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3:46 PM on 05.18.2015  

If LOL was to DOTA then this is (continued in blog)

The League of Legends of League of legends.

Heroes of the storm Review

I have to say, all of the negative press that Blizzard had for not buying Defense of the Ancients before Valve had an option to do so is now obsolete in every way and form.

Not to say that some people were right in their outrage that they did not tack full advantage of the community and straight up purchase the rights to it. But I have a feeling what they have been doing is taking up their time and watching the industry move with the new genre and taking notes on what works and what does not work in such a heavy team reliant genre.

While most initial critics have simply written this game off as a more simplistic version of DOTA 2 or League of Legends, I have personally found those opinions to be somewhat untrue.

Dota or Defense of the Ancients was a very complicated game. You have 108 Characters in Dota, Maybe more. They all have unique traits to choose from in a certain path that is completely set from the time that you select which one you want to play. There is a shop with almost an infinite combinations of items that allows you to build into almost and direction possible. (given that you have the gold to do so)

And on top of that there are buffs that can be collected. (I realize that only skims the very surface of the game)

League of Legends came onto the scene and decided that the genre was too complicated. Some characters in Dota literally waited the whole game to use one ability, item shop was overly complicated to new players, and there was just a lot of extra mechanics that while may make deeper game-play really did not add to the user experience. So they simplified all of that into a much more streamlined form so that the game is quicker paced and abilities could be used much more often.

However in League of Legends, they over simplified the item shop to the point that only specific build really give you the most power for your gold, teams would focus on getting carries fed, and there were specific classes in the game that were not as nearly as useful as they were in DOTA (supports and some junglers)

So I have to think that Blizzard instead of rushing into the MOBA genre was taking notes on how to make really good MOBA. Because there are some fatal flaws in the MOBA genre:

  • Games can take more than an hour to finish
  • Large Classes of characters are overlooked
  • Too many roles for characters
  • Not enough variety in environment

So it was quite refreshing to find that this game has dramatically altered what it means to be a MOBA. In Heroes of the Storm:

  • All team members share XP
  • There is no gold system
  • Q,W,E,R is no longer a linear selection
    process and includes alternatives
  • 4 Major Class Seeds
  • 7 unique maps with different objectives
  • Matches take 20-25 minutes
  • Removed Shops

At first I was more that skeptical that such a system could work. But from a pure developer standpoint balancing this game will not be the 5 year game of cat and mouse that DOTA2 and LOL take when it comes to introducing "new champions. (Does it really need to take more than four years to find the best solution to balancing Lee Sin?)

Instead of getting items with special abilities, you can opt out of making your skills more powerful for: items on cool-downs, new passives, new abilities. This makes it a ton easier to give a certain character more power without directly linking it to another that is already in a good place. (Like that blind champion previously mentioned...)

Likewise kill stealing and last hitting are not as useful in this game. Really they are only there for specific champions that gain stacks through a special ability, and even those are different for every champion that might have the same named skill.

I think this is great cause then players can focus more on positioning and objectives, instead of farming.

There are three different classes in the game:

Assassin:
Specialize in killing people and things really fast, but they also die really fast too. Have to utilize kit to move around and get kills without being killed.
Specialist:
Typically they specialize in sieging the enemy base, they have abusive kits that can push and have just enough crowd control to get out alive.
Warrior:
They fight. No, really they specialize in staying alive during battles and having the croud control to keep enemy assassins from getting to their own.
Support:
Altering the playing field/heroes so that they have a wining positions. However, they can do tons of damage in this game.

The nice thing about how that you get to choose which skills you pick is that almost every class has the possibility of doing the most siege damage, hero damage, or acquire the most team XP. So there is still a wide variety of options and different ways to play the game without having a certain champion stuck to bottom lane...

I started playing the game with Jim Raynor from Starcraft.

I was pleasantly surprised to find when you unlock the extra abilities that he has the option of getting two wards that he can drop about every 30 seconds. Which as a ranged carry means that you never have to worry about people hiding in the bushes. But again that is the tip of the iceburg.

Anyway I would totally give this game a try if you are interested in trying out a MOBA. It is not as causal of a game that most people would like to write it off as.

Should be coming out in June and I expect to see you soon!


Retrofractio#1600

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5:45 PM on 05.08.2015  

REBOOT!!!

