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About
I play really old video games and enjoy them.

My parents bought an NES and MM6 and Metroid and that is how i got into gaming.

you could say I am a Nintendo fan boy, but I am starting to get off of that train as of recent.

anyway hope you enjoy my blogs, feel free to comment.
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Retrofraction
4:14 PM on 06.13.2014



So after last months onslaught of releases I was able to score Dark Souls on sale.

I had been avoiding Dark Souls for a number of reasons. As the amount of hype around the title was pretty much unrivaled for years. Really could not figure out why there was so much hype for a game that was a successor to Demon Souls.

Its not that Demon Souls was bad in any way, but for a long time that game was the only go to game to declare that the PS3 is awesome. It was in many ways one of those games that allowed the PS3 to start picking up momentum in its last few years of life.


For $7.50 there are a lot worse things to spend money on.

Experiencing Dark Souls for me like riding a skateboard for the first time. Sure you fall off a lot and your knees and elbows get bruised, but eventually you figure out how to combine your moves to pull off kick-turns and other tricks :3  I found myself beaming with enjoyment after the first hour.

Can I kick it? <-link 

YouTube anti-embed restrictions are lame

This is one of the few games that really have made me stop and think about my actions, and make me actually want to stop and think about things. Like those annoying hallows with shields and spears. That can basically block incoming attacks.


That guy

1) Can I kick it? Yes you can

2) Can I back-stab it? Yes you can

3) Can I head-shot it? Yes you can

4) Can I counter-attack it? Yes you can

5) Can I bomb it? Yes you can

Maybe its my background in taekwondo, jiu jitsu, or mma but I really took pleasure in figuring out different ways to kill these guys. Which is something I can really appreciate about this game is moving from one engagement to the next. I have to say that the pacing in the fighting is amazing in this game, as each battle is like a chess match. There are so many simplistic move that can add into a really complex and integrate pattern.

Like dropping your shield after getting hit, so your energy bar refills and lets you take more punishment. (really useful on any enemy that is huge and slow)

I cannot lie I probably have died at least 50 times, but I always clearly know what enemy I need to defeat next (or run around, CURSE YOU RED DRAKE!!) so I can get to the next location. After playing Dark Souls for about 20-30hrs the only song that can fully express my enjoyment of the game is:



It is a game that I can take at my own pace and develop my own style of play, which I find very refreshing. So while some of you might be watch the World Cup this week, know that I am also kicking the hell out of demon spawn in Dark Souls :D







Retrofraction
8:01 PM on 06.04.2014

Hello! 

I am writing this blog to apologize that I sort of disappeared for like 3-6 months.

All I can say is that I was out gallivanting... and once we had the round huge layoffs I quickly realized that it is impossible for a person to be king unless they pick up the reigns and rule. So I am quite ashamed to have left the kingdom and allowed neighboring countries invade while I was gone.

Since I effectively cast myself out of the kingdom, and since I have been watching a ton of Captain Harlock and Star Trek, I want to take you guys to outer space in search of unknown territory. Granted I will never be as good of a captain as CaptainX I hope some of you come for the ride :D



To move on: 

Have any of you been keeping up with Omori by Omocat on Kickstarter?

It is at $144,399 which is about six and a half times more than their original goal :)



Which if it is at least 10% of what I experienced watching the trailer, this could be a really interesting game, as many people say it is more darker game in the vein Earthbound.

Personally,  I cannot get enough of Japanese Role Playing Games. The art style is very simplistic and clean like an old MS paint job. (Which I love) But then again I guess what makes this game the most for me is music and sound design.



Which is as quirky as the games art.


Maybe its because it seems that the premise of this game plot is close to Kyousougiga. (one of my favorite anime from last year)

there is a lot of concept art on their website, and I really hope the game lives up the the many colorful and sometimes trippy images. This game could be one wild ride :D











So with all the random independent projects on Steam lately it has been really hard to sift through to find hidden gems in the massive flow of releases that happen every day.

I do not know if anyone has been celebrating the release of Retro Game Crunch, but I am very excited to for the developers that have put their time and effort into creating such a unique assortment of games.

One of the developers I really like is Shaun Inman who is a independent web developers and a video game maker on the side. I originally found him when I was looking to start developing HTML5 games, and this dude has been on pretty much every HTML5 game jam I have ever seen.



It was his game called "Sinkhole" that originally got me interested in his style of games. By all means is probably one of the most simplistic games I ever played but the way he applied the game mechanics was really interesting and innovative for a 48 hour project to actually make a pretty decent survival horror game.

Which brought me to the Retro Game Crunch: Super Clew Land.



Which is a really cute platformed that takes really good vibes from SNES "E.V.O." and has a bit of Dr. Mario in it. Quite possibly one of the most adorable games I have seen in a while.



Basically Retro Game Crunch is a Kickstarter project that Shaun Inman, Rusty Moyher, and Matt Grimm all worked together to make six games in six months, and have the community vote on themes.




The package has been completed approved on Steam Greenlight and is available on Steam for $15 shortly. (about an hour) I really want to see these guys succeed as most of the game I have played from them have been pretty innovative on spinning common game mechanics into concepts I never thought about before.





There are 72hour versions of all the games they have in the collection available to play right now so you can try basically the beta versions of the games before they spent a whole month on refining them and some of the games have change a ton from the 72hour version. However the retail version has full controller support, and the classic two player Co-op. (the images are links ;D):











Photo Photo








Ever felt like the C-blog editor is hard to use and misleading?



Here are some tips to avoid some problematic parts of the C-blogs.


