Since the
Dragon Quest IV remake for the DS came out a few days earlier in Australia and Europe than in the US, I've been playing it for quite a while now and thought I share some impressions.
First off, the game is pretty huge - I'm currently 30 hours into it and there are still parts of the world map I haven't explored. And most importantly, it is fun. The overall plot may be nothing special, but the chapter structure works really nice and adds a good deal of variety to the first half of the game (I especially liked the Torneko Taloon chapter) and an epic feel to the second half. There are also day-night cycles, a feature that I like very much in RPGs.
The difficulty is perfect so far. Some of the bosses are quite challenging, but with the right strategy you can beat them even without much grinding. Also, there are no Game Overs - when you die, you lose half of your money and are resurrected in a nearby town, but you keep your items and experience. Later in the game, you can deposit your money at a bank.
I love the visual style. It's detailed, colorful and makes good use of the limited 3D capabilities of the DS. You can play most of it like a classic 2D JRPG, but in many locations, like towns, you can spin the view around with the shoulder buttons, which is in a way pretty amazing.
The interface is very user-friendly. Party and inventory management is a piece of cake, and magic spells enable instant traveling between towns and minimizing of random battles. You can only save the games in churches, but there is a quick save feature if you have to interrupt your playing session.
One thing that pisses me off a little is that the party talk feature from the Japanese version is missing in the European release (and probably the US one too). I know it's not essential, but it's said to add a lot of atmosphere and characterization. I mean, we wait seven months for a localization and then stuff is
taken out? Not nice.
But that's about the only bad thing I can say about this game right now (that and that the focus is on the bottom screen all the time, which I find wearisome to the eyes in non-stylus games, but that's a matter of taste I guess).
Dragon Quest IV for the DS is simply fun, a pleasant and enjoyable experience.
what is the party talk feature?
Well awesome! I've been trying to decide whether or not to buy this game because I don't have much money. Is this game worth it? Because I've also been thinking about Kirby Superstar DS and Chrono Trigger.
@ Mogg:
It allows you to talk to your party members anytime.
@ Jackal27:
Well, with DQIV you definitely get a lot of game for your money. But yeah, there are just too many good games coming out for the DS right now.
Thanks for sharing your impressions. Sounds and looks like a beautiful remake with some nice features. Too bad extra details like the talking between characters was left out, but oh well. I'm just happy we get a Dragon Quest title translated for us knuckle dragging round eyes O_O
What does talking to your party members add?
Are party members still AI controlled, or can you actually give them orders this time?
@ Mogg:
As I said: atmosphere and characterisation. Not unimportant in an RPG. Also, it reminds you where to go next if you didn't play in a while, gives you small hints etc.
@ Shawnkelfonne:
Yes, you can control all of them manually if you choose to. Only some minor characters that aren't in your party for too long are still AI controlled.
What's an R4?
I'll be getting this now, thank you.
kewl. After I finish with FFIV I'll look into this.
God damn it, I haven't been paying attention to my DS lately
looks great, very DQ. Will gladly add it to the stack of games I gotta get to.
Wow. This one totally fell off my radar. :S