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GTA drinks the Guinness
RJG | 10:44 PM on 05.13.2008 8 comments




This news article got me thinking.

Video games, and GTA as the current flagship video game franchise, blow other entertainment media out of the water.

As a gamer, I don't really like the GTA series. I think they're buggy pieces of sensationalist average-ness that, without hookers and swear words, would be just another sandbox style game where you do a lot of nothing to kill time just because.

I mean, if you played the same game, same engine, but replaced the gangster main character with a delivery boy who, instead of dealing drugs and working for syndicates, delivered pizzas in a large open city with lots of stuff to do in it, no one would care nearly as much.

My personal opinion on the franchise aside, the sales numbers speak for themselves, and should prove beyond any doubt to any reasonable person that video gaming is not a fad industry, but now the premiere money making entertainment medium in the world.

Consider this: Block buster game budgets (about $20 million) are still far below the budgets of major motion pictures. This season's big movies, Iron Man and Indiana Jones, both cost about $180 million each, not counting marketing budgets which, in Indy's case, is estimated to be almost the same as the production costs, at $150 million [Source: LA Times])

That means they need, in Indy's case, nearly $400 million just to break even.

Video games not only makes more money in net worth, but compared to the development costs, they require fewer sales to break even. Of course, the cost of each individual unit sold (US$60, AUS$120) is much greater than a movie ticket (US$8, AUS$12), and you only need one copy per household (as opposed to one movie ticket per person).

When it comes to numbers, it's pretty clear cut. Gaming makes more money for less, and its about time it was treated as a proper form of entertainment, for all ages, instead of having the issue degenerate in to whinging about kids playing games their parents should never have bought for them in the first place.

The whole video game issue will go away. Eventually. It's been said before, countless times, that such scapegoating happened with comic books and rock and roll music. Eventually, it went away. Not entirely, but it was not front page news when someone killed themselves listening to music, or one kid accidentally punched another kid in the face play-acting super heroes.

Believe it or not, books were considered unjust, back when the printing press was invented. People reading novels for fun was considered heinous when they could be reading the bible or working in the fields. Of course, the contrvoersy over Harry Potter leading kids to witchcraft by loud-mouthed whinging christians complain show just how far we haven't come (and it's also a good indication of who's to blame.)

So we just have to ride the whole storm in a tea-cup issue out, and GTA's sales is a pretty buoyant fact to cling to until we reach dry land.



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8 comments | showing # 1 to 8
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niacin's Avatar - Comment posted on 05/13/2008 23:18
niacin
Didn't one of the GTA 4 producers say the game cost $100 million to make? Still that is less than Iron Man.
Well anyway when it come down to pure numbers the videogame industry is already worth more than the film and music industries combined, so as far as I'm concerned games are already a "proper" medium and I'm pretty sure most of the public agrees.
And your right that it's a loud minority who make it seem like there is a problem so yes given time it will blow over.
animateria's Avatar - Comment posted on 05/14/2008 02:34
animateria
Blogs with the exact same topic have been done before.

Multiple times I think.

Anyways my point is that we already know this as a fact. There will always be something new in the future to point fingers at.

Hopefully we won't be unforgiving to whatever comes next like the older generation of today.
razerangel's Avatar - Comment posted on 05/14/2008 05:10
razerangel
Preaching to the choir my friend. The games industry was thought of as a "fad" only back in the mid 80s when people thought it would blow over, it lost that tag as soon as the 8 bit consoles came along. GTA games are rarely buggy and have great storylines btw, better than the average game thats for sure. PS GTA3 was the first sandbox game in 3D.
B-Radicate's Avatar - Comment posted on 05/14/2008 06:36
B-Radicate
Too bad everyone here already thinks that and has likely blogged or read a blog about. No new information/insight = no dice. Sorry.

Nice effort, though. Well written, just old news.
Ocified-Xboxer's Avatar - Comment posted on 05/14/2008 09:44
Ocified-Xboxer
I think your thing about taking what is exciting, and making it pizza delivery and saying "it wouldn't be as popular' is a terrible thought. If you take the thing that drives a game forward (like the story, and the likability of the characters) and say deliver pizzas in an open world, it makes no sense. Do you see how stupid that is? Hey lets take Mario, and not let him jump, and make him not have toadstool/peach/bowser/luigi, and make him cook like "Cooking Mama...See? THAT IS FUCKING RETARDED.

It is your opinion to not like any game, but taking the stance with that paragraph doesn't make me think you have anything well thought out in the rest of your post...So I stopped reading there...
PetiePal's Avatar - Comment posted on 05/14/2008 14:34
PetiePal
Resources can't be looked at just in terms of dollar value. A really good game probably ends up taking more time and people resources than a movie. Iron Man was filmed in like 3-4 months, and the digital editing I think I remember hearing took about 8-9 months. GTA IV had been in development since 2004. That's 4 years vs maybe a year and a half.

Surprising when you think GTA IV is racking in the money right now but Rockstar has probably ALREADY started on GTA V or whatever the successor is.
RJG's Avatar - Comment posted on 05/14/2008 19:44
RJG
Ocified, you missed my point. I wasn't saying anything about changing the gameplay, I was talking about changing the setting.

Change the main character from a gangster into a delivery boy, take away the "naughtiness" factor, and it wouldn't be as exciting.

Because it's not "naughty", people wouldn't care as much, and I doubt they would put up with a buggy game with a shoddy engine to do that, no matter how expansive the game world is.

My point is that, as a gameplay experience, GTA is actually pretty damn boring and frustrating. If you're not being "naughty", the excitement would go away.

You can't ignore the fact that a lot of GTA's success comes from the fact that it's "naughty" and hyped up. Take the same gameplay and put a cutesy face on it, no one would give a damn. It would be another average sandbox game with a lot of nothing to do.
Fading Star's Avatar - Comment posted on 05/22/2008 21:20
Fading Star
@RJG
Your opinion.
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