I've been away for a long while; no reading posts, no comments, no forum forays. The reasoning behind this is mainly because I have gotten laid off a month ago (almost two months now, sheesh). I've been working my ass off trying to find a job, and our local job market includes the phrases "whould you like fries with that?". My reaction to this is......well, I'll put it simply.
NO MOTHERFUCKER, I DO NOT!
So aside from that, I have also been playing my games. What games? CoD4 (trying to finish it on Veteran; for fucks sake, do all volunteer militias get issued a crate and a half of grenades?), little bit of Warriors Orochi and more recently Dynasty Warriors 6. I've also been hitting up the WoW scene, and waiting ever so patiently for the Warhammer 40k MMO to start leaking screenshots.
Now, I'm back. I really did miss the community like someone would miss a group of friends. I miss actually playing FNF's with people, and I miss having the good arguments and conversations about every facet of gaming. While I never did get the store started up to do circumstances (read: bullshit), I still want to be apart of the bigger picture that this place seems to make here. I'm really looking forward to the next big game debate, and I'm glad I can still have the chance to fuck around here.
#5) XBL, Steam, and PSN will undergo a radical change, either due to consumer growth or to spur consumer growth Now honestly, who gives a shit if these three get more features? Their main function is to connect players together, right? Well, and we saw some of this last year, it's because the "gaming networks" -for lack of a better term- are getting fairly big. We are essentially waiting for them to become the new MySpace, something I'm observing with mixed feelings. First off, MySpace is the devil. Secondly, while I like the idea of keeping all my game related stuff in one spot, I think it might eventually stagnate the ideas of not just gamers, but the companies that cater to those gamers. But maybe I'm being paranoid; if it does happen and "works", then gaming as we know it will change, making it more than just a hobby. It'll become it's own society. Well, at least more than it already is now.
#4) The Sleeper hits Come on gamers, we all love the shit that comes out of left field that turns into one of the most fun games out there. Like, for example, Crackdown. Better known as the Halo 3, with SUperman:GTA Edition. Who knew the game that peopel bought to get into another game would actually be worth the purchase? AND with DLC that was worth the purchase? Honestly, this was kind of a shock, and a welcome one at the time. I can't wait to see what curveball 08' throws us this year.
#3) Fallout 3, bitches This one deserves it's own number. How long has it been since we wandered aimlessly around the wastes? Too damn long. Ever since the rights were sold off and the shitty knockoffs made, Fallout and Fallout 2 have fallen into that same spatial vortext that encompasses gaming gems lost in time like Arcanum and X-COM. And the one other company with the moxi to pull it off and the will to do the series right got the project. Good luck, Bethesda; there will be fire if this game sucks.
#2) The New IP of the New Year With the NPD results that showed Assasin's Creed becoming the fastest selling new IP in history, even beating out Gears of War in terms of sales, it'll be no surprise that a new, super IP is in the works. What will it be? Lots of things have the potential to really leap out and make the gaming scene fresh with gameplay. And isn't even in one genre or platform; most of the PS3's big hitters are coming out this year, along with some AAA 350 and Wii titles to give them a run for their money. Even still, not all of them are sequels or rip-offs. I can't wait to look back on this day 8 months from now and know NOTHING about the next Call of Duty 4 or Mass Effect.
#1) Taking Part in the Big Picture This one could be better described as, "Looking Forward to Being a Gamer in 2008". I am really looking forward to all the new things gaming as to offer this year, and be apart of this culture. I mean, I think everyone can agree that every year is a good year for games. This year, it's GTA4, Fallout 3, FF13, Disgaia 3, God of War:CoO (lol, CoO is a hilarious acronym), and all manner of other shite coming out. May my wallet have the strength, courage, and credit score to handle all the awesomeness that will be sucking up my electricity bills.
[i]Note: I wrote this last night, but it had occured to me the Publish + Make Live button doesn't seem to be working like it should. Fixed it now, hope you guys enjoy my ranting.)
