First of all, a warning. Do
not watch the latest trailer, as it pretty much spoils a number of things you will want to know nothing about. Speaking of which, stay away from reviews and random blogs about MW until you have it in your hands. I know that’s a bit ironic to say before a review, but just be warned. This game will spark a ton of those “what this scene in MW2 did to me” blogs that you will agree or disagree with, but ultimately waste time on that you could’ve spent on gaming instead.
I went into MW2 not really knowing what to expect. I knew it was going to be one of the biggest games of the year. I knew that I liked the COD4 campaign a lot, especially because of the cinematic style and the way they tried to tell a story in a COD game. Because let’s be honest: IW are not master storytellers. They showed they are able to create memorable characters in COD4 and that they mastered the FPS pacing well enough to do some new and interesting things with it, such as when your soldier dies in the nuke shockwave. But who of you remember the exact storyline of COD4? Because in my memory, it consists of: training mission, some Russian guy is behind things that happen in the Middle East, and then at the end you kill him. Oh, and there was an 80’s mission that was awesome, but don’t ask me what part it played in the storyline.
So, I didn’t really expect a masterfully written tale. Definitely not after playing some Dragon Age: Origins before MW2. And this is probably a good thing, because the story in MW2 is basically just as flimsy as it was in COD4. As a true sequel, it follows up on events in COD4. But in the first 3 hours or so, you will be fighting all over the world while you don’t really know what the hell the common theme is. You shoot some evil Arabs. You shoot some evil South Americans. You shoot some Russians. But what ties it together? I had no clue for most of the game. Thankfully, the last couple of levels tie it all together, and the writing becomes more of a part of the scripted levels. In the end, you won’t really care what you did in the first half of the game, but mostly because the second half blew you away.
There is something weird about MW2’s campaign. COD4 usually started you out with entering a level, slowly escalating combat to keep the pacing going and then ending with a bang in most levels. But it always felt manageable, as if you felt in control for most of the time. In MW2, it is like IW wanted you to feel the chaos of combat. This is a nice idea, for a movie or something. But in a game, it is pretty annoying if the enemy uniforms look a lot like your fellow soldiers’ uniforms. It doesn’t help that you switch between a couple of characters with different uniforms.
I shot a LOT of friendly soldiers in the first couple of missions. Not because I hate them so much, but because I just couldn’t really distinguish them all that well from enemies, and better safe than sorry. The game doesn’t really penalize you for friendly fire too much though, so IW probably found out that the combat was sometimes a little too chaotic. Does it feel like war is chaos? Yes. Does it feel like it makes the game more fun? Not really.
In fact, after playing the game on Normal for 3 hours, I felt like I was only still playing it because it was a Call of Duty title and that I was supposed to play it and enjoy it. Truth be told, I got bored a couple of times. Looking back though, it was probably because I was a bit tired, and didn’t really know what I expected. I just didn’t expect what I got: a chaotic mess of combat in what felt like totally separate missions.
However! The game picks up around the halfway point. And it doesn’t just pick up, but it starts rolling and keeps on rolling to the point where you feel like “Hey, this is more like how COD4 felt, the first time I played it”. Some great set pieces keep the action flowing and you will even care about what happens in the next mission! So you keep playing… and playing… right up to the end. And when you reach it, you will definitely feel like you have just had a 3 hour rollercoaster ride. MW2 is not long, it’s about 5-6 hours on Normal, just like COD4 was. But other than the kinda awkward feeling start, it is an amazing 3 hours of FPS gameplay. Once you get to the point where all hell breaks loose, that is.
This is about as vague and nondescript as I can talk about it without spoiling anything. And I really don’t want to spoil a thing for those of you that loved COD4. Some questions that all of you will have are: “is there a level like Ghillies in the Mist?” or “is there something like when you died of the nuke?”. Well, yes and no. It feels like IW wanted to continue on the path they started walking with COD4’s now-classic missions, but wanted to one-up them. And let’s just say they did. Big time. Some of this gets spoiled in the latest trailer, or at least it would give you some cues that you will make you go “ohh I saw this in the trailer!” So don’t watch it!
