Tigers, I wuv them as much as Chad loves his dolphins.
Well hello there! My name is Styos and I'm a Chilean who studies and work in Norway, I'm 21 years old and have been a gamer since..well..since I was a kid. I'm studying to become a English Teacher and I can tell ya, I love English.
Franchises that I love:
Castlevania, Metal Gear, Contra, most Hack 'n Slash games (Dynasty Warriors, Devil May Cry, Onimusha, God of War, you name it.), Mega Man, Metroid, The Ace Attorney Series, Sam & Max, The Legend of Zelda, Soul Calibur, Ninja Gaiden and many, many more.
Favorite game of all time: Castlevania Symphony of the Night.
Consoles that I own or had own before: NES, SNES, Game Boy, Virtual Boy, GB Color, GB Advance, NDS, Sega Genesis, PS2, PSP and in the works to get a Dreamcast and X-Box 360.
Retro Quiz Medals:
Silver: Quiz #25 - Ninja Gaiden
The GHost, the card is just fucking amazing, thank you so much!:
Video games and music has always formed a great union, classic melodies and incredible compositions has been one of my favorite things on gaming. On Musical Attack Monday I will present people who do covers and remixes from video game music and I hope you enjoy it. If you have any suggestion or any idea to improve this series, just let me know.
First of all, I'm really sorry to use Youtube videos and not Mp3 widgets as the last time, because eSnips is being really lame lately and can't upload without getting a denial, so if anyone knows a good mp3 widget for dummies, let me know please.
Now, for my second entry of MAM it will be about the Zelda Reorchestrated team, or Z.R.E.O. As the name implies, this team arranges many songs from most of the Zelda games and make them fully orchestrated, giving this songs a more realistic sound than the games counterparts. It's a big project, but they don't seek any profit for it.
The project started on 2004 by FireGS, and as time passed, more people joined the Staff such as Enzuru and FruityFire. Even though the orchestra sounds real, it isn't. All the songs are first created on MIDIS and then the sounds are re-created on various sequencer synthesizers to make the sounds realistic. Some of the songs have been redone and called "Redux". This was done because of the re-open of the website after a dark time that it had in 2005.
I've started to listen to ZREO since last week, and I have been really impressed. Even though it's not a real orchestra, they still have done a incredible job to recreate this songs and started to be one of my favorite music remixers. They have won some awards (not real awards per se). Many of their songs have been noticed to have too much reverb (reverberation), but it has been really well explained on their web page, and it's also one of the reasons why many songs have been "redux".
The web page of this project is here, and their MySpace here. Even though you can download their songs, they have a special page to listen them immediately thanks to their flash player, which is over here.
Hope you enjoyed this one, it's not that much, bur I hope for the next time I have a proper mp3 widget.
After more than 15 years since the last debut of the Super Ninja on a Nintendo system, Team Ninja has delivered some love to the fans and creating Ninja Gaiden Dragon Sword for the DS. The control scheme has caught the attention to many, since the gameplay is solely based on the touch screen of the NDS like in Phantom Hourglass. Not only that, but you also must hold the portable like a book, like in Brain Academy or Hotel Dusk. Will the new control scheme succeed? Does Itagaki & Co. deliver the same frantic hack 'n slash as in the X-Box games? Let's find out.
The game centers 6 months after the events of the first Ninja Gaiden for the X-Box, and starts telling how the Dragon Sword was created and that how it's passed from generation to generation. It also tells the tale how the Dragon Sword destroyed the Evil Dragon. After that, the story continues when Ryu and Momiji, a kunoichi, are training on the rivers, near their village. For a action game, the story is OK, but not as great as the past games, but it works well for a portable game and after all, it's a action game. The way the story is presented is in form like in a Manga book, giving it a different style but fitting, for this game.
Now here comes the important aspect of the game, that is, the gameplay itself. Somehow Team Ninja managed to fit most of the things that makes the past Ninja Gaiden games great, it's fast paced and really brutal. All your actions is solely driven via the touch screen, you drag your stylus to make Ryu run, point at a enemy various times to throw his shurikens or arrows and you literally slice the DS to attack the enemy. The control scheme works almost perfectly on the DS, since doing this actions are forgiving, specially trying to do specials like Izuna Drop or the Flying Swallow techniques. The buttons or the d-pad is used only to block, and START to open up the menu to see your stats and abilities. There are some flaws of course, specially trying to jump it's a bit hard, it feels kinda stiff and hard to pull it at the first time, but nothing that practice can do. Another thing is throwing the shurikens, sometimes you feel it doesn't go where you want to throw them, making it a bit hard to hit the enemies. Also added is to use Ninpo magic, where you use Ninja Spells to kill enemies more efficiently or to simply resolve a puzzle. All this, the gameplay is really fun, and it's one of the strongest aspects of the game.
