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I went to the Megaman movie website and here's what was posted about the release date:

[…the one unanswered question has an answer: When is “Megaman” going to be released:

http://screwattack.com/blogs/Stuttering-Craigs-blog-1/State-of-the-Website-Address-Transcript

To get to the point if you don’t want to follow the link:

“Now as cool as the ScrewAttack Throwdown is, there is one last thing that I’m extremely excited to announce… you’ve heard us talk about… you’ve seen trailers for it… and soon you’ll finally be able to experience it for yourself. Coming in May, you will be able to find Eddie Lebron’s master piece of a fan film - Mega Man - exclusively on ScrewAttack. The Blue Bomber is going to blow you away. See the trailer here(http://screwattack.com/videos/Mega-Man-Movie-Trailer-1) Speaking as someone who has seen it, Mega Man is the way a video game film should be made.”

And thus:

World Premiere Screening: May 1st. 2010

Online Release: May 7th, 2010.

A new trailer is to follow within the next 4 weeks. Information regarding the Manhattan world premiere screening will be available once a theater is chosen this month. After all cast, crew, family, and friends are accounted for; approximately 100 extra seats will most likely be available to fans and press but that’s not an official statement. I can’t wait to finally show the film! Once again, I thank everyone for their support and patience. It shall be worth it!

Eddie]

According to the ScrewAttack header we get a new trailer on Friday as well... I'm getting really excited.



Craig stated from the rough cut that this is the best video game movie he's ever seen, now I'm wondering if he's seen Metal Gear: Philanthropy yet. In my opinion, that film really captured the look and feel of the games. This movie looks awesome, and I hope it has the effect.

In the trailers we see what looks like Gustman, Cutman, Elecman, Iceman, Roll, Protoman, some guy in a paintball mask, and some robot that looks like a Giant Chicken man, Which robot masters would you like to see make an appearance?

For More Information,

http://www.megamanfilm.com

To Check Out the Awesome Metal Gear Solid fan film while you wait...

http://www.mgs-philanthropy.net/[img][/img]

I went to the Megaman movie website and here's what was posted about the release date:

[…the one unanswered question has an answer: When is “Megaman” going to be released:

http://screwattack.com/blogs/Stuttering-Craigs-blog-1/State-of-the-Website-Address-Transcript

To get to the point if you don’t want to follow the link:

“Now as cool as the ScrewAttack Throwdown is, there is one last thing that I’m extremely excited to announce… you’ve heard us talk about… you’ve seen trailers for it… and soon you’ll finally be able to experience it for yourself. Coming in May, you will be able to find Eddie Lebron’s master piece of a fan film - Mega Man - exclusively on ScrewAttack. The Blue Bomber is going to blow you away. See the trailer here(http://screwattack.com/videos/Mega-Man-Movie-Trailer-1) Speaking as someone who has seen it, Mega Man is the way a video game film should be made.”

And thus:

World Premiere Screening: May 1st. 2010

Online Release: May 7th, 2010.

A new trailer is to follow within the next 4 weeks. Information regarding the Manhattan world premiere screening will be available once a theater is chosen this month. After all cast, crew, family, and friends are accounted for; approximately 100 extra seats will most likely be available to fans and press but that’s not an official statement. I can’t wait to finally show the film! Once again, I thank everyone for their support and patience. It shall be worth it!

Eddie]

According to the ScrewAttack header we get a new trailer on Friday as well... I'm getting really excited.



"Stuttering" Craig on the April 07th edition on ScrewAttack.com's weekly podcast, SideScrollers, stated from watching the rough cut that this is the best video game movie he's ever seen, now I'm wondering if he's seen Metal Gear: Philanthropy yet. In my opinion, that film really captured the look and feel of the games. This movie looks awesome, and I hope it has the effect.

In the trailers we see what looks like Gustman, Cutman, Elecman, Iceman, Roll, Protoman, some guy in a paintball mask, and some robot that looks like a Giant Chicken man, Which robot masters would you like to see make an appearance?

For More Information,

http://www.megamanfilm.com

To Check Out the Awesome Metal Gear Solid fan film while you wait...

http://www.mgs-philanthropy.net/[img]










Dear UbiSoft...

So last night I was drinking at a friend of my wifes house yesterday. Well, I wasn't drinking, I opted to be the D.D for the night. After some fun and frolicking we broke out the Wii.

My wife's friend had a vast selection of shovelware, as any single mom's game selection would have. We decided, that since there was four of us, that we'd play UbiSoft's The Price Is Right.