Okay, so there has been a ton happening in the last few 3-4 weeks at Destructoid and the C-blogs were off for a while. I actually started a new job and found myself with two jobs and very little spare time. However that is a great transition that should get even better once I am out of training

So I totally understand that people would not be able to submit any art to the art contest I am having for a a Documentary Film that is about the staff of Destructoid.

But I will not go gentle into that good night XD



So it is time to REBOOT!!!

So the title/subtitle of the Documentary is called "Living the Dream". Obviously any good movie is going to need a good graphic to carry the film, so I want you Dtoiders to make movie posters and other concept art to do advertizing with.

But also let you creativity go crazy! If you want to design paper craft or anything besides painting and drawing I would totally like to see what you can make :D

But if you rather do random stuff with Mr. Destructoid and the staff members in cartoon or pixel art I will be looking and rewarding those pictures too!

So you will need to figure out what "Living the Dream" would look like for the staff members Dtoid and some how combine that with the history of Dtoid ( I just got Adam Dork on board so 160 Chicken McNuggets are totally a possibility)

Here is a full list of staff members you can choose from to put into the picture, you do not have to put them all in but the more the better ;D:

Jonathan Holmes
Hamza Aziz
Niero Gonzalez
Robert Summa
Jordan Devore
Andy Dixon
Dale North
Brad Rice
Tom Fronczak
Nick Chester
Sebastian
Chris Morris
Benjamin PerLee
Chad Concelmo
Jon Carnage
Ray VS
Ben Janca
Spencer Hays
Max Scoville
Adam Dork
Jim Sterling
Steven Hansen

I want all submissions sent to me by email: [email protected] yes that is my real name XD

Before Sunday May 17th at 7pm Arizona Time.

As I said I really just want creative things from the community to bring out in the movie itself and the marketing. So if you have epic MS paint drawings, send them over!!!

There will be prizes!!!

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5:09 PM on 04.27.2015  

WHERE IS GRADIUS?!?!?!

I know I know that is the killer question that everyone has been debating over! Especially with all this CRAZY news going on with Konami. But this is the biggest and most important issue that you all should be concerned with ;)

I do not think I have to point out to the older people the importance of Gradius on the NES. But there was this SHUMP that did vertical scrolling that was a lot of fun, and it has been 6 years since we have seen a new version of Gradius. The last version I can remember is Gradius Rebirth, and even though it was flawed due to the limitations of the Wii, it was a great remastering of a classic title and series.

I just have to keep wondering who moved the goal post at Konami, because it use to be they would leap and do bounds to sell a million copies of their games.

Suddenly the market has changed so that a million copies of a game sold is no longer "good enough." Its like they don't even care to produce the games that made them famous and profitable. They have the golden goose, but they rather no do the up-keep to ensure that it keeps laying golden eggs.

But enough politics lets talk about GRRRRRRAAAAAADDDDIIIIIIUUUUUUUSSSS!!! And what made it an awesome series:

1) The music, you might be a total hater on 80s electronic music. But boy does this game try hard to make fun and exciting sound track to match the SHUMP skills needed to beat the game.

2) Very much rouge a like game-play.

I am not saying it is impossible to beat the game without dying, but every death is going to set you back beyond just trying to re-start the level. Some of them are next to impossible without power ups and you loose them all when you die.

It is possible to get stuck without being able to get them in a harder level and being forced to restart the game. But it really pushed you to maximize your itemization. (the order you get power ups, and how you use them through the game.)

3) Ordering

It is easy to max out weapons and items, however there are some that you have to choose over others: Lasers or double shot?

Trying to figure that out between collecting the chips necessary to upgrade your ship is really difficult.

But then you also have to figure out which ones work the best in each level.

I cannout help with the popularity of games like Housemarque's Resogun (that 2D bi-direction scrolling that is reminiscent of Defender), and Geometry Wars 3: Dimensions (Which is reminiscent of Asteroids and Robotron) That there would be a decent market for a HD REMIX of Gradius.

But that is just a crazy thought.

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1:28 AM on 04.26.2015  

Dtoid Documentary Art Contest

But you can always send me your awesome art any time!!!

But you can always send me your awsome art any time!!!

So Destructogedion happened

But I have come to announce that:

ITS THE FINAL COUNTDOWN!

Well kind of... I thought by now the blogs would be working well but it does not look like things ar quite where they should be...

So I am extending the contest another week, and I might have to do it again if things are not fixed by then. But the heat is on still and I wanted to make it known that there will be a contest soon.

