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I play really old video games and enjoy them.

My parents bought an NES and MM6 and Metroid and that is how i got into gaming.

you could say I am a Nintendo fan boy, but I am starting to get off of that train as of recent.

anyway hope you enjoy my blogs, feel free to comment.
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Before anything watch this trailer from GOG and listen to the monologue.

I do not know if it original or not, but it for such a short time grabbed my attention like nothing else.

Instantly I was transported to a horror story where everyone is a victim awaiting to recoil their mortal coil by shedding the blood of their fellow players. I felt the malice of the foolishness of the man trying to reclaim his glory though the misfortune of others.

I too wanted to see the hero to die to be reborn into this game, just to appease the the nature of the game and gain glory.

Plunged into this trailer I cannot help but wanting to explore the nature of the game and understand the story behind it, as my mind would love to see the horror nature of this game explored even more.

I cannot help but wonder what if this concept was applied to other games in other genres. If that Director AL in L4D was another human insuring their victory over me.

But alas this game is tailored specifically to the game-play provided and seems to be a worth wild adventure for someone that enjoys games like Dokapon Kingdom, or at least games that provide a deeper RPG aspect to multi-player.

What can I say about this game that has not? Nothing

Except it is quite clear that the developers knew exactly what they were making, and put a great voice over their trailer.

I am hooked.

Now I just need some poor souls to torment ;D

Okay, so I have to admit I am a hopelessly addicted to Science Fiction.

You see me walk into a Barnes and Noble, I will walk into the board games section, the plastic models section, and then into the Science Fiction. There is something appealing about escaping into a universe that goes against all reason and logic.

That is another thing that got me into gaming in general as video games were able to create those kind of worlds I have always wanted to see. Metroid was a game that my dad bought me for my birthday. I told him that I wanted it cause it had a robot on the front, and a couple weeks before my birthday I found it in my dad's drawers when I was helping my mom do laundry.

My copy was a second round print, but it had the cooler art in my opinion.

My mother quickly told me to say nothing and to forget about it as it was suppose to be a surprise. Well in those two weeks as a child I did forget about it and opening it and playing it for the first time was quite the trill. I think I read the instruction manual several times. In fact I took it to school to look at when I was bored :).

I simply loved Science fiction.

My Dad is probably the first person to introduce me to Science Fiction through Star Trek: The Original Series. It was either "The Cage" or "Where No Man Has Gone Before." As time passes Star Trek:TOS continues to get a lot of hate from the fans of new Science Fiction shows or even the new movies. But honestly it is probably one of the best (not the top) socially progressive show that has been on TV.

I am not talking about interracial kissing...

I was that kid in middle school and high school that freely was fully entertained by what Science Fiction had to offer. So much so that it made it much harder to transition back to educational material :). As foreign as the books my be it always seemed to me that the highlights was the psychology and humanity to the plot, and not completely the technological marvels.  

I remember this book called "A maze of stars" and basically played out what kind of fraction of humans would form after earth. Though that book is dreadfully long, so unless you are going in for a long read I would not consider reading it.

I think that there is a lot of hate out there for books that are more or less teen age romances with a science fiction body, but I would not want to be so divergent with your attention to point out that some of those criticisms are pretty valid.

As to some it seems that these sort of stories are on the same kind of level of that of a fan-fiction. (there is simply some really good fan fiction writers out there )

But it is that sort of thinking that gets me really excited, as I am now working on my own science fiction novel. Which is a very liberating feeling becoming a creator, in my effort to create a novel that will influence people around me the same way the various others did.

Might simply be the weight of the world on my back.  It is quite daunting, realizing that you have to live up to the highest of expectations when you know you are dyslexic and that your brain does not operate on the same level as everyone else.

But that is simply excuses talking, and that is why I think there has not been a huge surge of Science Fiction novels is simply due to people thinking that it is not possible for them to write a novel.

Strangely enough, anime has been a huge push in hope in writing. Just because unlike us "westerners" Japan is not afraid to explore the absurd or crazy. It seems like every time I start to think about a concept I cannot write about, simply because it is too outlandish I start pursuing them more as I find that it is my own limitations in thought that is truly holding those concepts back. (comes down to one killer "What if" Plot)

A good friend of mine let me watch the whole series of Noein, which really opened my mind to the the possibilities of what a plot of a show could be. (looks like a cheesy 2005 anime but is such a great show.)

