Those aren't Zelda fans. A true Zelda fan can recognize the brilliance of Wind Waker. That game changed my life. True story.
I'll admit I was a little hungry for a short period there but the void was quickly filled with the awesomeness that is great games. Also, Wind Waker is probably my second favorite game after Link's Awakening.
Some motherfucker wanted a Zelda game centered around STORY?
Seriously. Don't even let someone so pointless bother you so much. It's not worth it.
Seriously. Don't even let someone so pointless bother you so much. It's not worth it.
Destructoid. We are filled with love and cheetos.
I don't mind people expressing their concerns that much, though I like to hear the optimists more. No, what really gets to me is the profits of doom and ruin, the people completely unwilling to see what a game has to offer beyond whatever hasty prejudices they've cobbled together.
But I rant. And you? You write a blog I like.
I don't mind people expressing their concerns that much, though I like to hear the optimists more. No, what really gets to me is the profits of doom and ruin, the people completely unwilling to see what a game has to offer beyond whatever hasty prejudices they've cobbled together.
But I rant. And you? You write a blog I like.
The picture of dead-eyed Link screaming freaked me out a bit when I scrolled over it.
Anyway, I don't think those are real Zelda fans. They seem less interested in the spirit and gameplay of Zelda and more in their preconceived notions of what these games should be (especially the "emphasis on fun over story" and "they shouldn't be able to get away with this" comments). If you really enjoy a series, you should still have faith in the next installment even if the art style changes or there's less dialog.
Anyway, I don't think those are real Zelda fans. They seem less interested in the spirit and gameplay of Zelda and more in their preconceived notions of what these games should be (especially the "emphasis on fun over story" and "they shouldn't be able to get away with this" comments). If you really enjoy a series, you should still have faith in the next installment even if the art style changes or there's less dialog.
@ Corduroy Turtle: No joke, that moment when the King of Hyrule takes the plunge at the end pulls at my heartstrings every time.
@ Magnalon: True, but we are really comparing a work in progress to a finished product at this point. Comparing the batter to the muffins, if you will.
@ Beyamor: Oh, you are making me do the blushings. I certainly have concerns about the game, but I'm happy with what I've been able to see so far.
@ Trebz: I felt that picture accurately portrayed the general sentiment I found amongst those fans. It was that freaky.
@ Magnalon: True, but we are really comparing a work in progress to a finished product at this point. Comparing the batter to the muffins, if you will.
@ Beyamor: Oh, you are making me do the blushings. I certainly have concerns about the game, but I'm happy with what I've been able to see so far.
@ Trebz: I felt that picture accurately portrayed the general sentiment I found amongst those fans. It was that freaky.
Wow, that sounds horrible depressing. I know I've experienced shit like that, though. Just like you it always makes me more thankful for this place and the STFUAJPG motto. People can have complaints or worries about a game, but they need to keep it in perspective. I mean really, "they shouldn't be allowed to get away with this"? What kind of entitled asshole says that?
I'm somewhat so-so on it so far but optimistic nonetheless. While the art direction looks kinda, especially from afar, sometimes it looks like crap, but I can't say for certain.
The conference demo after miyamoto's epic entrance was somewhat disappointing in terms of lack of fluid controls but from the video's I've seen since I think it must have been some issue, layout or interference from the asstons of flashes or something I dunno. The controls definitely seem to "lag" a bit, though that's probably a problem with the motion+ and wii, but to compensate seems like parts of the combat are slowed down to give the chance, not a lot and not in a bad way.
So again optimistic... But I loved twilight princess too so maybe I'm just easier to please ;p
The conference demo after miyamoto's epic entrance was somewhat disappointing in terms of lack of fluid controls but from the video's I've seen since I think it must have been some issue, layout or interference from the asstons of flashes or something I dunno. The controls definitely seem to "lag" a bit, though that's probably a problem with the motion+ and wii, but to compensate seems like parts of the combat are slowed down to give the chance, not a lot and not in a bad way.