If you have no clue what I am refering to please check out this link about the contest... hopefully it will work.

I really have no clue how long Dtoid is going to continue to have technical issues but if you want to submit your art to the contest please email me at: KyleDockum@gmail.com (yes that is my real name)

Or simply post them here if you can ever read this...

Anyway thanks awesome people and I will try to strive through the ashes into our PHOENIX!!!

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6:02 PM on 04.13.2015  

Art Contest Update: A New Challenger!

Well I have two big things to announce:

First of all Caz has been wonderful in working up some nice graphics and stuff for the KickStarter, but he also is really busy for a while. So while I will be able to use some of the images he has worked for the Kickstarter I can go ahead and use more community members in creating graphics for the Kickstarter. 

I can get into the specifics in what I need soon, but I need to work on the KickStarter myself in getting the wording right, making sure that the stretch goals are reasonable, and getting the reward teirs written down right. Hopefully I will have time to send that to you in the next week or so.

Second, I just received an email from Jim Sterling this mourning! He said that he could probably be in it. So you might want to include Jim Sterling into the list of people that I gave you from my last blog (just in case I will be updating it to include him too)

I am very excited to see thing going so well, I will be looking for your submissions on the 25th :D

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4:27 PM on 04.12.2015  

Art Contest: Living the Dream

So Last week I announced that I was making a documentary film on the staff of Destructoid. This week I am announcing an art contest for the community to compete in for fun.

I already asked Caz about designing the graphics for the Kickstarter. (You can check out his cool magazine here) but I still would love to get the community involved even more. So to respect the line of communication I already have open with him I will wait till I get a clear answer from him before moving on.

So the title/subtitle of the Documentary is called "Living the Dream". Obviously any good movie is going to need a good graphic to carry the film, so I want you Dtoiders to make movie posters and other concept art to do advertizing with.

But also let you creativity go crazy! If you want to design paper craft or anything besides painting and drawing I would totally like to see what you can make :D

But if you rather do random stuff with Mr. Destructoid and the staff members in cartoon or pixel art I will be looking and rewarding those pictures too!

So you will need to figure out what "Living the Dream" would look like for the staff members Dtoid and some how combine that with the history of Dtoid ( I just got Adam Dork on board so 160 Chicken McNuggets are totally a possibility)

Here is a full list of staff members you can choose from to put into the picture, you do not have to put them all in but the more the better ;D:

Jonathan Holmes
Hamza Aziz
Niero Gonzalez
Robert Summa
Jordan Devore
Andy Dixon
Dale North
Brad Rice
Tom Fronczak
Nick Chester
Sebastian
Chris Morris
Benjamin PerLee
Chad Concelmo
Jon Carnage
Ray VS
Ben Janca
Spencer Hays
Max Scoville
Adam Dork
Jim Sterling

Some of these images will be shared via Kickstater so here is some constraints if you need them:

So yeah, 4:3, at least 1024x768, and 50MB max.

Oh Yeah it would be good if you could get Mr. Dtoid in there too.

Good art takes a while, so I am going to give you two weeks to work on posters and other stuff. So please submit your entries to me via PM or on this blog by April 25th and then I can make another blog where all of the content will be shown and voted on by the community. Clear winner will be able to take 3 keys out of the pot of their choice and the rest will be randomly distributed though:

ALL PARTICIPANTS

Though I only have 20-25 keys I thing (some of them are DLC so I won't be giving out pieces of a game, but if there is DLC you want on the list from last week tell me!!!)

So yeah that is the art contest, I am looking forward to submissions!!!

Remember the cut off time will be April 25th at 11:00pm Mountain Time Zone

I hope you are having a great week!!!

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10:56 AM on 04.04.2015  

Announcing The Independent Destructoid Staff Documentary

First off some music :D

Thanks to a few influential/encouraging/wonderful people I have talked to on C-blogs. (including Hamza) I am going to make a documentary on the staff of Destructoid. Trying to focus on the people behind this awesome community.

Visiting this site for the last nine years, I have indulged in quite the plethora of amazing articles, comments, and threads. Film people are always telling me to write and make movies about "Things you know about." Which being a member of this community for such a long time I would like to think that I would be able to make a piece that can do the site and the community justice.

