Meh, I have no problems with the numbers. The people that have a problem with it are the ones that don't read the reviews.
People need the numbers to summarize a review they don't want to read. Destructoiud needs the page hits the Jim numbers grab. Frankly, I ignore the numbers since they're just abritrary and typically conflict with the review itself. But considering the bulk of gamers and gaming journalist have become such a swirling mass of self important mentally masturbating cunts, I typically avoid reviews all around.
I think the issue with any grading system is the subjective nature of it. Even with your system, which is nice and simple, there's a lot of room for criticism of the score (which yeah, is that sore sticking point that reviews are still caught up with). We probably need to differentiate reviews and critiques too. The system you proposed is based in whether or not a game is worth the money to buy and experience, which is what i believe a review should do... but then there's all the interesting discussion that could come out of even the mechanics of a bad game. That's an entirely different beast, but you can't help to delve into that subject when discussing why a game is worth your money or not.
What i try and do these days is find reviewers whose opinions i find myself respecting, and then instead of seeing any score, listen or read what they have to say on the game... but that's just me, and i still come across reviews from these people i don't agree with... so yeah.
What i try and do these days is find reviewers whose opinions i find myself respecting, and then instead of seeing any score, listen or read what they have to say on the game... but that's just me, and i still come across reviews from these people i don't agree with... so yeah.
I like the current review structure, though I'm up for post-coitus debate on a game. Its hard to do however as that means more reviewers would be needed on certain games to offer counters or agreements. A bit hard to do. However, more discussion on newly released games is always welcome.
Also, Dtoid needs a point system. Whether it's the current point system or not is something else, but they need to be able to offer an opinion in the simplest ways possible to maximize their argument. Points do that.
Also, Dtoid needs a point system. Whether it's the current point system or not is something else, but they need to be able to offer an opinion in the simplest ways possible to maximize their argument. Points do that.

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