That lead me to watching Gargantia on the Verdurous Planet, which is the slowest building up anime I have watched, but the twist is so amazing I cannot think of a better series.[/size]

Has anyone been watching Knights of Sidonia?

Because I am really really really really really enjoying the first two episodes. The art, the concepts of space life, the interpersonal confrontation. This series is the start of a trend I saw with Gargantia is that it not afraid to slow down and just take in the environment and world and really embellish it.

Of course I am not going to be as pretentious to even compare my writing level to the many people that already have novels out there. But it would be wonderful to write something that gets as well accepted into the great vast Science fiction community.

I have to figure at one point in time they were a  person like myself, just struggling to get a page one at a time :)

The mighty fall of the retail outlet, has slowly been happening in the last ten years. Fundamentally we live in a world where people are making vast amount of shopping sprees online. Rivaling the Parthenon of ancient Greece, the might shopping mall and retail centers of the USA are very much so falling into the same state of ruin.

As much as the internet is a majority factor in the decline of in store sales, there are much more deeper truths to be found. Rather than the obvious ones.

The Kiosk:

Once a word used to describe a small separated garden pavilion, the word Kiosk is the bane of my video game shopping experience.

Yes, this jerk, oh how I have wanted so bad to trash you. I am sure the employees would love to do it too...

Electronic display Kiosks that have slowly made their way into every video game store.

I am talking about these infernal devices that play the same advertisement on a constant loop, speaker and monitor that are distorting due to the constant load, with music that can be heard up to 50ft away. (most video game stores have smaller square feet than 50...)

Who though these were good ideas?

To have a display constantly replaying the same commercial over and over is insult to the intelligence of the consumers and your employees.

I get that it is suppose to be a last chance marketing ploy to get the consumer off edge and make that impulse buy. In the famous words of Joseph N. Welch in the McCarthy hearing once said: "Have you no sense of decency, sir?" By going for this last chance sales tactic they are eliminating possible sales, simply by overly cluttering the environment with noise pollution.

It is pretty much the same tactics as 
bad car advertisements use:

(This video is a parody and is blatantly offensive, if you do not enjoy dark humor I would not suggest watching it NSFW)

If I am loud and annoying enough, eventually they are going to remember me and buy from em. Except I am going out of my way to write these people down and never give them my money due to there really poor treatment of my shopping experience.

Oh you want to test drive this car? Just watch me drive it around the block, it is basically the same thing...

There is really no point on bombarding the costumer. If it is the first time your target consumer has seen your game, then you already have failed as an advertiser.

For example in my local Target, I like to look at video games. However there is a kiosk around it for a highly popular kid's video game that is owned by the largest media group in the United States. The problem is that I cannot stand being in the department for more than two minutes. Because it is simply just too noisy.

It use to be better:

It use to be that there were Kiosks where you could actually play the actual game. 

not just a demo.

Generally the volume was low, or you could adjust it to fit the mood of the store. Sure people got caught up in playing the game, and it created more traffic through the store... but are those bad things?

It is a shame that there has been so much focus on getting results, rather in figuring out the means in order to get results. Because it is that shift that has made a major loss in quality shopping experience.

Of coarse there are smaller indie video game stores that are simply killing it when it comes to displays. Sure they are not as flashy as electronic Kiosks, but I would have to argue that they are much more effective. Like this example from Lawernce, KS.

But alas the advertiser have permanently put their product names in my mind, it is just that I would never buy anything from a person that is so overly forceful and annoying.

With games like Journey, Dark Souls, and Let It Die it seems that the smaller developers from Japan are putting a larger emphasis on integrating mechanics involving data from other players.

I got a kick out of Dark Souls seeing where other people had died, the bells ringing, and looking at all the people that were cursed. But all of that was part of data sent to me from other players in the game via the servers.

These sort of mechanics give a sense of community that has not quite been paralleled by more traditional single player games.

