It’s like they want to reap Capitalism for all it’s worth, but as soon as Capitalism works against them, they want nothing to do with it.
Does this honestly surprise anyone anymore? I've yet to encounter a single invisible-hand laissez-faire free-market stalwart who won't accept (if not demand) immediate interference and preferential treatment from outside forces the SECOND his bottom line isn't quite as robust as it was yesterday...and generally, the more loudly insistent they are that the unrestricted free market solves everything, the quicker they are to break down in tears and line up for a handout once things start going downhill. The gaming industry is certainly no exception.
While I can sympathize with some of the publishers' complaints about the way the situation is now and wouldn't mind seeing a handful of adjustments to it, in large part I'm glad to see someone calling them on attempting to turn themselves into completely innocent victims.
Does this honestly surprise anyone anymore? I've yet to encounter a single invisible-hand laissez-faire free-market stalwart who won't accept (if not demand) immediate interference and preferential treatment from outside forces the SECOND his bottom line isn't quite as robust as it was yesterday...and generally, the more loudly insistent they are that the unrestricted free market solves everything, the quicker they are to break down in tears and line up for a handout once things start going downhill. The gaming industry is certainly no exception.
While I can sympathize with some of the publishers' complaints about the way the situation is now and wouldn't mind seeing a handful of adjustments to it, in large part I'm glad to see someone calling them on attempting to turn themselves into completely innocent victims.
Good post and i totally agree with you. I hope that the industry will get its act together and grow up but the gaming industry has always been a strange beast that seems to defy logic. With the debacale that is localistion between the main terratories and also how the games journalism industry (this makes good reading http://insomnia.ac/commentary/the_videogame_news_racket/ Infact Insomnia.ac is a great site for those who are critical about the gaming industry)
And for those who only play the single player content and think EA and other charging for online content wont effect them need to consider all the extra resources the developers will put into the online content as itll make them money. If you think sigle player content is getting smaller for the amount of play time compared to the single player content of old games will see things getting much worse.
Good post, but I still see both sides of the issue. The percentage of people that pirate games is simply getting larger and larger. Why should they pay $60.00 for a game when they can get it free? I can see why devs and publishers attempt to prevent piracy. On the other issues... the market may simply have to accomodate. If a game doesn't sell well... lower the price. When a game has been out for awhile... lower the price. We're actually already seeing this, the market is adjusting.
On the used/rental market of games, again the market adjusts. When people increasingly turn to services like gamefly or buy their games used, then they will lose out on some content. If the lack of content is prohibitive then they won't sell the game to the companies that rent or buy back used games. A middle ground will eventually be reached.
Meh... the market usually finds it's own between the "sense of entitlement" of both the consumer and the producer of the product. Right now we seem to be in the middle of a war - but either devs will go out of business and we'll simply have fewer games and fewer devs (what seems to have happened with the PSP due to piracy) or there will be a technological detente that occurs where both the producer and the consumer are somewhat satisfied.
On the used/rental market of games, again the market adjusts. When people increasingly turn to services like gamefly or buy their games used, then they will lose out on some content. If the lack of content is prohibitive then they won't sell the game to the companies that rent or buy back used games. A middle ground will eventually be reached.
Meh... the market usually finds it's own between the "sense of entitlement" of both the consumer and the producer of the product. Right now we seem to be in the middle of a war - but either devs will go out of business and we'll simply have fewer games and fewer devs (what seems to have happened with the PSP due to piracy) or there will be a technological detente that occurs where both the producer and the consumer are somewhat satisfied.
Way I fight the lot of them - I'll most likely just stick to PC and Wii gaming this gen.
They told us the %50 dollar price tag was for higher developement costs, then they removed content from their games citing that revenue was needed to cover hire development costs, "curb piracy" and discourage the sale of used games.
Really, from what I've seen, so far the only games that don't bullshit on download content and release full games are 2k and Valve. Nintendo doesn't anything on DLC for thier games, so they will not bullshit you on the matter. Mario Galaxy 2, Metroid: Other M, the next Zelda, Fire Emblem or whatever else will be a full, complete game.