This documentary is going to mainly consist of in person interview on site or around the area that the staff members lives. (get dat mise en scene perfect)

Asking them questions that will fill in the major gaps in Destructoid's history: The making of Destructoid, the golden years of Destructoid, and the future of Destructoid. From the prospective of the staff members, and in their own words.

Ideally it would be great to spend about a day just to get to know each person and share their life-story and how their experiences at Destructoid set them up later in life.

I have been in pre-production since January, slowly but surely contacting as many staff members as I could get in contact with and ask them if they would want to join in.

So far I have:

Jonathan Holmes
Hamza Aziz
Niero Gonzalez
Robert Summa
Jordan Devore
Andy Dixon
Dale North
Brad Rice
Tom Fronczak
Nick Chester
Sebastian
Chris Morris  
Benjamin PerLee
Chad Concelmo
Jon Carnage
Ray VS
Ben Janca
Spencer Hays
Max Scoville

I am still working to see if I can get more of the women of Destructoid into the Documentary, and there is still a bunch more of the current staff that I still need to ask. (please pm me)

Why am I announcing this now?

First: To bring up some attention. I am not very well known and after talking to my friend it made sense that I need to get the word out.

Second: I need help!!!

I am going to KickStarter for this Documentary, Nireo thought that I could pull 20k on this.  So there is quite a lot of ground work I still need to go through.

Creative Destructoid members, I desperately need your help to pull off this project.

If you are good with: Drawing, 3D animation, Music, and any other style of art I really could use some help.

I already asked Alphadeus to work on a soundtrack, but I would be happy to include any other composers from the community!

As film maker I am not the best a graphic design and I know that if I have any chance to have a successful Kickstarter I need some amazing graphics to get a hold of people's attention. So in efforts to keep this documentary strictly in the community I am going to start a contest soon with give away from the extra Humble Bundle Keys I have yet to redeem:

There has to be something there that someone might want...

I should be able to organize the competition next week. But if you want to go ahead and start getting drawing done I would be more than okay with material already being made.

Whelp that is my big update, I hope that you guys are interested in a video like this :D It should be completed and ready for the 10th year anniversary :)

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12:29 AM on 03.14.2015  

Not Quite 100%

This is a NVGR blog, though I just though it would have been a good blog about people that cannot get into 100% completion due to frustration. (Sorry this is a rant, probably a sad excuse for a C-blog)

So I have been quite busy, or at least that is what my body is constantly telling me. I recently started up part time work and it has been great getting back into the groove of being part of the work force.

After my three year escapade of being jobless getting back to work has been quite the blessing. However, it has shown me that even though I thought I was done with sleep apnea that regardless of the entire year of being treated with a Constant Air Pressure machine that my body has been irreparably damaged, or at least has not quite recovered from the lack of energy that my genetics have left me in.

I do not know if it is just the fact I am not use to working or if that my recovery is much slower than expected but I have been flat out exhausted after working... to the point I do not want to play video games or watch TV; which is never a good sign. Or at least I do not think it is from the disillusion playing them rather the lack of energy to truly get into them.

Again I had hoped that the last 9 months of daily exercise with the year of treatment had somewhat lessened my condition but I am afraid that my body simply is not recovering as fast as I hoped. Ideally my neurologist told me that if I had lost weight down to the national average that there would be less pressure on my airways at night and during the day. But I have lost about 40 pounds and yet I still notice that my endurance is much less than my co-workers and friends.

Less to say I really would like to be commenting more and sending out more c-blogs on a regular basis, but it is getting really hard to find the energy/motivation to do so. Its not that I am leaving or anything but right now I feel very run down and it is hard to summon the energy to do what I use to do when I was jobless.

Though I think this has opened my mind to the fact that life is nothing but transition peirods. Anyone that does not think so must be in some form of denial.

Lets see... broke up with my GF during Valentine's weekend. We both agreed that we just were not ready to move on to more of a romantic relationship. Which as much as I can see this being a great thing for both of us, I cannot help but have that part of my brain going and saying that the relationship could have worked out and that I am a total idiot for doing what I did. Its not like that I had someone in plan to move onto but I just could tell that the distance and that I just simply lacked the means to continue on.

Literally sold my next to priceless NES collection just to pay for the airplane tickets so I could do it in person.

But I rather had been there cause I have had too many friends completely break off things not in person and she was and is such a wonderful person that I simply could not do that to her. We had been dating for three years and there was a point in time during those years I had considered selling everything I owned to marry her. But again the whole joblessness got in the way, maybe it will work out for the best. But right now I am getting hit right and left about the fact that I am single again.