Graphically the game is just beautiful for a NDS game. Sure, the background is pre-rendered, but it does a good job to barely notice it since the game runs in a incredible 60 fps, making it as fast as the other games. Also, this pre-rendered backgrounds helps the game in another way, that it would be that the graphics wouldn't be so choppy. Even though the backgrounds are pre-rendered most of the time, in boss battles it will be full 3D with constant changing the camera angle to look always at the back of Ryu, and works really great. Again, there are some faults though, one is that sometimes you can't see Ryu and what's attacking him when they are out of focus in parts when Ryu is trying to get to the next area, but this is just sometimes so don't worry. It doesn't have videos, but as I said before, the Manga style fits really well to the game, since you are holding the DS as a book.
One of the things I noticed from reviews from other pages, is that they don't or barely mention the music and sound effects, since personally, I think it is also one of the strongest points of the game. I simply just loved the music, it's great as most of the other Ninja Gaiden games, it has a arrange from orchestral, bit of techno, rock and of course, some Japanese folklore, it wouldn't be a ninja game without the folklore style. Most of the tunes are really catchy, and every boss have their own song, which makes the soundtrack even wider. The quality of the music can be expected as games as Elite Beat Agents or Taiko no Tatsujin, which is using almost at full power the sound chip. Most of the sound effects are recycled from the Xbox games, like Ryu's cry attacks, grunts and the slashing and blocking. Also, there is no full voice overs, just some words and names that are said, and it could have been even more epic.
For a Ninja Gaiden game, must of the "purists" will feel the game easier than the NES or the Xbox versions. It is indeed a bit easy, specially the boss battles, and maybe you will have some rough time with them and even more because there are many save points to refill your life bar. But what is a Ninja Gaiden without selectable difficulties? After Normal mode, you can get more settings that is beyond hard, so for you gamers that is seeking for a challenge, this is it. There are many other things unlock, but I won't spoil it. The game also has a leaderboard via Wi-Fi connection, a leaderboard for each difficulty settings, and don't get surprised if the leaderboard is hacked, since nobody can get over trillion of Karma in just 2 hours. The games is a bit short, from 5 to 6 hours, but then again, the difficulty settings and the stuff to unlock makes for it, and maybe you will play this game more than short sessions.
Other than that, the game is great, it is also a great achievement made by Team Ninja, they did something that many developers don't, making the game from scratch to create a new and exciting form to play Ninja Gaiden. Please, buy the game so we can get more Ninja goodness for the DS once more.
I hope you have enjoyed mi first review on Dtoid, haven't done one in a while so I hope this is good.
Or at least that's what Fuji TV says. Following the trend as the Americans, Fuji TV tries to link the murder with the last game of Team Ninja, Ninja Gaiden Dragon Sword. The suspect, Masahiro Kanagawa, has murdered 2 people.
There is one problem though, the game was released the 20th of March, and his first crime was on the 19th, killing one civilian. On the 23th, he stabbed 8 people, killing one in the process.
Hmmm, this guy is surely a wacko, but since Jacko can barely work on the US now, He should move to Japan, maybe he can trash talk on Fuji TV!
Video games and music has always formed a great union, classic melodies and incredible compositions has been one of my favorite things on gaming. On Musical Attack Monday I will present people who do covers and remixes from video game music and I hope you enjoy it. If you have any suggestion or any idea to improve this series, let me know.
Welcome, to the first episode of Musical Attack Monday, a take similar to Art Attack Friday, only about video game music (duh). For this episode I will talk about Goat, one of my favorites remixer out there.
Goat is known at VG Music and at OC Remix for his metal renditions of Castlevania songs, particularly the NES ones. His style ranges from Progressive Rock to Heavy Metal, since his influences are from Metallica, Megadeath, Pantera and Sepultura. Not much is known from him more than he's from Texas and that he's "A guitar playing Goat".
Although he can make great Rock remixes, he can also make beautiful sounds like in this remix of the Prelude theme from Final Fantasy IV, where most of the song is accompanied by a harp and then the orchestra kicks in, with of course, a little bit of guitar which it's his favorite instrument. He has also collaborated with Stemage and Dan Taylor to the metal rendition of The Tunnel from Metroid 2, you can here it here.
One of his first projects was "Unchosen Paths", were it was the Rock and Metal renditions to the NES Castlevanias games, specially Castlevania 3: Dracula's Curse. One of my favorite songs of this project was "Creeping Dusk", which was a medley from all the songs of Castlevania 2, most of the song of Castlevania 3 and some songs from Lament of Innocence and Curse of Darkness with a little easter egg from Dracula X: Rondo of Blood. To view his full project, you can go here.
I was reading Phoenix Gamma's and Nessie's blogs, it got me the inspiration to write about how was my life as a gamer and how much has it changed thanks to it. I hope you enjoy this.
As same as Phoenix, when I got to study over here in Norway, many asked how did I decided to be a English teacher. I boldly respond "Because of Video Games". The same people look at me weird, but then again, most people would do that but I really don't care. Why because of gaming you say? Well, let's start from the beginning.
