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Why I'm not Mad at Nintendo (or Sega) at the Moment
Prince Ghidorah | 8:15 PM on 08.30.2008 7 comments


I should, by rights, be lining up with all the other haters to wee wee on Nintendo. I still can't find a Wii Fit, Wiiware has gone from quality initial offerings along the lines of Lost Winds and My Life as a King to Fraternity Games and Hot Dog Eating Contest, and the Wii release schedule for September includes such gems and future classics as Zoo Hospital, Ten Pin Alley 2 (there was a Ten Pin Alley 1?), and The Price Is Right (sans Barker no doubt). Still, I'm happy as a clam for one simple reason: Samba de Amigo!



I was wary, at first. I've been burned by rhythm games in the past for one simple reason: crappy localization. While overseas I bought a Japanese copy of Taiko Drum King and it was awesome; packed with crazy Japanese punk and disco and techno and kid's songs that perfectly fit the vibe of the oh-so Japanese festival fun onscreen. Then I caught wind of the U.S. release of Taiko Drum King; Britney Spears? The B-52's? Where are The Blue Hearts? The Doraemon Theme? I'm no industry insider, I have no data at hand, but I suspect that a good number of the people who buy these games do so for the wacky, over the top Japanese pop culture kawaii desu ne nature of the games. They don't want a slice of pure zany Japanese pop culture joy bastardized with some old guy in Namco's Seattle field office's idea of what it is the "kids today" are listening to. They don't want Nickelback in their Taiko Drum King!

Apply the above criticism to the localization of Elite Beat Agents (U.S. Release = Hoobastank, Avril Lavigne), any of the U.S. versions of DDR, etc. and a shameful pattern of ill-advised localization emerges. So, I was pleased to see that while the song list for Samba de Amigo is not chock full of Japanese pop fun, it does work with the fiesta/carnivale theme of the game. Gypsy Kings, Tito Puente, Harry Belafonte, Los Del Rio...that WORKS. Sega Gets It! Sure there's a Rhianna track and they brought back that Chubawubba song from the original game, but...Charo!


cuchi-cuchi!



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7 comments | showing # 1 to 7

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pedrovay2003's Destructoid Blog
Don't forget about Warioland coming this month, too.
Rifter01's Destructoid Blog
I ran across this random video today.. I wonder if it is the same one (Taiko Drum) that you said you played..

http://www.youtube.com/watch?v=EC19bY7hsLU

It is a Taiko Drum game (I dunno exactly which one) and the Hamtaro theme.
Prince Ghidorah's Destructoid Blog
@Rifter01

Yeah, that's the one that I have. Some of the cute cartoon songs are crazy hard. Its called 太鼓の達人 but was released in the States as "Taiko Drum Master." I don't know if it got a European release or not.
Kyousuke Nanbu's Destructoid Blog
Wii sux.
dephect's Destructoid Blog
I love your blog header!
Wexx's Destructoid Blog
Haha! Isn't Meagaman 9 coming out this month? But yeah, we're in the nintendo drought right now, it's nothing to get worked up over.
NegFactor's Destructoid Blog
Why I am mad at Nintendo and Sega: GIVE ME MY NEXT F-ZERO GAME.

I got my girlfriend a Wii, and my only interest in it has been for SSBB, Mario Kart, and F-Zero. So far, I really enjoyed one game, hated the other, and the lattermost hasn't been even remotely mentioned.


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 about me

I fit the Retroforce demographic. I cut my teeth as a gamer in the 8 and 16 bit eras and love platformers, shmups, and RPGs. I have little interest in FPSs and EA styled sports games.

Currently Playing: Secret of Mana, Disgaea DS, Ikaruga, Samba De Amigo Wii, Mountain of Faith

All Time Favorites Ever: Phantasy Star II, Chrono Trigger, Final Fantasy III (VI), Wind Waker, Gradius Series, Any of the many interchangeable Dynasty Warriors games, Alex Kidd in Miracle World, Super Dodge Ball, Super Mario Bros., Megaman II, Bubble Bobble, Defender, Strider, Centipede...

Consoles Currently Plugged In: NES, Genesis, SNES, PS2, Wii, Atari 2600

Consoles/Handhelds I Stupidly Sold And Now Regret: Saturn, Dreamcast, Wonderswan Color, Gameboy (original giant B/W)

Favorite Companies/Devs: Nintendo, Sega, Square/Enix, Atlus, Konami, Treasure


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