So, it's another new year already. The "Big Sneeze" known as Christmas (followed by the "Big Sneeze After the First One to Garuntee You to Get Snot All Over Your Hands" that was New Years Eve) has passed. So what now? Indeed, what can we all look forward to this year? WARNING: LONG POST IS LOOOOOOOOOOOOOOOOOOOOOOOOOOOO...
#10) Moar Multiplayer Co-Op campaigns via Live/PSN/Innernet It really is going to be a big year in the form of Co-Op Campaigns, gaming wise. After Gears of War, people began breathing metaphorical fire into the forest of gaming design, and multiplayer-designed story and gameplay has spread like a wildfire through most of California. But is this a good thing? Too Human and Army of Two, though cleverly/poorly named, are still on my radar soley based on their Co-Op attitude towards the main story. Only time will tell if these, and others, stand up to the hype and begun meaningful additions to my game library, not just gimmicky games to add and play every now and then (*looks at Phantasy Star Online*).
#9) Rythm Games with a twist Now, this one was touched on some weeks or so ago by Tycho over at Penny Arcade. In his News Post/Blog/BBS-thingy, he postulated about having people making music, and not knowing how to play their instruments. I have been waiting for a similar such beast. I think this year, we will either get to play, or get our first glimpse of a Rythm game like Guitar Hero or Rock Band that will allow a player(s?) to create their own music, using naught but a videogame and loads of free time. And liberal use of headbanging and "The Horns".
#8) WoW becomes the new MySpace; kills kittens and gets to 10 million players; ceases to suck? I don't care what anyone else says about it's competitors, World of Warcraft is a juggernaught in a sea of dinghys as far as MMO's are concerned. This year, it's two main competitors in the wings - Age of Conan and Warhammer Online - will come out swinging, hoping to take a nice fat slice out of WoW's pimply ass. So why look forward to the potential downfall of a game? Cause Blizzard is smart and won't let it happen. As it stands now, WoW has basically a monopoly on the MMO market. Sure there are others, but nowhere near as successful. But what if not just one, but TWO potential big hitters step into the ring and tag team it? Blizzard will be forced to tray and hold onto it's customer base; which means good stuffs for people already subscribing in the form of new events and in-game content patches. I'm looking forward to Blizzard's reaction to the first real competitors it will ever have in the MMO market.
#7) PS3 gets the respect it desrves........then actually gets a good reputation (zing!) As fun as it is to hate on the bastard child of the gaming world, it isn't productive. Let's be honest; from a marketing standpoint, multiple hands in the same cookie jar promote competitiveness in the market. This is why exclusives are so important; if there is something you cna only get one one platform, but not the other, then that platform has an advantage in your area of interest. From a gamers standpoint, with more hands in the same cookie jar (aka, your wallet), they are going to fight each other that much harder to get your hard earned cash. Now, the Playstation 3 has tried to get it's hands in gamers proverbial snack stashes for a while now, with marginal success at best. I am not a fanboy or a hater, but let's be frank; if a console is literally collecting dust in the back somewhere compared to the other consoles that are out, it's because it isn't doing well. This year, however, I think the PS3 will finally get it's big hitters that it needs to get back in the game. Or it will come down another 100 clams, which would have near the same effect.