The best way to copy a C-blog:

If you are like me, as in that you are a horrible writer and can never keep a straight line of thought until you rewrite your blog about 4-5 times. You might want to copy your whole blog so that it makes it on to the day that you post it. Instead of last month...

If you had any text formatting, pictures, and videos it is going to be impossible to simply copy and paste them again.

What you do is click on the view page source button:


Copy all the text and make a new blog with the same titles:



Then click on view page source button on the new blog:



Paste all the text in the blank space
Click Save:


Instantly all the text formatting, pictures, and videos are quickly copied without of all the hassle of re-looking up all the web addresses again.

The text size tool is broken:

Literally someone basically messed up on the coding and instead of giving relative heading sizes they literally size your text from 1px-7px. Which is too small for most readers anyway. (probably was meant to be the heading functions in HTML)

What you do is find the text you want to resize, Highlight the text:



Click on the Resize too and select any number:



Click the Veiw Source button: 



Find the text again:


enter the value in PX or pixels that you want your text to be:



Click the view source button and you text will be updated.

The Blog editor will auto detect and add
elements sometimes:

The blog editor was designed to allow people without coding knowledge to edit text, however its so broken it takes coding knowledge to know how to did things.

Every-time you use a button it creates an element: 

Which is great, but every now and then when you are editing you text in the "normal" mode sometimes the editor does not delete an element.

Which then gets put onto another object in the blog, which will sometimes trigger the smart feature to finish that element, which will change something you did not want changed.

So you sometimes have to go into the View page source mode and delete everyone that does not actually do something, or it will do it again and again and again.

So when you are ever in doubt that something will work or not, save then click the button for pop-up preview:



Some features just don't work:
Here is a list of blog editor features that are broken:

1) Underlines
2) Strikethrough
3) Subscript
4) Superscript
5) Typography Selector
6) Unsorted lists
7) Sorted lists
8) Tables
9) code ( I have tried HTML and CSS and none of it has worked)
10) code quote
11) Horizontal line
12) Right to left ( I do not know why you would want to do that but its in there)
13) Image resize tool (I cannot get it to work consistently)

I really do not understand why these things are broken, except that whatever web app reads the blog editors code is simply rejecting the elements given...

I have seen blogs that were destroyed by people seeing all the wonderful content they had in the editor, and to only have a non legible blog due to the formatting not translating in the post process.

Well I hope this helps anyone that wants to join in the recent surge of C-blogs, hopefully the next site update will fix the editor :D
Photo Photo Photo







Retrofraction
12:53 PM on 05.05.2014



Two weeks ago I was out getting my vitamin D and skateboarding at the local skate park. I was talking with someone about video games and one of the younger kids there asked me what systems I owned. I quickly replied that I owned a computer and a Wii. The kid then proceeded to tell me that I needed to get a life.




I might be this guy in 40 years, hopefully :D

The kid's response did not surprise me, because at his age I knew many other children that had the same kind of attitude. But it saddened me that were still having "mature" media being marketed to children which alters their preconception of what is "manly" and what isn't.

So my question is:

What was a time where you faced adversity for things you liked in video games that other considered immature?











Hello there!

It is I, the self-proclaimed king of blogging, here to provide you with the exquisite knowledge how to find a topic to write a bout and how to yell louder... I mean how to find one's voice.

Finding that needle in my spare 
change:



I believe that everyone is capable of having amazing ideas for blogs. Sometimes the most difficult thing is to find a topic to discuss. Most of the time I tend to focus on things that get me really excited, or really upset:

Turrican (excited)

The popular opinions of Metroid: The Other M (upset)

Sometimes it is really hard to get inspired about a topic to write, but I would let your everyday life try to inspire yourself about the topic. Once I was watching a movie and it gave me a wonderful idea for writing about gaming PR politics. That is a really hard topic to cover because if they do their job right no one even notices. I personally take a Sherlockian approach in developing my topic of my blog.

Looking before you leap:



This is important not only can you look up new and interesting information, but you can search throughout the blogs to see if anyone has already covered the topic that you are considering writing about.
Have you ever been in the room where all the people talk about is the weather?

So if the topic you want to cover has been covered more than once that week or day. It might be a good idea to find a different topic, or read throughout them to see what new ideas you can bring into the active conversations.



I have found it that the more original blogs have more chances of being noticed by readers. It is not that content or the thoughts might be better, but the fact that the topic is different is a fresh breath of air in itself. It is usually best to try to avoid topics that have been covered by other bloggers or journalists.

If you are late to the party and everyone has ate all the cake and is gone, leave and make a better party.

Writing is a lot like
playing an instrument:



It takes a lot of practice to be able to express yourself in the way that you want to. Even then the way you express yourself could be less than satisfactory to the people around you. 

For some people it is really easy for them to express their thoughts and feelings. If you are a robot like me, it is going to take a long time for you to be able to figure out who you want to be. Curse you meat bags!



Are you a bounty hunter with the heart of gold? The villain that is not afraid to say anything? An assassin killer droid that simply wants to kill everything?

Yes, Role playing does not end with video games, books and movies. Role-playing in your writing you can take on a personality that will be irresistible. Take some prompts from D&D and take some time to level up your class. You might end up being a Night-elf Mohawk.



The key is to be a fun and or interesting personality, after all most of people that bother reading the blogs want to have a good time reading them.

Some of my favorite personalities:
Angry Video game nerd - personality that loves to hates on bad game desgin
Happy video game nerd - personality that loves under appreciated game design
Classic game room - a guy who loves SHMUPS, beer and classic arcade video games
Alphaomegasin - A guy who loves metal music and video games

Granted those were all videos, but I rather show something visual than write a lot. Hopefully this helps people get new ideas and a voice in their writing.


Now go, you King you!