Now I thought to myself, that the Wii would be the perfect console for a Game Show game, especially the Price is Right. It is a game chock full of mini games, and should be something really fun. Well, as the saying goes, you know what happens when you assume things.



First thing I noticed was there was 8 generic characters to choose from, and they all look bad. The one kind of looked like my friend Brett, so I chose him and named it accordingly. Now, I'm not sure about any sort of licensing issues or what, but this and any other game show game would seem like the perfect opportunity to use one of the thousands of Mii's that the children made. I mean, why not? Is it harder to code that in then it is to create 8 brand new hideous new generic characters? Or is Nintendo just a terrible Monopolizing pricks that read all the same marketing books as Microsoft? Just doesn't make sense to me?!?



Next thing I noticed was that there was no Drew Carey. WTF?!? I read his autobiography (great book btw if you can find it) and he seems like a guy that would totally jump on doing some voice over work. Even throwing in the odd little joke hear and there. I mean, who doesn't want to be immortalized in their own video game, right? I could see Bob Barker not doing it back in his day, just because he's old and probably hates teenagers (unless their models) but Drew would be all over that. He even has an exhibit at Disneys Hollywood Studio's in Orlando, so it shows that he's up for doing different stuff.



But now for the game play, first it has the four contestants standing at their podiums. Just like the show. How great would it have been to have an audience of Mii's, doing the whole spotlight thing and having buddy say, "COME ON DOWWWN!!" but no.... just standing at the podium. Dropped the ball there bitches.



So you're all just standing at the podium, waiting on the item to bid on. Now they actually have FMV scenes of models showing off the products your bidding on, including the cheesy scenarios they put them in just like the show. I'll give them points for that one. Everybody bids, and whoever wins, gets to pick the first game.

Now I understand that they do this for pacing purposes, so I'll let this slide... but why should you get to pick your game? Nobody picks their game on the show? Is it just to reward you for wining the opening bid? In my opinion, that is so gay that Anthony Burch should burn a cross on Ubisofts front lawn.



The price of your item you bid on goes on your score... that is enough in my opinion. Also, the right to go first is pretty cool. But the games should be random for everyone... just like the show. Drew "F'n" Carey should give you a random game to play.


As far as I know, all of the Price Is Right mini games are present. Like Plinko (btw being good at Peggle does NOT make you a Plinko expert) the one with the yodeling mountain climber and the golf one. There were plenty others, so I assume it's all of them. No Drew Carey though. They all play just like you'd expect them to, using the Wii controls, so you are on the right track there at least.
Then you spin the big wheel, and it looks just like it does on the show... sans Drew... and the two winners of that get to go on to the Showcase Showdown.


It's a pretty well done game, but just the few little changes could have made it 100% better, IMO. It's little things like this that add this title to the giant pile of shovelware the Wii has behind it.
EVERYBODY has at least seen the Price is Right and has probably bid right along with the contestants and said "Damn I could have won that". So it seems to me like this would have been the perfect family game for the casual gamer. Hell, grandma would probably play it too. But because of these few faults I'd still throw it around the 6 out of 10 area.

Thanks for reading.








Okay, so I'm trying to figure out how to embed this, so lets see.










IGN has just posted the demo on their site. It's in Japanese, but it works. Here's the link...


