*Community Blog by Paul Barber // Review: Tommy Tronic
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Paul Barber
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LONG BLOG

Review: Tommy Tronic

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Don’t worry, he’s not as cool as this makes him look.


Tommy Tronic's, favorite pet dog, Yapz, has been missing for days, and according to the intro screen, Tommy is lost without him. At the same time, monstrous noises are coming from the Gnarly woods nearby. Could the two events be connected? It's up to Tommy, with his trusty, but for the most point worthless, pong shooting gun to find out. This is Interplay Discovery’s second Indy game release and boy does it show.

Let’s get this out of the way, Tommy Tronic is awful. It’s a barely passable platformer with very little imagination. Every part of this game screams student project, from the controls to the sound design. What wasn’t ripped off from a Warner Bros. cartoon was lifted straight out of an old Commander Keen  game. The sales pitch claims that this is a game for the whole family, which is usually a euphemism for “do not play”. Here’s why...


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About Paul Barberone of us since 12:26 PM on 04.09.2010

About Me:

BA in Animation ( www.SometimesComic.com ) minors in Art History and Photography, Award Winning Animator, Geek Enthusiast, Gaymer, and Defender of Video Games as an Art Form.

Will be attending E3 2010

Attempting to break into any industry, but at the moment focusing on gaming and games journalism/interpretation.

Twitter: SometimesComic
Xbox LIVE:SyntryxBox


 

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