Former SW Fan boy, stupid enough to pay to play SWG. Played some SW TOR but underwhelmed
Fan of WW2 Games in general and the 2 most insanly realistic wargames ever created. Operation Flashpoint (death from ANY distance in less than a second) and WW2 Online (death from ANYWHERE at ANY DISTANCE after running for five miles...
Less of a gamer than I used to be but a big fan still of RPGs and RTS type games. Less so FPS games but thats just me.
Lucasarts, once the creator of some of the most awesome point and click type adventure games in the world.
Created some awesome star wars games to, some of which were not just good star wars games but good games in their own right.
Now reduced to what? 1 game every couple of years?
With the lacklustre Force Unleashed 2 could Star Wars 1313 be the last chance to turn things around at Lucasarts or is it too little too late?.
First off lets not forget the sheer awesomeness that is Lucasarts back catalogue of games, from Monkey Island, The Dig, Full Throttle, Dark Forces, Jedi Knight, Battlefront, TIE Fighter and the X-Wing series, Republic Commando, Galactic Battlegrounds (OK it wasnt fantastic but it was fun), KOTOR,Secret Weapons over Normandy, Force Unleashed and probably some more.
Sure their were the not so good games like Obi Wan, Force Commander, Force Unleashed 2,Starfighter and EP1 :TPM (geugh what a name) and more to boot. But there was alot of genuinely good stuff.
Sure some lacked effort to say the least but alot of them were genuinely good games regardless of being a SW fan or not. In those days Lucasarts and the other developers it used put alot of effort into the games they made (Mostly anyway)
Alot of them also supported a big modding community pretty similar to the scale of games like Skyrim, Obivion, Half Life etc.
Um... yeah we have had in recent years The Force Unleashed I and II, SW Kinect and SW TOR.
I think there was a Clone Wars game too but I was dumb enough to buy that on steam...
The Force Unleashed (TFU from this point as I fear for my keyboard) was pretty good in my opinion, there were moments of frustration and some very nice DLC but overall it was a fun experience.
Shamefully although it looked awesome and had some pretty cool effects, its sequel wasnt as good. It pretty much HAS to have last entry to end it because one of the endings kinda demands it (No details as it would be a spoiler to say the least)
I havent played SW Kinect because I dont have a playing area remotely big enough for it to work correctly but my brother seems to like it so I'll probably pick it up when I move house.
SW Tor, well... I'm still kinda on the fence. I want to like it, I want to play it but there is just something I cant put my finger on... something it lacks... But I struggle to say what...
Well I would like to say there will be a reboot of X-Wing with next gen graphics which has you blowing stuff up in space with location based damage as ships explodes spilling bits and the odd crew member into space.
But there isnt -as far as anyone knows- anything like that in the pipeline.
I'd like to say there will be a massive scale clone wars RTS powered by the latest Total War engine.
But there isnt.
I would definatly like a 3rd KOTOR or some other RPG set in star wars in any time line.
Sure Star Wars 1313 MAY have RPG elements but it isnt looking to be a pure RPG.
What about sequels to the underlooked games like Republic Commando? That game was gritty star wars (especially the bad ass wookiees and the clone ship)
Star Wars 1313 I think this could be the last hurrah for Lucasarts, I hope its fooking fantastic, it looks based off the work that was done for the Force Unleashed games. But that main thing is this. I dont care if it looks like a turd if it makes me want to play it for 3 days straight eating nothing and becoming a hermit because I enjoy it that much (and probably ending up with dead pets and a divorce)
A guy can wish eh?
They just dont make stuff as good as they used to remotely. SW TOR is failing, SW Kinect was generally average review wise
And as far as we know there is nothing else in the pipeline.
Come on lucasarts, you've got a ridiculour back catalogue of inspiration to use. Use it.
Its been a hellish amount of time since I've last posted here. I no longer play games to the err "amount" that I used to but still keep up to date with whats going on and whats on the horizon.
After finally convincing the other half that her old pc (Which could just barely run Sims 3 with a frame rate probably below 15, and once took 12 hours to install half of starcraft 2) was past it and that mine was far superior.
Any how back to business. There had been a few changes since I last played STO, in the form of a new featured episode , some new ships (New Enterprise with a really naf new captain) and the duty officer system.
To sum these up I'll say Meh+, Mmm and Wat ?
The featured episode had massive potential being based on a loose end they didnt tie up during DS9 the TV series. It was very hit and miss to be honest, the fights against the dominion and their ships were fun, the bajor bit was boring and it might look nice but the non combat gameplay felt shoe horned and ill fitting. The cutscene flying into the wormhole was very well done and to be honest looked indentical to the TV series, but why was this polish not throughout the episode?.
The federation prison was nice to lookout but with the silliest security I have ever seen, Holographic prison guards?. Really?? . No flaws in that design?. No power issues?.
The space suit part was fine and different and then spoilt by the final combat bit which wasnt well balanced for me.
