In a word; damn. Not pissed off, not overjoyed, not even unhappy really. Just underwhelmed; coming into this e3 I had the highest of expectations as most gamers do. I expected a dynamic duo to make their triumphant return onto Sony's black behemoth, I expected to find new waggling sensation in Microsoft's console. My childhood heroes left a hole in my heart with the worst press conference I have ever seen. Only a few big announcements even remotely grabbed my attention, with Kratos strappin' up for another go
and Final Fantasy swinging both ways now, I did have a few reasons to pay attention.
Should we just face the facts; Is e3 just not what it used to be? Or are we setting the bar impossibly high. A little bit of both in this case, the
esa has scaled down the conference, but we didn't get to go anyways so it doesn't matter either way. The basement trolls inside all of us are expecting way too much out of these companies now a days'.
In the end, one thing drives consoles; software and boy is there a lot of software at this e3 thing. I will just touch on a few titles that have left me very unimpressed. Keep in mind this is just my opinion, but the Fallout 3 demonstration left a lot to be desired, it felt much too slow and very convoluted in its combat system. Everything about that game feels very unpolished and disjointed. The textures look very sloppy and while the scope of the game is impressive, GTA IV was able to do a much better job aesthetically rendering such a large world. Being a work in progress I wont knock it too hard but for now, color me unimpressed.
The big N's entire conference was terrible, but what topped it off for me was that the only hardcore game they showed was Animal Crossing, and it looked as if it had jumped straight off of the cube with no graphical changes even attempted by the development team.
I was never a fan, and Sony did nothing to change my jaded perceptions. While home does boast some interesting features and has some wonderful new ideas, I still feel that I will use it twice then it will just take up space on my precious xmb interface.
Interface seems to be critical in this generation, well that's what the "pioneers of innovation(their words not mine)" seem to think. While slightly clumsy, I generally think that the Xbox dashboard works pretty well, it could be optimized to run faster but that's a complaint for another day. Microsoft unveiled their new "original" design for the fall update which will "completely change" your Xbox.
The new interface is sleek enough to where it doesn't bother me. But these pioneers really took the cake for me when they blatantly ripped off Nintendo's Mii service. Don't believe me, take a look.
While not as cute this lack of originality in the big M's business model does bother me somewhat.
Enough griping, whining and contemplating. Their were many impressive games at e3, such as inFamous which I have come to find a new fancy in this electrifying super hero adventure which will drop onto ps3's early in spring. The game boasts some impressive visuals and some new gameplay ideas that will hopefully freshen up the sandbox genre.
The team behind this project made Sly Cooper on the playstation 2 and it was one of my absolute favorite games. I believe the expertise of this team will really begin to shine when we all get to play inFamous.
Love it or hate it, it looks drop dead gorgeous. Its on ps3. The game is of course Killzone 2.
While I can't specifically comment on the gameplay until I get some hands on time with it I will say that I do appreciate the way Guerrilla Games is handling it. They are openly admitting what was wrong with Killzone 1 and promising that they will correct it, and if Killzone:liberation was any indicator, look for this to be the dev team's breakout title.
Two more games I would like to touch on are Fable II and Resident Evil 5. They both had very impressive showings at Microsoft's conference and while Fable isn't the graphical powerhouse that RE5 is, they both share one intriguing aspect. A new found focus on cooperative play which I find to be very enticing, although my friends will probably make me be Sheva in RE5. Fables new way to invite friends is very innovative and I applaud Mr. Molyneux for his creativity.
So those are my thoughts. Sony played it safe but had an impressive line-up across three platforms, Microsoft pulled a big surprise off but only showed a couple of exciting exclusives, and Nintendo disappointed me so much that I cannot even articulate my grief to you good people.
"The Path of Life is not a hike or a race; it is a dance. And, in all dances, there will be a few steps backward.
Just remember -- the steps backward are still part of a beautiful dance. "
-Laura Teresa Marquez