? These people REALLY want this game to be made.
Honestly both of those two were pretty good games. The SNES game I played was awesome and tells the story of Jake, who wakes up not even knowing who he was yet has everybody with a handgun (95% of the world) gunning for him. Its a fun rpg.
And yes, people really donated that much and get to have the creator of shadowrun fly to their town and run a game of Shadowrun for them in person. This is proof right there that tabletop gaming is in no way possibley dead.
And yes, people really donated that much and get to have the creator of shadowrun fly to their town and run a game of Shadowrun for them in person. This is proof right there that tabletop gaming is in no way possibley dead.
@pedrovay2003: Both games were good, but for different reasons. The SNES version is more like an adventure game, where you explore and interact with environments and NPCs to get clues and find items. It's totally linear in nature but has a great story and gives a good overview of what Shadowrun is all about.
The Genesis version is more like a an open-world RPG, with a stat and experience system very similar in nature to the original pen-and-paper game and a not dissimilar game design where you must explore to find characters who can give you both work (in the form of increasingly complex "quests") and information you need to progress the story.
Both are like detective tales but their mechanics and perspectives differ considerably. I think the SNES version is much more accessible and less likely to feel tedious but the Genesis game is a more authentic Shadowrun campaign experience.
The Genesis version is more like a an open-world RPG, with a stat and experience system very similar in nature to the original pen-and-paper game and a not dissimilar game design where you must explore to find characters who can give you both work (in the form of increasingly complex "quests") and information you need to progress the story.
Both are like detective tales but their mechanics and perspectives differ considerably. I think the SNES version is much more accessible and less likely to feel tedious but the Genesis game is a more authentic Shadowrun campaign experience.

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