Well, mentioned it in the forums and
I posted a rumor yesterday.
Now, MechWarrior fans rejoice! Smith & Tinker and Pirahna games are definitely making
MechWarrior. And to be extra nice they have given us a shiny new trailer to fap to.
And fap I shall!
IGN have also offered
a hefty Q&A with Piranha and Smith & Tinker if you are wanting to see what direction they are taking the new MW game.
Heres a hint: Not MechAssault.
Now if you'll excuse me, I have to go and start shopping for which Battlemech I shall bring ruin with in the new game. Hmmmm, Vulture... Madcat... Atlas.... Supernova.... Damn! So many choices!
-UPDATE-
Here are some details of the game so far from the Q&A.
- Its a series reboot set before the first MechWarrior game. "Not your father's MechWarrior"
- It's an Action-Simulation, no MechAssault arcade action here
- It Involves Co-Op through the main campaign
- Theres a change in focus from wide open spaces to more urban combat, also destructible environments are in.
- There's a focus on 'information warfare', basically knowing who the enemy is and where he is, this is helped with UAVs and Scout Class Mechs (great for co-op).
- It's being developed for PC and Xbox360 (so far)
- It uses the Unreal3 engine
- Multplayer is also in, including a COD4 style experience system.
- The multiplayer battle looks to be a consistent battle that the devs will change the parameters of over time depending on the outcome of the 'war' (probably similar to ChromeHounds)
- The devs
hope to include a PC vs 360 aspect like ShadowRun (but, y'know, without the suck ;P)
- And S&T are in talks with a lot of publishers, they won't name who's in the lead yet but there's a lot of interest. Especially since this is aiming to come out for BattleTech's 25 anniversary.
Aaaaaand thats about it.
Cheers!
Smith & Who?
Ooh! Stone Rhino's are good too.
Annihilator, Catapult, Jenner (lol)
Yes! Its looking rather brown at the moment but its early days yet. If this game is rebooting, will Vultures be called Mad Dogs again? Also Kodiaks better be in there. Ghost bear Fo' Life!
Co-op MechWarrior? I need to get a new computer.
"It's being developed for PC and Xbox360 (so far) "
Fail.
It's going to be nerfed for the console-tards unless there's a required Steel Battalion-like controller with it. I'm willing to bet that it's going to end up slightly more complex than Chromehounds and disappoint most folks.
Crazy, never thought I'd see another one of these. Still remember playing and terribly sucking at the first one. Good fun!
I've never played mechwarrior before but the trailer looks like
SECKS
Jamnontheone: Read the interview, Jordan Wiesman seems intent on adding the classic depth to the sim feel of the gameplay and controls. It looks like they are planning some clever ideas to get a lot of functionality out of the Xbox Controller.
Oooh can you imagine using EndWar style voice commands? or maybe that would suck.
SHUTDOWN SEQUENCE OVERRIDDEN
SHUTDOWN SEQUENCE OVERRIDDEN
SHUTDOWN SEQUENCE OVERRIDDEN
SHUTDOWN SEQUENCE OVERRIDDEN
SHUTDOWN SEQUENCE OVERRIDDEN
yeah that would probably suck :P