So right now I am kind of in the dumps emotionally and I probably should not be writing this, but I have been living with the knowledge of my sleep apnea has probably permanently decreased my total life span by a quarter or more. (probably 1/3 to be more precise)

I might actually know what the effects of this machine feels like...

Though this is really just motivation to try harder, and hopefully accomplish more with the time I have left. I have a few really cool projects I am working on: That industrial art video that I still have yet to finish, some local business commercials, and a documentary that I should be announcing soon :D That is very video game related, and very Destructoid related.

So things are not all doom and gloom for me but it sure helped to write this all out. But then again I think that is what this community is for.

I have not forgotten about you!!!

Thanks for reading this :3


- Retro

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7:20 PM on 02.27.2015  

The Adventure of Tank Man - Band of Blogs

The adventure of Tank Man





by






Tank Man


 

All the blue links are optional, but they are there to enhance your reading enjoyment, open them in a new tab please.

 

Epilogue?

 

HL3 Confirmed!!!

 

Some believe that mystic legends where only in the past, that all natural magic in the world had been completely obliterated in the age of technology and science. While, those people are technically correct that as science and technology continue to prove the super natural as simply facts and not myth.

But alas the age of Legends is not over, but the only to the profile of my friends father's Xbox live account prove true that there would be a man that had the strength of a tank.

 

Chapter 1: Birth (optional music)

 

Tank Man was like any other human child at birth.

There is not much to say except that his father and mother were intimate and 8-9 months later he was born. And what a day it was, his father was checking the sex of Tank Man and the baby blissfully cried so loud after being confirmed that he was indeed male that the entire world crashed.

Literally the world could not withstand his awesomeness so it fell to pieces and needed to be restarted due to the shier force that Tank Man's baby voice brought.

Once back into the world Tank Man had forcefully restarted a second birth just for good measure.

This time the world was ready and no longer he broke the world with the amazing voice.

So obviously Tank man was commanding and had Sarge hair with the Chopper mustache.

And so the world asked Tank Man what skills we want:

Strengths 10
Perception 5
Endurance 9
Charisma 5
Intelligence 1
Agility 9
Luck 1

 

Chapter 2 Early life

 

Tank Man lived a troubled early years, while he wanted to do studies and be like his father he felt that there was simply so much more that he could learn by going out in the world and smashing things.

However  he did enjoy cake and shooting bbs at the roaches.

 

Chapter 3 the goat (If you have not stopped the music you should :3)

 

Tank Man did not want to take the GOAT and it took quite the conversation to get him to go to class. However in a last attempt in rebellion he did go to the GOAT wearing nothing but his underwear. However, everyone failed to notice how under-dressed he was and assumed that it was okay.

Tank man did not remember much from the GOAT except that a familiar tune played after he selected his root traits there was tune the universe screamed out.
Now as a man he was ready to move on.

 

Chapter 4 Father leaves with no warning

 

So Tank Man wakes up to find that his father is gone and goes on the epic quest of finding his father and returning to his true love Alamanda.

However he did not leave the vault without getting his fist bloody with victory. He wanted to stealth-fully make it out of the vault but due to scripted events... Either that or the creator forgot to sneak at the right moments and completely messed up not running out when the door first opened XD.

 

Chapter 5 Outcast from paradise

 

It did not take Tank man long to understand that he had iron fists and max melee skills, so using bullets was useless when it only took 4 hit combo to kill off smaller vermin.

Tank Man has a strong sense of justice, so when he first ran into a small town with a nuclear missile in the middle. He planed on staying there, as he loves living on the edge of death.

Meeting with the town sheriff he knew there was a bad dude in a bar that was so weak he was trying to blow up the town for 250caps. Tank Man did not have to to tell Lucas Simms he simply beat down the evil man and took all of his belongings without a questions.

Just doing what an average American citizen would do:


TANK MAN



Cause honestly this town does not have a jail, and screw letting the dude kill Sims for his gun.

 

Chapter 6 Righteous Quests  (Audio track please switch)

 

Tank Man got bored of Megaton fast because he was literally too dumb to fix anything and did not have the materials to do anything.

He knew he had to master his skills to do anything and started wondering the waist land.

First of all screw raiders, and thank them.