And if I buy my PC games through Steam - which I likely would because the system is so nice - then I'll buy new there. Nintendo and Steam are not biting the hand that feeds.
Download keys are so 1999, paying for content that is already on the disc or even being made to jump through hoops to get it for free is just going to make me want to skip your game. Dragon Age, Mass Effect 2 and anything else EA - you've lost me. I don't care about what I'm missing because if I can't get the whole product, I don't feel I'm missing all that much.
I am disgusted with content that gets whored out as a pre-order incentive, too.
You want a solution to used sales? Do the scary thing - go all-digital and never look back at physical media in the next generation of consoles. That's really the only way. Then you only have to worry about piracy.
Fight a war on two fronts and you'll learn the same lesson everyone else has - you lose. And your customers aren't the people you should be picking fights with anyway.
Really, though, I wish gamers had stronger backbones. Publishers pull shit and they just bend over and take it. They'll take it for Call of Duty, they'll take it for Madden, they'll take it for Mass Effect so I don't have much respect for gamers on the matter right.
They believe the lies they're told. They want to believe they're helping the developer when they're really not at all. They're just helping the publisher, but some never seem able to distinguish the two.
They told us the %50 dollar price tag was for higher developement costs, then they removed content from their games citing that revenue was needed to cover hire development costs, "curb piracy" and discourage the sale of used games.
Really, from what I've seen, so far the only games that don't bullshit on download content and release full games are 2k and Valve. Nintendo doesn't anything on DLC for thier games, so they will not bullshit you on the matter. Mario Galaxy 2, Metroid: Other M, the next Zelda, Fire Emblem or whatever else will be a full, complete game.
And if I buy my PC games through Steam - which I likely would because the system is so nice - then I'll buy new there. Nintendo and Steam are not biting the hand that feeds.
Download keys are so 1999, paying for content that is already on the disc or even being made to jump through hoops to get it for free is just going to make me want to skip your game. Dragon Age, Mass Effect 2 and anything else EA - you've lost me. I don't care about what I'm missing because if I can't get the whole product, I don't feel I'm missing all that much.
I am disgusted with content that gets whored out as a pre-order incentive, too.
You want a solution to used sales? Do the scary thing - go all-digital and never look back at physical media in the next generation of consoles. That's really the only way. Then you only have to worry about piracy.
Fight a war on two fronts and you'll learn the same lesson everyone else has - you lose. And your customers aren't the people you should be picking fights with anyway.
Really, though, I wish gamers had stronger backbones. Publishers pull shit and they just bend over and take it. They'll take it for Call of Duty, they'll take it for Madden, they'll take it for Mass Effect so I don't have much respect for gamers on the matter right.
They believe the lies they're told. They want to believe they're helping the developer when they're really not at all. They're just helping the publisher, but some never seem able to distinguish the two.
@ The Silent Protagonist: I didn't "take it" for Mass Effect 2. The stuff that only came new was ultimately meaningless and absolutely tacked on as a way to try and ensure more new sales. It clearly wasn't an important or even necessary part of the experience. I get where you're all coming from, but so far I personally haven't encountered a game that has held something back from me. I know they exist, and I'm sure we'll see them a lot, but not everything is as bad as it seems. ME2 was totally worth spending 60 dollars on instead of 55, but had I chose to get it used at the time I wouldn't have missed a damn thing except for 15 achievement points and an ultimately meaningless character to use.
@RBinator: I can see where you concerns stem from, but at the same time I can also say that it's their product and they can do whatever the fuck they want. Saying "If you don't like it, don't fucking buy it" is a perfectly reasonable statement. So the people who boycotted MW2 ended up buying it? Who's fault is it that they're all weak willed bitches with no self control? Not mine. So I feel perfectly fine saying that to people all the time. You cannot control what companies do, only influence them with your purchasing habits. If people stop buying games and companies go out of business, then clearly it just wasn't meant to be. Not my problem, and I certainly won't lose any sleep the day Activison, EA, or anybody else goes out of business. Life goes on without them, and like you said, we'll find other games to play and other shit to do.
