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How I learned to not suck at multiplayer first person shooters.
RestingSound | 9:36 AM on 12.03.2007 11 comments


First off I'm 22 which I believe puts me in the perfect position to have experienced the golden age of videogames. DOS->Windows Vista, NES->Wii. The first FPS I ever played was Doom 2. When my grandparents were buying a computer "an IBM clone" we went to a computer show where I was granted the opportunity to pick out any game I wanted.

Doom 2 plus a Simpsons mod disc won. I was 10 at the time and this game was pretty scary, probably not rated for 10 year olds. I cheated my way through the game and although I found the level design creatures and game mechanics interesting I was never very good at it. There were multiplayer options but I never got a chance to use them so I just ran around invincible killing everything in sight. From memory for the nostalgic: IDDQD, IDKFA, IDCLIP.

Fast forward a couple of years and dozens of games later and I went to a friends house who was playing his nintendo 64 in his parents bedroom. He was playing a game I'd never heard of called Goldeneye 007. And he handed me a controller so we could play against one another. I was happy to get a chance to play a new videogame but I wasn't aware of the pain I was in for.



In match after match he slaughtered me mercilessly. In a game with small but confusing boards, limited spawn locations and complex controls (for its day) I was severely outmatched. I remember playing the complex and having his sneaking through those crouching holes and blowing me away without me even knowing where he was. After about an hour his friend showed up to play with us, great I thought now I will have some time to breathe. Wrong again, apparently this friend had the game at his house to and the bastards would team up on me to deal out the punishment rather than facing each other.

No matter which set of choices I was killed again and again until finally...
Proximity Mines. (Yes I know this is a remote mine, google failed me.) These weapons were the great equalizer where for once the hunted could start setting traps. I would run through the boards putting mines around every corner, under the staircases and in general where they'd be most difficult to see. The friends (read: bastards) would go straight for the machine guns in an attempt to get the direct kill but I would line the halls with mines and hole up in places such as the bathroom of the facility. Eventually I became so good with these tactics that they refused to play proximity mines anymore.

After that I learned to adjust my skills for use with remote mines I perfected the throw and detonate maneuver to create a firewall surrounding my victim. Of course my opponents would use the mines themselves but this is what gave me the opportunity to work slowly with the zoom and aiming to practice shooting mines lying on the ground or attached to walls, eventually becoming quick and accurate enough to hold my own in straight out fire fights.

Sure it took a while and I still got my ass kicked plenty the confidence I gained from those cheap proximity mine kills are what enabled me to keep playing and learn to compete. Proximity Mines in Goldeneye 007 are how I learned not to suck at multiplayer first person shooters. How about you?



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9 comments | showing # 1 to 9
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king3vbo's Avatar - Comment posted on 12/03/2007 10:28
king3vbo
I loved the Remote Mines in Goldeneye... I still pwn face with them to this day

My brothers hate it when we play Goldeneye and I pick remotes :P
glipe's Avatar - Comment posted on 12/03/2007 10:33
glipe
Much the same but without the mines. I'd played other FPSs before but never quite got the hang of them. Then I got Goldeneye and played through it on all the difficulty levels. By the time I went on the multiplayer my movements were already so smooth that learning to kill other players was easy. It was just like the single player, except the pathing of the enemies was a little more difficult to figure out.

I even won the Belfast Goldeneye championship, making me Goldeneye champion of Northern Ireland. Not that there were many other competitions for that about the place at the time!

My crowning moment was allowing one of my opponents to pick up the RCP-90 and unload an entire clip at me before head-shotting them with the Magnum. I was a ninja. =)

Good times.
twincannon's Avatar - Comment posted on 12/03/2007 10:34
twincannon
I met a friend back in netquake who told me about +mlook and WASD (nope, half-life didn't start it). Back then, this was basically some secret ninja cult thing that only a select few knew. Mouse control was very, very strange but awesome at first but obviously you quickly get at least decent with it, and once you do keyboarders are nothing more than cannon-fodder. Good times.
Mr Kryptonite's Avatar - Comment posted on 12/03/2007 10:47
Mr Kryptonite
I was only 4. I wallow in my self pity
kaneka's Avatar - Comment posted on 12/03/2007 11:03
kaneka
money! me and my bro's got good with Goldeneye then when Perfect Dark came out we perfected out FPS skillz with "Dark Sims" who could head shot you the second they came around a corner. Nowadays its all about COD4 ....mmmmmm, wish i wasnt at work.
RestingSound's Avatar - Comment posted on 12/03/2007 12:08
RestingSound
@glipe: I'm honored to have such a champion comment on my clog.

@twincannon: I never knew that existed. While I was writing this I was thinking about how Doom -> Goldeneye was a good progression to modern shooters, because of the limited control schemes.

@kaneka: Perfect Dark was awesome, I played the hell out of that game. One of my favorite matches was the fortress (the 4 unicolored bases) with cloaking devices and the guided missiles. Basically any cloaking device match with 4 player split screen gets crazy. You just don't get that same feel when playing online.
brightnocturn's Avatar - Comment posted on 12/03/2007 14:25
brightnocturn
How did I learn not to suck at FPS?:

One word man.... Burma. I lived there for two years and the guys there are AMAZINGLY good at CS it's impossible. Overtime I adapted to their skill, though i was not as good as them. Now I hate CS, i play other FPS games. Unfortunately the only way i can play games is on my laptop, and I was playing FPS with a trackpad for six months. we finally got a mouse now, so it's gonna take me a while to get used to a mouse again.
brightnocturn's Avatar - Comment posted on 12/03/2007 14:41
brightnocturn
How did I learn not to suck at FPS?:

One word man.... Burma. I lived there for two years and the guys there are AMAZINGLY good at CS it's impossible. Overtime I adapted to their skill, though i was not as good as them. Now I hate CS, i play other FPS games. Unfortunately the only way i can play games is on my laptop, and I was playing FPS with a trackpad for six months. we finally got a mouse now, so it's gonna take me a while to get used to a mouse again.
Eschatos's Avatar - Comment posted on 12/03/2007 14:55
Eschatos
I've always been good at FPSs. Goldeneye was also the first one I played, though I was kinda better.
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