Quantcast
Destructoid - ParaParaKing's Community Blog




About Me
Hello Destructoid people. My name is Lasse and I'm from the country of beer and sausages: Germany. I prefer strange Japanese games. My favorite series of all time is Pop'n Music, which I'm still bad at and can't clear anything above a difficulty rating of 38. BEMANI FOR LIFE!

Currently playing:
PSP:
Riviera
PS3:
Noby Noby Boy





Read me blog in German:
http://www.nerdportal.de
Gamer Profile
3DS friend code:
Steam:
Battle:
PSN: Insomniaranger
Mii:
Gamertag: Insomniaranger
Following (47)
Andrew Benton
Animucast
Anthony Burch
atheistium
bahss
Brian Szabelski
Buster
CblogRecaps
ceark
Chad Concelmo
Charles Sharam
Colette Bennett
Conrad Zimmerman
CronosBlade
Dale North
Dyson
EarthbounderNess
FAILCAST
flamecondor
GamingGoddess
Jim Sterling
KamikazeTutor
king3vbo
Lord The Night Knight
Maurice Tan
Mr Gilder
MrSadistic
Mushman
naia-the-gamer
Niero
nintendoll
Pizzakiller
quiche
randombullseye
Shin Oni
SilverDragon1979
Simon
Skribble
Stella Wong
SurplusGamer
Takeshi
Teta
Topher Cantler
VGMari
wilbo
Y0j1mb0
428 - The greatest experiment in non-linear story telling
ParaParaKing | 6:42 PM on 12.17.2009 11 comments



December 2008 the Sega released a Chunsoft developed visual Novel for the Nintendo Wii. Surprisingly the game was loved by game critics in Japan with Famitsu giving it a perfect score of 40/40. Sadly that was the only news about the game to reach the west. In September 2009 the game was ported to the PSP and the PlayStation 3 and during my trip to Japan this summer I picked up the game.

The game starts really simple with a single storyline. Like in most other visual novels you can make choices at certain points and determine the outcome of the story line, but no matter what you do after about 10-20 minutes the story line ends with a BAD END. But this isn't the end of the game, instead of going back and changing your choices, you can switch to another storyline with a different main character. With the choices you make in the second storyline you can change the fate of the first character and avert the BAD END.


Also at some points in a story line, you will be stopped by a KEEP OUT sign. To make this sign disappear, you have to advance in another story line until you spot a certain keyword and jump via the hint function to the other story line.

The game is divided in episodes and you have to reach the TO BE CONTINUED screen with all characters. If one character makes it there but another one ends with a BAD END you have to change something. The first episode keeps it rather simple with only 2 parallel story lines, but later you have up to five different characters, that all influence each other. To make things easier for the player, you can read a hint after a BAD END, that will hopefully tell you what choices you will have to change.

Without the jumping and changing different story lines, the game would be just a simple well-written novel (There is also a novel version of the game released in book form in Japan), but with the unique features of a game the story telling gets completely different. Of course there are parts, that mainly focus on just reading, but other times it is more like a puzzle to not end in a BAD END. What makes it even more fun, is the fact that most BAD ENDs are actually either quite funny or at least interesting for the story as a whole. Questions like "What would have happened if the cop went to marry his girlfriend and become a farmer instead of solving this case?" get answered this way. For completionists there are 85 endings to be found in the game.


Even after finishing the game there are two bonus scenarios and a hidden scenario to be found in the game. One of the bonus scenario is a really cute heartwarming story of the little sister, who is in a hospital, of one of the main characters. The other one is the story of Canaan, a female elite mecanary, that plays a major role in the major but is not a main character. The Canaan arc was actually written by Kinoko Nasu from Type-Moon and also spawned an anime series, that aired in Japan this summer.

I had the strangest and most awesome moment in video games this year in this game. There are two secret messages from the producer in the game. Both are hidden very well and no normal person would ever find them, without a guide from the internet (Without trophy support I wouldn't have bothered either). For the second secret message, you have to turn off your console at the right moment in the hidden scenario. After turning the console back on, you will be greeted by the message. That is craziest way to hide an easter egg in your game.

428: Fūsa Sareta Shibuya de is one of the best games I have ever played. Of course there is almost no gameplay in the game and no voice overs is kinda harsh nowadays, but overall those things didn't really matter. Sadly it will never get translated and not very many people outside of Japan will experience it.



Attached photos:

Photo Photo Photo Photo

Is this post awesome? Vote it up!

7

Those who have fapped:  LK4O4  


Post a comment! You can also post a photo below:

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

9 comments | showing # 1 to 9
prev next

Elsa's Avatar - Comment posted on 12/17/2009 19:57
Elsa
I think that with the increase in game storage, that more and more games will offer solid non-linear storylines! Dragon Age:Origins has a handful of endings... but many different actual endings if you include all the romance options and what happens after the Archdemon is slain. It doesn't sound nearly as complex as this game... but still very complex given the RPG nature of Dragon Age. I do hope to see this spread to other genres... or even the creation of a new genre in being "virtual books" that have multiple plot/story lines.
Diverse's Avatar - Comment posted on 12/17/2009 20:28
Diverse
This sounds pretty ballin'. I had no idea this is where the Canaan series spawned from. I wish I could check it out!
grasslunatic's Avatar - Comment posted on 12/18/2009 10:27
grasslunatic
I wish I could try this out.
D-503's Avatar - Comment posted on 12/19/2009 07:07
D-503
There any English subs in it?
sathya's Avatar - Comment posted on 09/16/2010 02:04
sathya
Last time, we learned some basic linear storytelling principles, as told to us by people that worked with books, plays, and movies. And this is fine and good for games that have a linear story. Many video games work this way, where the story is essentially told as a movie broken up into small parts, and the player has to complete each section of the game to see the next bit of movie.

<a href="http://www.buymmoaccounts.com">wow accounts</a>
sathya's Avatar - Comment posted on 09/16/2010 02:06
sathya
Last time, we learned some basic linear storytelling principles, as told to us by people that worked with books, plays, and movies. And this is fine and good for games that have a linear story. Many video games work this way, where the story is essentially told as a movie broken up into small parts, and the player has to complete each section of the game to see the next bit of movie.
wow accounts
ipadshouse's Avatar - Comment posted on 09/29/2010 06:48
ipadshouse
My first premise of course is that the American "courageous majority", (which of course is always a minority), will vote in a congress with brass plumbing; that this time the folks will show up on election day. apidexin reviews
addie's Avatar - Comment posted on 09/06/2011 00:11
addie
http://gourmetstationblog.typepad.com/my_weblog/2010/10/a-taste-of-belize-the-first-day.html#comment-form
prev next

Comment with Facebook





Click connect and comment instantly!

Comment with Dtoid





New? SIGN UP - it takes 5 seconds

Comments policy

Destructoid is an open discussion community. You don't need to "audition" to post a comment - just speak your mind. We respect differing opinions on the site, so have at it. Be smart, funny, insightful, clueless, or cute -- but back it up with substance. Keep your cool, keep it fun. We only ask that you act respectfully and above all: don't be a troll and ruin it for everyone else. Don't bring down gamers or we'll, you know, gently shoot you in the face and stuff you into a flaming mailbox. Each comment is your opportuntity to make this community awesomer. Is that even a word?

Avoiding the banhammer only requires common sense: spamming, trolling, racism, NSFW stuff, and other forms of sucking will not be tolerated. If anyone is griefing please report abuse. Be good. Don't suck!