And if the fallout of it is that more safe games are made and less risks are taken, again, it clearly just wasn't meant to be and isn't going to work. If you're not going to stand by your ideals because you're "scared" your favorite hobby is going to get stale, well, that's just silly. If you really care, you'll back up your thoughts with action and hope others follow suit, and if it all comes crashing down, then so much the better, right? Then maybe things will fix themselves when somebody tries to do things right next time. And if doesn't happen, go watch a movie and chill the fuck out.
You seem like you really care and are really upset with the way publishers treat consumers, but you also seem like you're actually scared of them and will probably let them do whatever they want anyway just because you're afraid of your hobby collapsing from a financial standpoint. Make a choice and stick with it.
Also, it's 2010 and people make great games by themselves in their basement. If this medium is truly an art form, games will never die out. They might not be as popular one day, but they're here to stay. There are simply too many people who care about them.
@RBinator: I can see where you concerns stem from, but at the same time I can also say that it's their product and they can do whatever the fuck they want. Saying "If you don't like it, don't fucking buy it" is a perfectly reasonable statement. So the people who boycotted MW2 ended up buying it? Who's fault is it that they're all weak willed bitches with no self control? Not mine. So I feel perfectly fine saying that to people all the time. You cannot control what companies do, only influence them with your purchasing habits. If people stop buying games and companies go out of business, then clearly it just wasn't meant to be. Not my problem, and I certainly won't lose any sleep the day Activison, EA, or anybody else goes out of business. Life goes on without them, and like you said, we'll find other games to play and other shit to do.
And if the fallout of it is that more safe games are made and less risks are taken, again, it clearly just wasn't meant to be and isn't going to work. If you're not going to stand by your ideals because you're "scared" your favorite hobby is going to get stale, well, that's just silly. If you really care, you'll back up your thoughts with action and hope others follow suit, and if it all comes crashing down, then so much the better, right? Then maybe things will fix themselves when somebody tries to do things right next time. And if doesn't happen, go watch a movie and chill the fuck out.
You seem like you really care and are really upset with the way publishers treat consumers, but you also seem like you're actually scared of them and will probably let them do whatever they want anyway just because you're afraid of your hobby collapsing from a financial standpoint. Make a choice and stick with it.
Also, it's 2010 and people make great games by themselves in their basement. If this medium is truly an art form, games will never die out. They might not be as popular one day, but they're here to stay. There are simply too many people who care about them.
Good post. Personally, I'm sick of feeling like there's a moral imperative attached to any games that I buy, and I hate seeing "X games is out now. YOU NEED TO SUPPORT IT, YOU'RE KILLING CREATIVITY IN THE INDUSTRY IF YOU DON'T." I get where it's coming from, and I really, truly do want to give money back to the people who make games that I like, especially if it's something under the radar or a little bit off the beaten path...but I'm also poor. In some cases, I don't have the funds to get something until it's been out for a pretty long time, and there's just no way that I can justify spending the money to get it fresh from the factory when it's available for half the price used. I haven't spent sixty dollars on a video game in nearly two years, because I can't. Luckily, I was able to get Bayonetta new for thirty bucks thanks to that K-Mart sale a few weeks ago, but I would have had to buy it used otherwise. It sucks, but them's the brakes.
I don't have a problem paying full price for most games I pick up but I also don't feel guilty in the slightest for buying a game used.
Back in the day of the NES / Genesis there were all sorts of mom and pop used game stores and this issue was never, well an issue. It hasn't really come to be a problem until recently which is I am sure attributed to the behemoth that Gamestop has become.
Now I'm not saying that Gamestop is at fault here but they are the most "known" used game store that I can think of. Either way though I don't think it should matter that much. Some people can afford to buy games new and some cannot, it's as simple as that.
Back in the day of the NES / Genesis there were all sorts of mom and pop used game stores and this issue was never, well an issue. It hasn't really come to be a problem until recently which is I am sure attributed to the behemoth that Gamestop has become.
Now I'm not saying that Gamestop is at fault here but they are the most "known" used game store that I can think of. Either way though I don't think it should matter that much. Some people can afford to buy games new and some cannot, it's as simple as that.

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