They sure know how to gang up on a man, but what they did not know is that Tank Man used the simulators and read Karate magazines all of his life and was on the same level of that of Bruce Lee. He never mentioned this to anyone because they surely would have locked him away for being too amazing and dangerous.

So once tank man was surrounded with 5 raider with assault rifles and full view of him, but they were no match for his agility and speed. In less than 3 hits he combo the whole group in less than a minute with 80% of his health left.

He left none a live, if they flee they flee to their death.

None were left alive.

None


Zip


Zilch


Except that one guy that ran so fast that he died from falling off a cliff.

 

Chapter 7 (you may stop your audio for now)

 

Tank Man found his father in the second trip out in the waste land... So he paused the game and reloaded from an earlier state and completely forgot to go back.

Cause seriously forget him...

Instead raided a grocery store, because that is more important.

FOOD, honestly it take quite a lot of it to feed a titan like Tank Man. Even though he is basically a tank and can take 40 rounds of bullets in his gut and keep moving. But food is amazing.

Specifically Blamdco and Cheese, that made Tank Man Happy... and gave him radiation.

It really quite got annoying that raiders kept trying to kill him, which a few punches in the face and the occasional decapitation by punching kept them away.

Ham and Steaks, yum!!!

 

Chapter 8 poor John

 

After killing so many raiders and picking up their armor Tank Man needed to make multiple trips, however after quick traveling to the grocery-store again a pack of viscous dogs attacked a NPC in front of him as he was unable to save him in time.

Tank man killed all of the dogs in time and then looked through his things to go tell his family.

There was a key and a audio tape and it was identified that his name was John.

Tank Man mourned John's death and tried to find whatever he was trying to give to his friend in the junk yard but after pending thirty minutes and gave up....

Poor John...

 

Chapter 9

 

Tank Man went to gray ditch to kill the freaks of nature, because there could only be one freak of nature... himself.

So he went around and killed all the flaming ants with his fist.

The queen's guards could not stand any chance, but at a high cost because Tank Man became a drug addicted and was suffering all the mighty effect to clear the town of such vermin.

 

Chapter 10 Valut 108 (change music please)

 

I do not think I have to point out what a beast Tank Man is but let me digress:

Gary 33: 1 punch
Gary 27: 1 punch

Gary 32: 1 punch

Gary 29: 1 punch

Gary 36: 1 punch

Gary 43: 1 punch

Gary 41: 1 punch

Gary 1: 1 punch

Gary 25: 1 punch

...




...




....



........




.............................


Seriously screw Gary 47........................................................................



It took 2 punches...


Chapter 10 Downtown (change music again please)

By this time Tank Man has leveled a lot, and literally cannot be gunned down by super mutants with mini-guns and rocket launchers.

So he took the opportunity to unite his enemies with the pain of his fist in their face.

At some point I felt sorry for all the mercenaries, raiders, and super mutants because there literally not much they could do to stop Tank Man.

Literally, every foe quaked in their boots cause they could not stand Tank Man.

Man did he stroll...

And make it all the way to Lincoln Memorial to help out the slaves regain their identity?

Nah, he just wanted to kick some slaver @$$.

 

Chapter 11 Friends and glitches

 

Tank Man made friends with one of the super mutants and completely respects him.


There was several times where Tank Man just broke the game:





And there was several times the game broke itself... Tank Man was very displeased that he could not play the game for an entire week due to the fact the DRM needed an internet connection to let him use the saves on his computer...

Chapter 12?

Is this really the end? No but there is nothing more to tell right now.

Authors Notes:

It was fun but boy did we over look things back in the day. It seems for everything that goes right in this game there is at least 12 game crashing errors I ran into in the 20 days I was able to play the game... so 60% of the time I had technical difficulties that literally have been there since release...

Maybe I am spoiled in that I use Valve products a lot and they fix up their older games regardless of the fact if people want them fixed.

But most of them fans online had fixes to make it work but in the end it just really confused me on why they could have not taken the week or day it patch the master copy instead of causing people to do so much manual labor... for a game that crashes a lot.

I love this engine, but it will crash at any moment. So I saved a lot and I saved often. Even then there was some times where I had to redo ten minutes of progress and it was not fun.

GFWL... this must be removed from the source code, there is no reason for it to be there.

Oh yeah and I could have played it a week more but my internet went down and apparently your saves get swapped out when the DRM does not get the okay sign... There is an easy fix but honestly it has been too long for the DRM to mean anything.

