If a quarter-century’s worth of video gaming has taught me anything, it’s that people take shortcuts. Time is finite, and work infinite; it’s understandable. We all do it.
But most of us don’t do it like this:
no, no that’s alright…
That’s right, eyeballs. Suikoden Tactics features over 50 playable characters, each with their own semblance of a personality, but I guess there wasn’t any left over for non “plot” related characters…
[i]You rich, white, heterosexual males are all the same! With your power, and your privilege, and your eyeballs!
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I mean, okay, overlook some frame skipping here, unbalanced enemies there, it’s expected. Unintelligible interface, unskippable animations, unavoidable loopholes, whatever...
[i]Couldn't have seen that one coming…Oh, wait. I guess he really couldn’t…
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But is it that hard to slap a couple eyeballs in an NPC’s skull? It’s not like you aren’t going to recycle their faces a hundred times anyway!
[i]Doesn’t it just break your heart? The young idealistic hero really cared about that guy, in the blue, who was a merchant…what was his name again?
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Oh and by the way, that plot? It's about a kid looking for a bunch of cannons that turn people into fishmen. No, seriously.
As for Suikoden Tactics, I found it funny they couldn't just take a second to draw some eyes on. Lemme guess who's important - Kyril or the guy with no eyes? Hmmm... hard call.