#6) Developers will switch advertising methods to more independant or viral ones You'd be an idiot to not think that the debacle with God's and Heroes didn't go unnoticed within game developer circles. Word is out that companies pay for favorable advertisement, even if it stinks so bad flies won't touch it. Aside from it being totall bullshit on the producers and advertisers part, it still has a huge effect. Last year, we saw the "Ass Creed/Ass Effect" debate. It basically reaffirmed everything else we as gamers knew from the time we picked up one of either a SNES controller or Genesis and decided our gaming fate henceforth. PEOPLE PLAY DIFFERENT GAMES. Not one reviewer playes the same as another. This is why games like Dynasty Warriors still exist; people find them entertaining (the same however could be said about most thing's made out of EA, except Koei doesn't market Wallet Rape like EA can/tries). Assassin's Creed and Mass Effect both have a similar following: they are both well done and thought out games, but mose people thought one was better than the other. Now, what does this have to do with advertising? Well, if IGN says Turd Farmer: EXTREME is the most badass thing since handlebar mustaches and MacGuyver, and does loads of advertising, the masses will buy out of interest (the forumla may sound flawed, but replace the word Turd Farmer with any other sports game out there and it sitll holds). Now, what if it sells 200k copies day one? More importantly, what happens when those 200k copies get lit on fire or impaled through a Gamestop employee cause it sucks so bad?
Stay tuned for part 2 when I get off work. Feel free to discuss this, I'd like to hear everyone elses imput.
If you've been reading up, I've been fighting a never ending uphill shit storm with an entity known as 'The Banks". While my business plan is good, my buisness model clear, and having decent credit, I have been thwarted by what some may call a bullshit tactic (at least I do) of having no collatoral. I have nothing that they could sell should this not work out. I understand the implications here and it's importance, but it's still bullshit.
Well, I have found a private investor. Someone with the bank to not need a loan, and the desire to start a similar business. One problem:
I don't particularly like this person.
Now, I can be civil with him to be sure. But he is a raging fanboy of all things Sony (not that being a Sony fanboy has anything to do with it; fanboys in general make me want to eat a busload of small children). He is also arrogant, and really grinds on the gears after just a short few minutes of hearing him talk, let alone have a conversation with him.
So I am in a dilemma: do I give out HALF the company just to ever get it off the ground, and compromise a large number of plans and ideas just to ever see it liftoff, or do I suck it up and figure thing's out on my own? I know that if this happens, I doubt that he would be content to just be a partial owner (which is something I can deal with). I'm just not really sure on what I should do. Been doing a lot of thinking and praying on it, but I'm still not sure on this course of action.
Seeing as how I have a little bit of time to rearrange what I've got to show him, I'll just go and see what he thinks. If it's something I'm not cool with, we can call it off. And I'm not gonna show him all the stuff lest he be the third person to try and swipe this idea out from under me, just a taste. More info as I get it.
After getting it on launch day and having a crack at everything it has to offer, I have come to these conclusions:
- If you have a vocalist in your multiplayer group, for the love of God, force them to play on Hard. Now, this may seem difficult, but at least it will force them to try and get close to the original song, not just hum through it.
- You can be a vocalist! The strangest people have some of the best voices for this game - doubly so if they have partaken in the strange ritual of "Car Karoke".
- The drums are fucking hard. 'Nuff said.
- They absolutely murdered Ballroom Blitz. Thankfully, most of the song can be "Freestyled", so just turn down the inherent volume and belt it out.
- This game was definitely worth the money. It's still really expensive, though.
- The guitar it comes packaged with got one thing awesomely right, and another two things horribly wrong. Basically, the fret buttons are fantastic. Just stiff enough to give solid results, nicely spaced, and they are monstrous compared to GH2's buttons. Makes all your hammer-ons that much easier. However, the strum bar in every way fails horribly. And so does the tilt sensor.
- For the love of God, if they get Led Zepplin like the press release claims, it better have the Immigrant Song. And Stairway. And Ramble On.
- Pleasure (Pleasure) is the new Raining Blood/ Psychobilly Freakout. Green Grass and High Tides has a wicked angry solo, but I want to see ONE human being capable of those hammer-ons in the solo.
All in all, I will sum this up with a story. The story of four brave young souls, who challenged the Blue Oyster Cult on Expert, save for our drummer who was being a bitch and did it on Hard. It was one of rock legend. 100% Vocals on (Don't Fear) The Reaper. On Expert. And geuss what? YOU DON'T GET THE ACHIEVEMENT UNLESS EVERYONE PLAYS ON EXPERT! /ANGRY!