I am really not easily surprised with games anymore, but there is one section in particular that made me go “Hey I did this already (in a game), this isn’t very interesti…. OHHHH! Oh.. my.. god. Oh wat, seriously? Wow I did not expect that.” Another section was also very nicely done, but it’s best to not even talk about it. Just expect some people to go wild about it and spoil the shit out of it because they are all excited and need to share it. IW basically took first person cinematic gameplay and cutscenes and took it to the next level.
To be honest, if you strip the COD name from the game, strip the IW tag from it and remove all the typical IW-style first person immersion sections, it would make a good/decent but not “omg great” game. However, the way these things are done and how they impact you as the player, will probably surprise you in a way that you didn’t expect. Or is that the definition of “surprise”? Hmm!
So is it good? Yes. Is it the best game of 2009 or ever? That depends on how long you will play the multiplayer, if you like the multiplayer, if you like to coop the unlockable SpecOps missions, etc etc. For me, it was a surprise that the campaign ended up making me go wow. Because when I started the game, it didn’t really do much for me. Look at it like watching all the Treebeard/Hobbit scenes from the Two Towers before Fellowship of the Ring starts. You would just go “meh” and then go “hey this is pretty good”. But then just forget about the “if they are standing next to Gandalf for 5 minutes, why don’t they just pull him up?” part in the movie.
If you like shooters, you will have to at least play through it. If you don’t care about the multiplayer or COD, just gamefly it or torrent it to your gaming pc or something. Whatever, just at least play it, and see what the next two years of cinematic-FPS clones will look like. You may feel like some missions are familiar, but they are not just copies of the COD4 missions. They are more like natural evolutions for a true sequel that doesn’t do a Matrix Reloaded/Revolutions. And as such, the whole game feels like a true and natural sequel. Some parts may feel a bit uneven at first but any criticism ,or feelings caused by not really knowing what to expect from a sequel to COD4, will be gone after the credits stop rolling. At least, for 90% of you guys.
Still, it’s not the best singleplayer campaign ever and you will probably rage on Veteran mode. There is criticism to be had, but you will probably just not care. For instance, the game asks you to set brightness before starting up. But on LCD TVs, you'll end up with too-bright display settings when you use night-vision. Small things like that, which are easily overlooked or remedied in a game that is all about rapid and increasingly fast pacing. It’s a great campaign, it is required playing for 2009 and by early 2010 you will be sick of all the MW2 blogs. In a way it is like COD4: not flawless, but surprisingly better than you would think.
There is a lot more to say about the game, like how the vehicle sections are pretty fun and not too hard. But I'll leave that for the other reviews. This is just me saying: enjoy playing this game guys, but try to go in with an open mind, not expecting the world and as unspoiled as possible.
If MW2 was a prison, and you have homosexual tendencies, then the campaign would be worth:
9.2 “Soaps” on the floor
Edit: for some brainfreeze reason I had "Modern War 2" in the title and didn't even notice it. At least it started with a W!
Best scoring system ever.
Good review.
"But on LCD TVs, you'll end up with too-bright display settings when you use night-vision." - This is probably caused by your contrast (and possibly backlight) being set too high. Most people's are, as it makes the picture more vivid looking, however, you lose a lot of detail in bright scenes. Sorry, I'm OCD about proper calibration :)
Thanks for no SPOILARZZZ!
Yeah Blasto, I normally am pretty anal about calibration too. But I never had this problem with COD4. Then again, COD4 didn't ask me to calibrate the horizontal/vertical size of the screen, nor brightness. Just a heads up really :)
"This game will spark a ton of those “what this scene in MW2 did to me” blogs that you will agree or disagree with, but ultimately waste time on that you could’ve spent on gaming instead."
Gold, Jerry, gold!
I'm confused and have read various things about the co-op missions... do these have to be unlocked... or can they be played right away. My main interest in the game is the splitscreen co-op and playing the campaign... but may do both concurrently.
Does co-op have to be unlocked?? and if so, how?? I have no intention of playing the campaign mode on the harder difficulties and if this is the only way to unlock the co-op missions, the game will be a rental for me.