It was a summer of 1990, my first time I hold a NES controller and I was just 3 years old. Me and my mother where exiled from Chile because of the political problems over there, and we got to live in Norway. I was invited to one of the neighbors house, and in there there was a girl 2 years older than me, and she wanted me to play with her. The first game was Megaman 2, then with Castlevania 3 and to finish, a bit of Super Mario Bros. That day we became the best friends for a long time and she was like a "Master" for me in gaming. Not only that, little did she know that she would change my life thanks to that.
As I got 5 years old, I learned to read almost by myself, since my mother was never at home. A day when I want to her house to just play as always, I tried to figure out what I was reading in The Flinstones game. It wasn't Norwegian so I was completely lost and then she told me that language is English. It was pretty weird for me, but as I got older, I got more into it and started to say the same things as in video games and some movies. Dunno why, but I was really attracted to that language that wasn't Spanish nor Norwegian so I decided to read more in English.
A faithful day, and I got my NES, but at the same time she got the SNES with The Legend of Zelda: A Link to the Past. It was the first game where I tried to use as much I knew in English but it was still not enough, I was just 7 years old by that time. Still, we played it and decided not to use the Official Guide, since it would ruin us the surprises. Sometimes when we played Street Fighter II (she handed my ass a la oránge in a silver plate), many of the kids thought that "KO" was just "OK" backwards. It was kinda hard to try to explain that it really means "Knock Out", but for them it was just "OK".
Back to my Homeland.
I was 10 years old, and my mother decided that we would live at Oslo, the capital of Norway. My grandmother thought it was a really bad idea that I should go with my mother so both decided that I should live in Chile again with my grandma. Both of the options was bad for me, because I wouldn't see my best friend again. What happened to her you ask? Let's just say that she is happy in a better place. Anyway, as I got to the land where I was born, the first thing I did was to plug my NES because thankfully, someone really nice decided to change my PAL NES for a NTSC one. At the same time I decided to save money to get a SNES, since they were cheap because of the new generation of consoles. It was 1996 when all this happened.
I got my SNES as I desired, plus a Sega Genesis with some great games, and was really hooked, not just playing, but try to read even the instruction manuals that came in the package. I got into school already and I was a bit surprised that they didn't have English classes until the last two years of school. I was a bit disappointed, but I got to knew other persons and got to love science somehow.
The last years in school was coming, and I was 14 years old. At that time I still had a Genesis and my SNES, plus all the Game Boy's until Advance and a PC that I used a lot. Many had Play Station One at that time, and the next-gen was coming and I was always going to gaming places, just to look at the games or to play any console paying 400 pesos for hour. Since I had good grades in school, my grandmother gave me money so I can buy anything. My PC had a PS1 emulator (I know, sad), but I saw a game that I really wanted and wanted it original. That was Castlevania Symphony of the Night. I played that games for HOURS, never getting bored of it and I still have it as my most cherished game.
At the ceremony, I was surprised, I won a medal for the best English grades in the school in years. The funny thing is that I never studied for English.
As came high-school, still gaming and I was confused, since the last two years you have to choose if you want to be in the section of Spanish and History, or in Science, with different sections, that is, Biology, Chemistry and Physics. I choose Biology, since I was starting to like it a lot, and at the same time I had English, so I wasn't going to lose.
Many has problems in English in this country, and in many other Latin American countries. So I decided to perfect it in a British Institute that the city had, and it had a direct connection with the Cambridge University. On the three years I've been studying in that institute, the three exams, KET, PET, and FCE were all pass with merit. I was really surprised that I was achieving so much just because what I have been learning from Video Games since my childhood.
I have seen many people with English problems, and as English is integral to get a good job position, I decided to be a English teacher. Also, in all that time, I have been working in many Latin American web pages as the Gaming guy, but all of those communities weren't that much fun.
Now, I'm back here at Norway, studying what I want to do and trying as much as I can to get a scholarship so I can study in England, hopefully in Cambridge.
Thanks to video games, I have learned the language that I love, meted many great people, formed clubs, to meet my fiancé, and to do many other things, as to get over here at Destructoid.
I may be new on the community, but I have met awesome people over here and on the IRC Cartel, this is the first time that I really like a community and that is thanks to Video Games and English, I'm here right now and want to be for a long time.
I hope you enjoyed this piece, a bit to personal maybe, but I really wanted to share this with you guys. Cheers for this awesome community, because it's helping me a lot to write better things and to practice even more my English.
I know it's not that much, but something is something. Sorry for not being a full high definition blue-ray vhs video, and it was all improvised (you just can see how many times I said "thank you" or "ahmm").
One thing that I wanted to say but didn't want to sound so emo, is that since I have been here in Norway, I always come to this place to have a good time and to make friends when I can't communicate with my girlfriend.
I thank you very much to Niero and of course the staff of D-toid.
(Again, sorry if it isn't so much).
Edit: Here's a link to download it for those who can't play it (sorry because it's Rapidshare @@)