Hello ma luvvies.
When it comes to topic of art games, one developer is almost always brought up. Team Ico. Only two games under their belt, and those two games are considered by many to be among the greatest of all time. So, naturally I was excited when I managed to snag it on eBay for only ten quid.
And before I go on, I'll tell you first of all that I liked
this game. It was moderately entertaining most of the time, and technically impressive. But I didn't love
it. I didn't think of it as a masterpiece, nor that it was an important step towards videogames being more respected as an art form (not that I particularly care). Spoilers lie within.
are gaems art naow?
After sitting through a pointlessly long cinematic I was impatient to start (and also pretty confused, but I just assumed that the game was making an artistic statement or something). Despite it not giving much instruction, I'd read a lot about this game, so I knew basically what to do (and that was probably one of my most fatal mistakes when it came to properly enjoying this). And then I reached the first colossus.
It was, admittedly, brilliant. That's one thing I cannot fault this game for. These are the most epic battles in the history of videogames, and I am definitely glad I've played it just for the sake of the epic beard giant. It's just everything else where it falls apart.
The graphics are pretty, but what's the point in a beautiful overworld when there's NOTHING TO DO IN IT. Ride around on a horse. Kill lizards. Eat fruit. This wouldn't be so much of a problem if it wasn't for the fact that an awful lot of your time is spent riding around wondering where the fuck you're supposed to go. Whoever had the idea of adding long passageways with no sunlight that go around in circles forever, I want to go to their house and punch them in the face.
dis game is a art bcuz horsey dies witch is sad
When I've seen other people mention this, someone usually responds with something like "oh the riding sections are meant
to be long and eventless because you're supposed to reflect on life and death and crap". Really now? There's one thing I do not understand at all and probably never will. People get sad
when the colossi die? It's probably just me but I usually took them down screaming "DIE BITCH DIE" and laughing manically as they fell. I'm probably a bad person.
And that is why I can't love this game. It is a reminder of every one of my flaws. I'm impatient, I'm lazy, I'm stubborn, unsubtle and I have no sense of direction. I wasted half an hour on the second colossus because I was certain that you had to confuse it by running around it in circles until it got dizzy
. That's saddening.
And now as I write this I realise...the fact it makes me hate myself is probably the most artistic thing it does.
Damn you, game.
[I'm aware you all probably love SotC so just remember that this is entirely my opinion and I'm not saying I'm right at all. Also sorry for sort-of shortblog.]