Today
Eurogamer asked LucasArts employees Chris Norris (PR manager) and Jeffrey Gullett (
Fracture assistant producer) the one question that's on the heart of possibly every adventure game nostalgic in the world:
"Are you ever going to make a graphic adventure again and why at least can't you just re-release them?"
Which is especially a good point considering that classic point-and-click adventure games are going through a kind of revival in terms of popularity. Just look at titles like the
Sam & Max series on the PC,
Hotel Dusk and the
Ace Attorney series on the DS, or
Zack and Wiki (and soon
Sam & Max again) on the Wii. And don't forget that many people get an R4 just to play LucasArts adventure games on the DS using ScummVM.
Well, Gullet really has the balls to tell us that "the cart size of the DS makes it impossible to put out ports of any of our old graphic adventures." He says that "there's literally not enough room on those carts to put the games out."
And Norris adds that "we're still making adventure games but they're a little bit different than before with survival horror games and the like."
Okay, so in summary you tell me that
The Secret of Monkey Island won't fit on a 256 MB DS cart and that I should go play
Dino Crisis instead?
Fuck you, LucasArts. Not that I'm really mad that you don't want to make adventure games anymore - fortunately there are others now who do that quite well. I'm just a little mad at how little respect you have for the people that made your company as big as it is today, telling them such a bunch of bullshit.
It is really sad, but LucasArts doesn't give a shit about Adventure games anymore.
developers these days.
I'll just assume that anything I could actually download is in fact totally fan-created, because the real game would just be too big.
That's probably the case. It was generally a very different company back then, and most of the old designers moved away a long time ago.
And just to make that clear: I have Monkey Island 1 & 2 installed on my PC right now. Together they're 13,5 MB.
Ron Gilbert & Tim Schafer are both working on games currently and Dave Grossman is working at Telltale, they're probably the most well known names from the 'golden era'.
What that dickhead really means is "It don't have Star Wars in the title" and that's all they're good for these days.
I wish LucasArts wouold just sell all the rights on to other people like Sam and Max instead of letting them rot while they rape the Star Wars fanboys dry.
Did you notice that there is a port of Runaway: Dream of the Turtle and Secret Files: Tunguska available for the DS? And then you really want to tell us that it is not possible to port your old adventure games to the DS? You got to be kidding...