So again optimistic... But I loved twilight princess too so maybe I'm just easier to please ;p
The Ocarina generation of Zelda fans have been the most annoying breed of franchise fanboy outside of the Final Fantasy VII fanboy. Really, they are so far gone there's nothing you can do to make either of them happy.
In fact, I'm glad they're unhappy and that Nintendo and Square Enix have both turned a corner and started ignoring them. They just put FFVII on PSN or to a mild remake of OOT for 3DS to get them to shut the fuck up.
I like Zelda games. I don't care if Link is grown-up or a kid, I don't care if the game is "realistic" or cartoony. I don't care if its 16-but or 3D. I was a grown man by the time Ocarine of Time came out. I grew up in a generation that was more accepting about how games looked.
And as for story - who the fuck cares about a Zelda story and how they connect? There's some progression in the games that followed OOT and them progression the the DS games that followed Wind Waker, but does it really mean Twilight Princess needs a follow-up? You can play any of these games without even playing the last and don't even have to play them in order.
I think Skyward Sword looks great. I'm just now getting around to Twilight Princess and enjoying that (well save for those sections with that Skull Kid thing).
Oh well, OOT fanboys are always gonna hate, it seems.
In fact, I'm glad they're unhappy and that Nintendo and Square Enix have both turned a corner and started ignoring them. They just put FFVII on PSN or to a mild remake of OOT for 3DS to get them to shut the fuck up.
I like Zelda games. I don't care if Link is grown-up or a kid, I don't care if the game is "realistic" or cartoony. I don't care if its 16-but or 3D. I was a grown man by the time Ocarine of Time came out. I grew up in a generation that was more accepting about how games looked.
And as for story - who the fuck cares about a Zelda story and how they connect? There's some progression in the games that followed OOT and them progression the the DS games that followed Wind Waker, but does it really mean Twilight Princess needs a follow-up? You can play any of these games without even playing the last and don't even have to play them in order.
I think Skyward Sword looks great. I'm just now getting around to Twilight Princess and enjoying that (well save for those sections with that Skull Kid thing).
Oh well, OOT fanboys are always gonna hate, it seems.
Definitely looking forward to the new Zelda game, so you're in good company here. Since some people are naming favorites, I will say that Twilight Princess is mine to date. I feel like Twilight Princess has the best marriage of aesthetic, world design, gameplay, and story (there's an actual story, with twists and character development and stuff) in the franchise. I'll also say that while I really enjoyed Wind Waker, I found it to be somewhat overrated. I know it's really popular among the community here and I was wondering if anybody would mind sharing why it's their favorite. Not trying to start anything, just genuinely curious. Always felt like I was missing something.
@RichardBlaine:
Topher Cantler wrote a whole article on it:
http://www.destructoid.com/the-case-for-cute-why-wind-waker-is-the-best-zelda-ever-138602.phtml
Topher Cantler wrote a whole article on it:
http://www.destructoid.com/the-case-for-cute-why-wind-waker-is-the-best-zelda-ever-138602.phtml
I loved the remark
"...How can you take this seriously with adult link?"
How can you take a game with a child as the protagonist seriously?
"...How can you take this seriously with adult link?"
How can you take a game with a child as the protagonist seriously?
@q-pa
Seemed to be more of a defense of the art style (which doesn't need defending, it's quite good) than an argument for why it's the "best Zelda ever". But if those are the generally accepted reasons, then sure. I guess I just always found the gameplay somewhat wanting. You could sail your heart out but most of those islands rewarded your efforts with a handful of rupees and I never felt like there was as much to do as in other titles. Fewer dungeons, fewer tools, etc. Just my take. Anyway, back to this blog, Skyward Sword looks to be very promising.
Seemed to be more of a defense of the art style (which doesn't need defending, it's quite good) than an argument for why it's the "best Zelda ever". But if those are the generally accepted reasons, then sure. I guess I just always found the gameplay somewhat wanting. You could sail your heart out but most of those islands rewarded your efforts with a handful of rupees and I never felt like there was as much to do as in other titles. Fewer dungeons, fewer tools, etc. Just my take. Anyway, back to this blog, Skyward Sword looks to be very promising.
wind waker was awesome, but here's my deal with skyward sword.
