I just wanted to announce that my first iPhone game is now live on the app store: Cherry Picker iOS
(the name Cherry Picker
was already taken). Actually, it's been live for over a month now, but I wanted to get clearance here to blog it; thanks, Hamza!
It is a simple, casual game that makes a pretty good play on the toilet, if I may so. It was pretty fun to make and I learned quite a bit about optimization techniques for the iPhone in the process. The objective of the game is to grab the cherries from the tree before the crows fly by and steal them. As you progress, the margin for error gets less and less. If you manage to get above wave 50, missing even a single cherry can mean Game Over! The game tracks several of your statistics including the most crows you've KO'd, the most cherries collected, highest wave completed and more.
I'm hoping to create an Android port next, but I first need to secure an Android phone. I'm looking at picking up a Droid off ebay on the cheap soon here.
Below is the link to the game and some screenshots too. If you do decide to give it a shot, let me know what you think!
CherryPicker_ios - $0.99