I originally liked Suda 51 for Killer 7; is one of the only rail-shooter adventure games I have ever herd of. Can someone please steal his idea and expand on it???

Let It Die is a crazy idea

The game is confirmed to be a single player game where any time someone dies their data is sent to the server and essentially becomes someone else enemy.

It would be all to easy to add a mechanic where the game rewards people on how many people their dead characters killed, or collect other characters you liked and add them to your party. Granted this is all speculation but possibility are pretty much endless.

What if you could upgrade and specialize your dead characters after it was uploaded on the server? What if over time your dead character got promoted to the boss of the area? What if you could control your dead character imposing as a boss against new players?

The more I think about this game the more I want it. The trailer was not the best I have seen when it came to Suda 51 games. But then again it is about time he did something dramatically different. 

I liked Shadow of the Damned, Lollipop Chainsaw, and Killer is Dead but I want something that is mechanically as strange as the story. After watching Joystiq Richard Mitchell interview Suda 51, I am finding a new confidence that this game will be the return to form in that they are going to go as crazy with the game mechanics as the story :D.

The only thing I really wanted to see more of in the trailer was the NPC reaper that rides a skate board more and understand what role he has with the game. I get the feeling that it is going to be a goofy side character that basically caused some spell/plague and ask the player to join in the action to try to stop the madness. (but alas I am speculating again XD)

Brings a new meaning to 

skate or die

I really think we are on the edge of a new frontier. In that this is probably just the tip of the iceberg of new possibilities with constant internet connection can provide. 

Granted we might have to wait another ten years before the United States finally sorts out their internet service providers... if that happens.

So what do you guys thing about the recent surge of online enabled single player games? What features could developers add? What games have you enjoyed that added similar features?

So I am just writing this to say that Magrunner: Dark pulse is free on GOG.com. Not the best game ever made, but you cannot beat the price. (unless you get paid to play games) :D

You have about 24 hours to claim a copy, but if you enjoy free games like me:

you should go there asap

4:14 PM on 06.13.2014

So after last months onslaught of releases I was able to score Dark Souls on sale.

I had been avoiding Dark Souls for a number of reasons. As the amount of hype around the title was pretty much unrivaled for years. Really could not figure out why there was so much hype for a game that was a successor to Demon Souls.

Its not that Demon Souls was bad in any way, but for a long time that game was the only go to game to declare that the PS3 is awesome. It was in many ways one of those games that allowed the PS3 to start picking up momentum in its last few years of life.

For $7.50 there are a lot worse things to spend money on.

Experiencing Dark Souls for me like riding a skateboard for the first time. Sure you fall off a lot and your knees and elbows get bruised, but eventually you figure out how to combine your moves to pull off kick-turns and other tricks :3  I found myself beaming with enjoyment after the first hour.

Can I kick it? <-link 

YouTube anti-embed restrictions are lame

This is one of the few games that really have made me stop and think about my actions, and make me actually want to stop and think about things. Like those annoying hallows with shields and spears. That can basically block incoming attacks.

That guy

1) Can I kick it? Yes you can

2) Can I back-stab it? Yes you can

3) Can I head-shot it? Yes you can

4) Can I counter-attack it? Yes you can

5) Can I bomb it? Yes you can

Maybe its my background in taekwondo, jiu jitsu, or mma but I really took pleasure in figuring out different ways to kill these guys. Which is something I can really appreciate about this game is moving from one engagement to the next. I have to say that the pacing in the fighting is amazing in this game, as each battle is like a chess match. There are so many simplistic move that can add into a really complex and integrate pattern.

Like dropping your shield after getting hit, so your energy bar refills and lets you take more punishment. (really useful on any enemy that is huge and slow)

I cannot lie I probably have died at least 50 times, but I always clearly know what enemy I need to defeat next (or run around, CURSE YOU RED DRAKE!!) so I can get to the next location. After playing Dark Souls for about 20-30hrs the only song that can fully express my enjoyment of the game is:

It is a game that I can take at my own pace and develop my own style of play, which I find very refreshing. So while some of you might be watch the World Cup this week, know that I am also kicking the hell out of demon spawn in Dark Souls :D