A: I really liked the darker art style of twilight princess, and I am sad to see it go
B: I really don't want to feel like Legend of Zelda: Wii Sports Resort, which is what it feels/looks like to me right now. All those gadgets are very similar to a different sport on the island, and it ust feels like an exercise in how many they can cram into one title
A: I really liked the darker art style of twilight princess, and I am sad to see it go
B: I really don't want to feel like Legend of Zelda: Wii Sports Resort, which is what it feels/looks like to me right now. All those gadgets are very similar to a different sport on the island, and it ust feels like an exercise in how many they can cram into one title
Nintendo could leave a dump on my doorstep and put a slip of paper on it that says "The Legend of Zelda: Porchside Poop" and I'd probably love it. So I'll probably end up loving this as well.
@ The Silent Protagonist: I agree completely, FFVII and OOT fanboys are scary and should be avoided at all costs. The irony of it is that from my perspective, these fanboys have been getting exactly what they want and they can't appreciate it.
@ RichardBlaine: My personal favorites are Majora's Mask and Link's Awakening. The Wind Waker had very fun fights where tons of monsters would hone in on you all at once and it was good fun ploughing through them all since the swordfighting was so fluid. The plot was also quite good. It was very simple but very well told and kind of emotional at the end. There is also a surprising amount of interesting NPC interactions to find if you're willing to dig around a bit. I especially like that salesman who wore the parka, he was awesome.
@ RichardBlaine: My personal favorites are Majora's Mask and Link's Awakening. The Wind Waker had very fun fights where tons of monsters would hone in on you all at once and it was good fun ploughing through them all since the swordfighting was so fluid. The plot was also quite good. It was very simple but very well told and kind of emotional at the end. There is also a surprising amount of interesting NPC interactions to find if you're willing to dig around a bit. I especially like that salesman who wore the parka, he was awesome.
You must be new to Zelda cuz i've seen this happen on console Zelda games before since OoT, it's kind like a cycle where hate and whining rains before release (i think it's related in part to delays) that magically changes into love once the game releases, to me it's been a constant in Zelda games since i became a Zelda fan back at Z:aLttP, here's my experience:
Z:OoT: This was the first time i heard bitching about Zelda games, it kinda went something like this
"Zelda in 3D? that's stupid, Zelda's always been in 2D! Nintendo's gonna mess it up!."
Z:WW: This one is the one i remember the most, people centered so much on the new cartoony and forgot that Zelda is all about gameplay.
"WTF is this? this is not Zelda, it's more like Celda, this is gonna suck ass!, Nintendo fucked up!"
Z:TP: In this one the usual drama cycle was ironically reversed, Nintendo tried to reach to the fans that complained about WW looks by going back to the series roots and all was well before release, after release though, the whining began
"WTFITS! Nintendo duped us and sold us a OoT remake with cool graphics! we want a real new Zelda dammit!"
Based on this, i advice you to stop listening to any comments by "fans" before release date, stick to the news and look away for comments or as you've wisely chosen, stick to Dtoid where the community is 90% whining free.
Z:OoT: This was the first time i heard bitching about Zelda games, it kinda went something like this
"Zelda in 3D? that's stupid, Zelda's always been in 2D! Nintendo's gonna mess it up!."
Z:WW: This one is the one i remember the most, people centered so much on the new cartoony and forgot that Zelda is all about gameplay.
"WTF is this? this is not Zelda, it's more like Celda, this is gonna suck ass!, Nintendo fucked up!"
Z:TP: In this one the usual drama cycle was ironically reversed, Nintendo tried to reach to the fans that complained about WW looks by going back to the series roots and all was well before release, after release though, the whining began
"WTFITS! Nintendo duped us and sold us a OoT remake with cool graphics! we want a real new Zelda dammit!"