@Pew
Can you give all the info you can on Spec Ops, for me and Elsa?
How many are unlocked at the start?
What do you have to do to unlock the rest?
Is it split screen?
I skipped over SpecOps on purpose, because I want to keep that for when I get to play the game with people. Basically, you unlock one SpecOps missions after completing the game (I did it on Normal because I played on a separate gamertag). Other SpecOps missions are unlocked after you earn "points". I suspect you can just earn these by finishing the first mission. I read that some missions don't unlock unless you finish it on Veteran, but I can't confirm that. Maybe it's on gamefaqs somewhere?
I did go through the menu for it: you can choose splitscreen, solo, or Xbox Live for the unlocked mission. I guess it's the same on PSN :)
So yeah, you have to play through the campaign first to play the separate SpecOps missions. Kinda sucks I guess, and I don't know if they would spoil anything for the campaign. There are some threads about how hard SpecOps is by yourself, on xbox360achievements.org forums. Couldn't find the unlock methods yet though.
If you are not going to play a lot of multiplayer, the game is probably more of a rental. I can't imagine you'd be playing SpecOps for months.
Thanks Pew!
My wife and I love playing any sort of split-screen FPS. Now I'm just wondering how many in total Spec Ops missions there are.
I could only see 5 missions with the first unlocked after Normal completion. But apparently there are at least 3 sets of 5 missions from what I just read on x360a.org. I'm too lazy to go look for the full info though, I'll wait till next week for once :)
What MAG said... thanks Pew!!
Seems a stupid way of doing the co-op. Lots of people enjoy splitscreen games still.. but there's no way I'm playing the game on veteran to unlock them - I have better things to do, other games to play.
Looking at the achievements:
Professional30
Earn all 3 stars in at least 15 different Special Op missions.
Star 69 90
Earn 69 stars in Special Ops.
90GS is pretty much, so let's say you can earn 69 total. There are at least 15 missions with "all 3 stars". Maybe you can earn 3 stars max, that would mean 23 SpecOps missions?
Awesome review, I was planning on holding off on this one for awhile but I don't know if I'll be able to take it.
I strongly approve of this review!
I like how this game appears to have a bit more color than the first.
Great review and interesting read.
I think the single player campaign of COD4 was pretty good so if this is more or less the same I'm down with it. I'm pretty curious now because of the way you avoided any spoilers.
Although I love(d) COD4 this isn't going to be a day 1 purchase for me. Not because I don't want to play it, I just have so many other games to play. Ratchet & Clank is going to take up all my time for the next couple days/weeks. Even MW2 can't distract me from that game.
Gah.... 5 days.... FIVE DAYS
what's .2 of soap on the floor? Does it not make a difference after the first 9 times.:)
Great review. You make me want this game despite my thinking Infinity Ward and their evil publishers have been questionable.
You have made my day Pew. I can't wait and your review has made me want it even more. I feel like a little kid before Christmas and that is something i haven't felt in a long time. Professor Pew For The WIN!!!!
Nice. I feel a little MW2-flu coming on Wednessday.
Spec ops works differently than what you said. You dont have to beat the game first. there are 5 or 6 tiers. the 1st tier is the only one unlocked at first. you can get 1-3 stars on each mission depending on the difficulty completed. the upper tiers are unlocked by getting a certain amount of the previously mentioned stars. the missions are varied in how theyre played, they can be wave defense, a stealth mission, or something completely different. Hope that clears things up for you guys.
Ah ok, thanks adultswim for clearing that up :)
I thought it was locked when I first started it, I was wrong! Good news for Elia and Magnalon then!
MUST...BE...PATIENT.
I want to soap you in the soap
I appreciate the spoiler free, and concise review. It was a good read, even during a time when i'm completely over seeing FrontPage stories about MW2.
Sounds like for me, it's not a DAY 1 purchase but I will keep an eye out as soon as i can find a deal.
/drops soap
I didn't read it cause you said to stay away from reviews :D, I'm only leaving a comment cause I live life on the edge :O.