So as much as I enjoyed this game the lack of support and other stuff really killed it for me. I wished Bethesda will think about actually supporting their games post launch... cause in so many ways this is beyond pathetic. Especially if you wanted to sell me on Fallout 4, this just seems sloppy...

But if you can get past all the technical issues this game has there is a lot of fun to be had!

Thanks for reading!!!

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9:23 PM on 02.26.2015  

My Nine


I must apologize if this video is too artistic and somewhat creepy, here is another video if you need to cleanse your ears.

To be honest I was not looking forward to this post. There is simply more than Nine people on the site that I really enjoy. All of these are community members I really liked. I would love to write a whole piece on the amazing staff that works hard to keep this site working, just know I have not forgotten you!!! I just though it would be nice to highlight some people I enjoyed talking with. This list is probably as of recent as I have been on this site for eons and I ahv eme

9) BennyDisco - I feel bad because I was in Ohio the whole time last year... could have bought him a sandwich... or a big mac.

8) Pixelated Cloud - You are following me, which I really appreciate. I hope you are doing well!

7)Hyper Lemon Buster Cannon - I connected with you in our shared likes of Mega Man and the supreme disapointment in Capcom.

6) The Scholarly Gamer - Just a really up beat person that like to have fun and write about video games. Also has an addiction to pre-ordering game XD

5) Luck Required - What can I say? I just had a lot of fun talking with you on the C-blogs! Knew you had to be cool when you created your own encyclopedia for C-bloging, and that God Hand post :D

4) Nanashi - It was really cool seeing you on the blogs and helping encouraging you to continue :)

3) LongJohn - I really do not know what to say? I though you had left when you changed your picture and I was very sad for a month thinking about the cool guy that I had some really meaningful discussions with.

2) Occams - What is there not to say? I think there has not been one topic that you have not discussed on this website and it is wonderful! I really enjoyed your humor and I am very glad that you are the community manager.

1) _______________________________________________________________  - I hate to miss anyone, and I know for sure that there were times where I had hoped that I had made a big enough impact on the community to make it onto other people's lists. That is why I saved the #1 spot for the people I have not listed, because I think this community as a whole is neat.

So please do not take offense that you were not on the list, if you want you can print this out and write your name in, it is intentionally left blank :)

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1:55 AM on 02.21.2015  

I enjoy being a Social Justice Warrior/trolling people

Well I think that would have been the most asinine thing I have yet to say given 3-4 years ago. However there was a brief moment in time when I was able to be a Social Justice Warrior and it was actually quite a lot of fun... actually arguably the most fun I ever had on Destructoid in a while.

Now I am not one of those people claiming that I do things for the greater good, and I certainly cannot say that I am very politically or socially acceptable. But I do enjoy trolling people that are blatantly in the wrong on occasion. Of course I always assumed that people that Troll or SJW were just fanatics with no good sense of humor... as I spent many years of my youth being scourged with antics from a TV show that everyone related my name with. So I just blatantly made sure that I would never treat another person the way I felt.

However I soon found out that trolling was lots of fun and in the right context could provide really good feedback to a person that is out of line. For instance in my high school English class there was one guy who was the clown of the class room and would act dumb for laughs. However one day some one was going out of their way to tell him how stupid he was, and it just really did not sit well with me at all.

Luckily, being the quite and observant person I am I remembered that just a week before I caught that person sleeping on their backpack with drool covering it. (I said nothing then)

I informed that person that they should think twice about calling someone dumb when they cannot retrain themselves enough to not drool all over their back pack. That felt really good for a lot of reasons, mainly because that stopped them from their irrational tangent and got the class back into order.

I never really had a good opportunity to do social justice again until a year ago when Chris Carter posted his review of: The Legend of Zelda: A link Between Worlds.

That was quite possibly the most fun I have ever had on Destructoid as that one article had a trifecta of popularity: 3DS was hurting for good games, Zelda game with a bad review, and the beginning of Gamer's Gate popularity.

I tried to hold myself back when people were saying that he was bias, I tried to hold myself back when I did no know when the game was out, I tried so hard not to say anything but once I had figured out that the game was not even out yet in Japan and that most of the people were flooding in because Destructoid was the only website not to give a 9+ I knew that most of the people were talking total BS.

I will go to say on many occasions sarcasm went over my head and I went too far but I had a lot of fun trolling the unsuspecting commenters that thought they were the ones being sneaky in creating accounts the day of and talking like they owned the place.