Based on this, i advice you to stop listening to any comments by "fans" before release date, stick to the news and look away for comments or as you've wisely chosen, stick to Dtoid where the community is 90% whining free.
Liked:
- The quasi-cell shaded art style.
It was surprising to see a mix of Wind Waker meets Twilight Princess.
- Motion control done right.
Twilight Princess was very disappointing with its waggle-based basic sword attacks. With Skyward sword, Nintendo is properly doing the game justice thanks to the use of MotionPlus.
- Orchestrated Music
If the game really does end up featuring orchestrated music as Miyamoto commented on, then that's a big two thumbs up from me. Besides, the franchise deserves it.
- Potentially interesting story.
I like how Skyward sword's story seems to be putting a big focus on the Master Sword. I've always been interested in the franchise's lore.
- I like how Skyward Sword seems to incorporate more strategy with enemies. Having to attack some enemies in certain ways and block others helps comfort my concerns of the game possibly being as ridiculously easy as Twilight Princess.
Disliked:
- As much as I liked the overall art style, I could not ignore the bland and flat look of the environment and some of the textures. This is a first-party Wii title after all. On the bright side, the detail on the Scorpion boss looks impressive. I realize that Nintendo require more time to be spent on polishing up the graphics especially when it had stated to reverse the developement of the game design by working on the graphics last.
- For all the years we've been waiting to see the game for the first time. The trailer felt too short and lacking in content. Nintendo could have at least shown off an actually exciting looking environment.
- Sling Shot weapon
Why exactly is this weapon making a return? I know it is a beginner's weapon since it is weak and rarely used.I just don't see why we need to keep it in our inventory throughout the game like in Twilight Princess. It's just a pointless throw away item... yet we can't THROW IT AWAY.
- The quasi-cell shaded art style.
It was surprising to see a mix of Wind Waker meets Twilight Princess.
- Motion control done right.
Twilight Princess was very disappointing with its waggle-based basic sword attacks. With Skyward sword, Nintendo is properly doing the game justice thanks to the use of MotionPlus.
- Orchestrated Music
If the game really does end up featuring orchestrated music as Miyamoto commented on, then that's a big two thumbs up from me. Besides, the franchise deserves it.
- Potentially interesting story.
I like how Skyward sword's story seems to be putting a big focus on the Master Sword. I've always been interested in the franchise's lore.
- I like how Skyward Sword seems to incorporate more strategy with enemies. Having to attack some enemies in certain ways and block others helps comfort my concerns of the game possibly being as ridiculously easy as Twilight Princess.
Disliked:
- As much as I liked the overall art style, I could not ignore the bland and flat look of the environment and some of the textures. This is a first-party Wii title after all. On the bright side, the detail on the Scorpion boss looks impressive. I realize that Nintendo require more time to be spent on polishing up the graphics especially when it had stated to reverse the developement of the game design by working on the graphics last.
- For all the years we've been waiting to see the game for the first time. The trailer felt too short and lacking in content. Nintendo could have at least shown off an actually exciting looking environment.
- Sling Shot weapon
Why exactly is this weapon making a return? I know it is a beginner's weapon since it is weak and rarely used.I just don't see why we need to keep it in our inventory throughout the game like in Twilight Princess. It's just a pointless throw away item... yet we can't THROW IT AWAY.
We love you too Poe.
Those quotes you posted all made me laugh. I hate it when people begin to judge a game before even playing it. The guy with the whole "story vs. fun" needs to be slapped. If he wants a good story, read a fuckin' book.
People can be idiots a lot of the time, and that's when I take the time to sit here and laugh and them.
Oh and Skyward Sword looks awesome. I have no doubt at all that it will be a very good game.
Those quotes you posted all made me laugh. I hate it when people begin to judge a game before even playing it. The guy with the whole "story vs. fun" needs to be slapped. If he wants a good story, read a fuckin' book.
People can be idiots a lot of the time, and that's when I take the time to sit here and laugh and them.
Oh and Skyward Sword looks awesome. I have no doubt at all that it will be a very good game.

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