http://psp.ign.com/articles/102/1027904p1.html

You're welcome








This is my first blog, really on anything ever so I'll try to keep it brief. Currently I've been playing through SuckerPunch's inFamous for the Playstation 3. What can I say about this game?
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The game started out kinda disappointing me right before I bought it. I wanted to pre order it because I wanted the demo before all my friends. But because I don't have a GameStop close by, I had to go to Wal-Mart, so I missed out on the exclusive power, the Gigawatt Blades, which I got to miss out on. How fair is that? I guess I could have preordered it from GameStop online, but I sorta think that they're douches. Gee, I wish ScrewAttack had a store like that, I would buy from it all the time. I would love to support them, keep up the great content guys! This is my favorite site on the net... sorry, I digress from my point. My sorry ass took the early demo, and I smiled.
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So, I get home, install the demo and get this on the way. I've seen lots of videos and trailers for the game, but I'm still not sure what to expect. Did I just spend 10 bucks on a demo for a game that I'll never wanna play?!? But as soon as it fades in onto that building and I jump on the telephone wire I'm hooked.
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The game follows middle aged Cole, who is a lowly bicycle messanger that delivers a bomb into the middle of nowhere (What’s in the box man, What’s in the bawwwkss) that goes off and gives him superpowers. Then you are right there with Coles ascendancy from mortal to God of Thunder. Which truly becomes evident, because you’re literly Immortal. Once you die, there is usually a respawn point shortly before it, so the fear factor of the game is low. If I have some friends come over, I have no gripes with handing them the controller to have a crack at a mission or even a boss. Which in my eyes… is a good thing.
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There’s also a morality gauge that lets you choose to be a happy God or a Vengeful God. This is a good quality in a game, that I think every game should have at this point, and there’s no real excuse not to have it. But I thought to myself that I wanted to be a boy scout this round. I usually go for the latter, then end up not trying the good side. Evil is fun, so for this game, I’m using it as my reward. What Sucker Punch decided to do, was give you different powers based on which side of the karma spectrum you’re on. Decisions equal award, always win. But there is no reward for being neutral, so there’s no diplomacy involved. As a good guy, people worship me, help me in situations and thank me all the time. Your welcome guys, it was my pleasure.
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The parkour system that allows you to climb on almost everything you could see. Think kind of like, the Tony Hawk series, when you can get off your board and climb up everything. This is actually pretty fun. I especially like it when I get into a tight spot where I'm out numbered and there's actually a little bit of fear inspired. Which is impressive, that even the God of Thunder can fear for his life once and a while. And once you upgrade your abilities to move around the city, it really becomes a joy. There is a documented complaint/joke that Cole’s weakness are chain link fences, because they are impassible almost in a glitchy fashion. Honestly, I didn’t really notice this until I read it, but now it can be a pain in the ass. Go figure.
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Combat it pretty good. There’s a lot of enemies to dispatch, and the tools to do it. You start off with a lightning bullet that you shoot from your hands, and a force push attack, and later get other powers depending on if you chose Vengeful or Happy. All of the powers also have three upgrades, and each side of the spectrum has their own upgrades as well, so it does really turn into two different games. There’s a pretty good one button melee combo, but the game lacks from a grapple/throw mechanic. You should totally be able to give innocent civilians the Raiden fatality where you hold them up by the neck and shock their face off! How rad would that be? Oh wait… I’m trying to be good here. Think happy thoughts. Think happy thoughts. The dodge system is alright, I’ve seen better, but without a lock on system, it can be tricky. The staple of most games with any game these days is a good cover system, and Infamous nailed it. Killing is lots of fun, especially with the Halo-esc sticky grenades and firing people off the top of a tall building with your force push.
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There’s not much else to tell about being a good guy, but luckly I did a second play through on hard, as an evil god. I figure that it’ll be easier to play when the citizens are just fodder. But they turn into much more then that. Regular people become a source of food! Suck the electricity from some poor saps brain, and it gives you full health and mana! That’s it… I’ve decided to become a Vengeful Vampire Thunder God. Hard as Fuck! People now fear me, some rebel against me by throwing stones, shouting profanities and trying to fight me. Very brave fellows. It’s almost a shame when I blow them all out of the ocean with the stroke of my hand. And with the evil karma, your force push is electrically charged to the point where it makes cars explode. Wonder what that’s doing to there insides? Everyone else in the vicinity takes note and runs away. The only punishment I see for being bad is my grenades seem less fun. But they’ve more then made up for that with the Chain–fuckin-Lightning! It’s the bomb, and you can use it as much as you want. If you run out of juice… just consume the next poor bastard you see. They fight back when you try to. It’s a small hammer-on mini game, which really adds to the immersion.
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On my second play through, on hard I’ve made it to the last boss, but he is kicking my ass pretty good. I’m trying to decide to weither to give up or not. He fries me pretty good every time. Plus my grenades kinda suck now. Errrr. I am only 2 trophies away from the Platnium. I have never even bothered to get all the trophies before… but I really want this one. I’m short 2 Blast Shards as well… damnit. Blast shards are this games answer to the hidden packages of GTA. But on this game, finding more gives you more mana, and then more just for the trophy. Why do I want it? Errr… I just know I do. I should go kick his ass, and then hunt those bastards down, so I can shelf this bitch for good. There will be no reason to play this after it’s completely conquered, but I did get lots of time out of it. I got it opening day, and I’m just writing about it now.
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I do have to say this game is a buyer, I got a lot of gaming out of it, and the side quests are pretty versatile. I dropped Assasin’s Creed after the first town, because I was sick of it. If you guys are smart, you do what me and my friends do, and trade games. The economy the way their telling us it is, gotta do what you gotta do. I’m going to beat it and lend it to my friend tonight, and I know it will get a lot of joy out of people. Sucker Punch. You did a good job. I’m going to give it a 9.
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Thanks for reading.