I also got antiquated by the other trolls or SJW of Destructoid, and I really started to get involved and feeling like I was a part of the community in trying to keep the flood gates of angry fans from over taking the comment sections.

I cannot quite describe the pure bliss when you know you are right when you tell someone to shut up. It only happens once in a blue moon but boy when it does it is really quite the more rewarding thing. Though after souring the page for 3 days I called it quits (just too tired to keep up XD) Like anything though Social Justice and Trolling can get out of hand, but as long as your ready to admit it when you were wrong there is a lot of cool options that open up.

Oh I love a good TF2 Trolling :D

Like this person trolling kid playing a game that is rated M, normally I would not be cool with people trolling like that but it is pretty funny that they are too dumb to make their own private server... but I guess that is what happens when you play a game that you are too young to be playing and don't quite understand everything.

But I do enjoy a good trolling every now and then and I am sure the comments will be filled with cactaur... half of it will be my own doing :3

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3:58 PM on 01.29.2015  

The thing that disturbs me the most in gaming

Its just so insulting I had to write about it. Most people ignore it, cause its not a big deal to them...

I just read Robert Summa's post on the Battlefield Hardlines open beta, and I have to say that after watching the "beta" trailer I was completely appalled by the video.

I had assumed that the team would have put together a better trailer as it seems Battlefield 4 was basically in beta for the first year and half of its shelf-life. Only now can my friends really say they are starting to enjoy Battlefield 4 as most of the bugs are now finally getting removed and they can focus on playing the game at a higher level.

I do not know who or what Electronic Arts marketing committee was thinking... But then again it was probably the same team that released a teaser trailer with no actual game-play footage.

Maybe I read to much into this as I studied film and media, and hoping to get a job in that field, but it really comes off to me that they assume that their costumers that want to be in beta will never have played a Battlefield game. I know that might not be the biggest thing for most people, but when you step back and look at the type of game that they are making it really is a huge slap in the face for their consumers. I am really surprised that the community has not taken offense by this as it is beyond reprehensible.

But all in all this is just part of a disturbing trend in video games

I am all for marketing game to new people from different walks of life. Its just incredibly offensive when I see a game that is strictly build for a more mature mindset by being more edgy with the language and have somewhat questionable material in it, and on the other hand they have fluff statements that could have been edited out of the trailer.



What I mean by fluff, is a statement that literally has no meaning or does not add value to the content that it is in. I see these all the time in news, politics, and sometimes on the radio. But they just take up space, and for the person that says them they are warm and fuzzy cause they help them feel good about having something to say. But for everyone else it basically comes out to this:


A lot of the information in the trailer is literally a re-cap of information that is not completely unique to the game... Did they really need to say it would have vehicles built for urban environment? Or that there would be mussel cars and motorcycles? That it is high speed? Fast game-play?

"Hardlines new rides accelerate the action"

"nitrous powered stunt vehicle"

It would not be as bad as if there were not some glimpse of good writing. They start talking about 30 new gadgets and weapons and talk about the compressed gas launch grappling hook... but all they could say about it was:

"Which can change the dynamic of any engagement"

You have this item that from an idea standpoint is really really really cool, but to have a voice over that does not even brush the usefulness of the item in a trailer that was meant to cover features

"Frenetic high stakes rescue mode" (2:48)

Yep that is the real name for a mode that will be going head to head with Counter Strike.

But these problems do not stick to just video game trailers. I think the most glaring infraction of these smaller issues is in-game tutorials that are meant for Teenagers +. Yeah I guess most adults assume teenagers are dumb because they act all emotional and stuff, but technically they know a whole lot heck of a lot more than they simply let on to.

Maybe I am just too old to really appreciate the fact that over 1/4 of my screen is covered with GUI that simply tells you the controls of a game, that sometimes developers make it so you have to look at the controls during loading screens, or that developers sometimes completely stop a single player experience just to bring up a wall of text that really does not do the game justice...

Once again its not that I have a problem with games taking the time to teach people controls and providing information that might be useful. But when the game is about blowing other people's heads off and all sorts of mature content I have to question why they even need to bother putting it there.

Which is why I really appreciated gaming back in the day because they did not go out of their way to insult the intelligence of the people playing, or at least they did not go crazy enough to make you sit through hours of tutorial dialogue.

It disturbs me that they are making these "adult/mature" titles so accessible that even kids can play them...

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