games  anime  |  toys
This is a Dtoid readers's blog. For staff blogs click here. Confused? read this Create you own!  |   Members: Login now



Why I can't get into Dragon Age Origin and why it isn't Dragon Age Origins fault
Ratsor | 12:15 PM on 11.05.2009 5 comments


Bioware makes quality games. Dragon Age is a quality game. I got it for PC recently and tried to get into it, and Dragon Age is a game you need to get into. You can't just say "Oh, this game is fun, I'll come back to it in a week or so". No, you leave the embrace of Origins and chances are you won't bring yourself back to it.



That being said, after 4 days of trying to like it I've come to a simple conclusion: Dragon Age Origins isn't going to happen for me, but it isn't Dragon Age's fault. Over the past month or so 3 games have come out that have ruined games like this for me; Half-Minute Hero, Borderlands, and Torchlight.

Half-Minute Hero ruined my patience



Half-Minute Hero is a marvelous game for many reasons, but none as important as it ALWAYS moves forward. The game never slows down, never lets you think, never feels boring. That being said, it took me about an hour (maybe more) to get to my first fight in DAO. It takes about 30mins to make an average character, maybe more if you're picky, and by that time I could beat about 10 levels of HMH. These games are complete opposites. DAO is all about customization, depth, and strategy. HMH is about panic.

Half-Minute Hero has made games like DAO boring.

Borderlands reminded me what fun is



Borderlands is a shooter that has heavy elements of RPG, including loot, leveling, and questing. The main focus of Borderlands is fun. It doesn't have some deep story (just finding a treasure), it doesn't care about establishing a back story (Your character just shows up and starts kicking ass), and it sure as hell doesn't give a damn about customization. You can't customize the look of your character and you don't distribute attribute points every level (just skill points).

This is a good thing. It drops you in the world and says "Go forth my child, and rock their faces off, like in that movie Face Off". You run around and shoot shit in the face. When you shoot things, they react. It feels like you are shooting them. You circle strafe, retreat, shoot, circle strafe, aim for the head, shoot, collect loot. Repeat en masse.

This is fun. Action is always flowing, frantic and fun. In DAO you click on an enemy, wait to run over to it and start swinging. If it's a 1v1 battle (doesn't happen later in the game as you always have a party) there is 1 click to start, then you just wait. Wait til you have to heal, wait til you can use that spell again, wait til that stupid thing dies. There isn't any frantic "Oh god, KILL IT!" you find in Borderlands (or even HMH when you are running out of time).

Thus, Borderlands has made games like Dragon Age Origins boring.

Torchlight gives me a fantastic Diablo clone



Torchlight is a BLATANT Diablo rip off and doesn't care. You pick a character class, go into town, get quests, go into randomly generated dungeons, kick ass, turn in the quest, repeat. Even Diablo's signature guitar twang music is present. Now, being a Diablo clone, you just click on an enemy and wait for it to die (like DAO) except, unless it's a boss or huge enemy, it takes 1-3 hits. That's it. Done. Move on. With DAO it takes FOREVER to kill NOTHING.

With Torchlight I can burn through a floor full of enemies, sell all the loot, and level up a few times before I can kill 3-4 wolves (one of the first enemies you encounter) in DAO. DAO requires constant attention. Anything in the world can kill you at any point. This is boring. I am a Grey Warden! I should slaughter these stupid wolves. My character is a badass dwarf with a huge 2-handed sword. There is no reason it should take more than 2 swings to take these things down.

I'm not even alone in DAO when facing enemies. I get a party of 4 characters (presumed to be 4 badass combat trained soldiers) and a pack of 6 wolves requires me to use health potions that are in rare supply in the world of DAO. It's not that I suck at playing the game DAO, it's that DAO sucks at continuing. Move on! I don't need to spend 10 minutes fighting a group of underlings.

And so, Torchlight has made games like Dragon Age Origins boring.











PS: My gaming time

Modern Warfare 2 comes out this Tuesday and will be taking up all of my time... at least until the next Tuesday when Left 4 Dead 2 comes out.

read more



Attached photos:

Photo Photo Photo Photo

My story of Valve and the Left 4 Dead 2 demo.
Ratsor | 3:42 PM on 10.28.2009 7 comments


Xbox demo is out, PC is not.

First thing you need to know is that I like Valve. A lot. They are a good company who puts out quality products each and every time. Another company that (in my eyes) does the same thing is Blizzard. Both companies never disappoint and both companies support their fans a ridiculous amount. The problem with both of these companies is that neither ever deliver products when they say they will. Release dates get pushed back farther and farther until the game is done. They won't release the game until they feel the product is finished and polished to perfection.

Anyone who has played Left 4 Dead on both the Xbox 360 and the PC knows that the PC version is just plain better. It's no ones fault, it just is. A mouse will always be better at aiming than a joystick, people on the PC don't call me gay and are generally helpful, it gets patched much quicker, and all the custom made stuff. So when L4D2 was up for pre-order, I snatched it up without hesitation knowing that I would have a blast and valve always produces greatness.



With pre-order comes the early access demo. This is where shit gets stupid. The original date that the official "Left 4 Dead 2 Early Demo Access" event page said the demo would open up was October 27th. I don't remember the original exact time, but I believe it was 3pm EST. I was at my computer, ready to play.... when all of a sudden nothing happened. Demo still wasn't released. I looked at the official event page again, the time had changed to October 28th at 2am. I was irritated but it was only a nap away.

After I woke from my nap, I spent some time in Borderlands, tried out Torchlight and had dinner. 2am rolls around, no demo. Ok... what's up Valve, I kinda want to play. The official site shows 3pm EST. DAMN IT. Ok, I'll sleep, go to class (college) come back and play. It'll be a good day.

So today I am counting down the SECONDS until this demo is released so I can play it constantly until I have something better to do. 2:59pm the official site updates and says 4pm. Ok, I can do an hour. Kind of ridiculous to delay something 3 times but if it's broke, fix it. 4pm gets closer and closer, then the site pushes it back another 2 hours to 6pm. Now I sit here.... not being able to play a demo that I really really really really want to play and 360 owners have had it for about a day and a half. I won't say that I will never buy another Valve product again or that I DESERVE to have this demo NOW like people on the Valve forums are, but I kind of am irked by this whole debacle.

Congrats 360 owners, you won this Valve battle.

PS: Here's the group site for... proof(?) I guess. http://steamcommunity.com/games/L4D2/events/55327883716288366

read more



Attached photos:

Photo
 
 about me

I'm a college kid born and raised in Michigan.

 xbox 360 gamertag
 friends' updates


 

 
  get involved

register or login
post a blog
post a forum
enter a contest
contribute a news tip
suggest a feature
be a guest editor
support

new member's guide
login assistance
tech support
report abuse
email our editors
read our dev blog
nuclear crisis?
keep in touch

RSS feed
Twitter
Facebook
Myspace
Flickr
Game nights
Meetup+play online
seriously

about Destructoid
advertising
terms of use
privacy policy
jobs at MM
buy our crap
our network

Tomopop
Japanator
Despingation?




Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
living the dream since March 16, 2006