Overall it was a nice try and good in places but it felt rushed as if they'd struggled with what they wanted to do.
The new enterprise design was very nice, coupled with a new interior and it felt polished and the variations made sense. The captain of the enterprise (and infact DS9) were bad to the extreme with no backstory or anything to make you think "wow these guys are up there with Kirk, Picard et all and I can see why they are captain of 2 of the most important assets in the federation.
The duty officer system was a nice addition but to be honest it shoukd have been there from the start. But yet again your Bridge Officers dont really play any part. One of the most important things STO needed to get right was your crew. Star Trek wouldnt be Star Trek without the crew being involved, there are soo many stories that focus on the crew not always the captain but STO doesnt do this. I would always have liked more focus on the backgrounds of these crew members, their history and what makes them tick.
Why cant my XO refuse to let me beam down or challenge an order?. It means I as captain have to make a decision, which is what star trek captains are all about. I might get it wrong but thats the fun of it.
Star Trek Online has excellent combat (Even the ground is better now but I feel it should be cover based ala gears of war etc). But it doesnt have good non combat features. There are countless episodes across star trek and even films where no phaser or torpedo is fired, STO doesnt do this and its non combat bits are an after thought rather than a focus.
STO has made the same wrong decisions that SWG did many years ago, it launched with no space and (if memory serves) no jedi. When it then brought jedi back it then messed the game up by making everyones focus becoming jedi and then causing combat system revamps which ultimately ended the game. STO hasnt made the same major mistakes yet but needs to work on the non combat side and the involvement of bridge officers, as the moment their just pets....
I was enjoying myself more than I had in many, many MMOs for a long time. I wasnt killing truly hideous amounts of stuff. I wasnt killing stuff for silly rare quest drops. I wasnt even getting pwned very much.
My Necromancer was fun to play with, and had some awesome effects. So I thought I'd do a Barbarian (Cimmerian naturally) I was slamming, smashing and goring people. I even figured out a mostly sucessful way to finish people 80% of the time.
Then my immersion got ripped out from under me at the same time as a kick in the nuts.
Now the archytype for my Barbarian is rogue. Which kinda makes sense because a barbarians all damage and dodging shit really, just no stealth right?. Wrong.
My first "awakening of a Barbarian mission" was to sneak past some guards and evesdrop...
A barbarian sneaking...
Thats like Hulk being asked to infiltrate a base...
Necro's been awesome. Gonna try a Tempest of Set soon before they nerf the level 30 uber lightning.
It could have been so much better. I was enthralled when the original news came out that it was being developed. The screenshots and details looked good, it sounded good.
Beta came out and I kept watching it (got into beta 3). I didnt play it silly amounts during beta, but I did play a bit, mostly exploring planets rather than grinding. Seemed really good.
Then SOE being utter cocks delayed the european launch six months. You simply couldnt frigging get SWG over here. So in protest I forgot about for 6 months ish.
I got SWG, installed it and after alot of fun grinded my first character. The old character system was fun in some ways. You could make your own profession out of the trees. Looking back the player cities, modified jedi grind and vehicles made it more fun. BUT
Thats where the game started going wrong. Sure jedi had been there from the start, but now the way to do it was clear. So almost everyone started it. I personally didnt bother and though I did get village access I didnt do much quest wise bar helping some friends. I did do (I think) 5 of the 6 unlocks just before the system got owned.
But everyone 90% of the time was jedi grinding..
No one around for events, pvp or content. Just pure grinding. And because almost everyone was doing jedi the devs focused on that. Eventually we did get the Combat Upgrade (which WAS needed and did make it better) but still it was jedi focused.
They should have focused it on the Galactic Civil War using the many battlefields they put in the game. Those pretty much never worked and were never touched again.
So now we're stuck with the NGE. When SOE destroyed the old system and made jedi a starting profession. So sure now theres not much problem with players grinding. There ARE more quests and content than before but frankly the shite SOE community team, lack of focus and jedi focus has lead to an awful lot of hate against jedi.
And worse alot less players. I'll admit new SOE stuff has made it alot better. But I cant bring myself to play it because there were times you wished Star Wars didnt exist because of how crap the game was.
If The Force Unleashed sucks that'll be it for SW Gaming.
I've been thinking about it for some time, wondering if getting a 360 was better. I dont game much online anymore and frankly I despise windows live and Microsoft in general after years of working with shite O/S and PCs.
I know there have been cuts on 360s, but I cant warrant the money for an elite when I can get a PS3 with Blu Ray for £230 ish (we have 20% staff discount over easter for hitting sales targets 2 months early).
Looking at Blu Ray players the dam things cost about £150 ish for a basic one, unless you want a pc mounted one.
OK there are a few games I'd love to play (Mass Effect, Lost Odyssey) that are only on 360 but the reliabilty of 360s is an issue as I have friends who's have died.
I have a nice Sony Bravia 26" HD TV so thats not an issue, and good reliable , wireless net access.