I actually feel that all the screen real estate could have been better used, and that the menu system is the worst in the series. There's really no way (that I can find) to look at a list of skills a character knows, or the list of skills they are learning. Mind you, I am only two hours in. :P
I absolutely loved final fantasy tactics advance for the GBA. so i think im going to pick this up soon.
thanks :)
thanks :)
I tried getting into it, but I'm not a big fan of RPGs let alone Tactics RPGs. For me, there's way too much customization and the battles take forever to finish. Some of them took 20+ minutes each. There's no way that I could see to grind a little bit to improve your character and your chances of beating the next "plot battle."
I do like the story so far and the characters, but it takes forever to advance the story IMO. I played for about 10 hours before I gave up and found something better (Loco Roco if you're wondering what).
This games just wasn't for me. That being said, if you like tactics games and Final Fantasy, I've heard nothing but good things from fans.
I do like the story so far and the characters, but it takes forever to advance the story IMO. I played for about 10 hours before I gave up and found something better (Loco Roco if you're wondering what).
This games just wasn't for me. That being said, if you like tactics games and Final Fantasy, I've heard nothing but good things from fans.
I am so sick of whining about the goddamn laws.
Moogles can only perform basic attacks? DON'T USE A MOOGLE
Can't use any long-range attack? USE MELEE CHARACTERS AND MAGES
Obeying the laws isn't terribly complicated. And far from detrimental if you decide to disobey. Of the 110 missions I have completed, I haven't once reset or kicked myself for accidentally breaking a law (usually involving a ban on elemental attacks and a character having an element on a weapon) because the benefits aren't terribly impressive. Sure I might lose my Bonus AP 3 (the only worthwhile Clan Privilege IMO) but there are plenty of missions to make up for it.
Apx 1/4 of your review is your gripes with the negligible law system. FAIL/10
Moogles can only perform basic attacks? DON'T USE A MOOGLE
Can't use any long-range attack? USE MELEE CHARACTERS AND MAGES
Obeying the laws isn't terribly complicated. And far from detrimental if you decide to disobey. Of the 110 missions I have completed, I haven't once reset or kicked myself for accidentally breaking a law (usually involving a ban on elemental attacks and a character having an element on a weapon) because the benefits aren't terribly impressive. Sure I might lose my Bonus AP 3 (the only worthwhile Clan Privilege IMO) but there are plenty of missions to make up for it.
Apx 1/4 of your review is your gripes with the negligible law system. FAIL/10
I'm a huge nerd for tactics games, despite the fact that I haven't yet played the original FFT. I know, shame.
I just started playing FFTA2, and I'm a little disappointed that the graphics weren't completely overhauled. I mean, the sprites look almost the same - at least throw a new outfit on the white mage or something. The magic spells look cooler, at least.
Using the touch screen has been a little hit-or-miss so far, so I might just stick with using the conventional d-pad+buttons setup. Also, the laws are FAR more forgiving this time around, and I can't really complain there.
If it's more of the same, great, because I played the living SHIT out of FFTA. I'm looking forward to getting deeper into it.
I just started playing FFTA2, and I'm a little disappointed that the graphics weren't completely overhauled. I mean, the sprites look almost the same - at least throw a new outfit on the white mage or something. The magic spells look cooler, at least.
Using the touch screen has been a little hit-or-miss so far, so I might just stick with using the conventional d-pad+buttons setup. Also, the laws are FAR more forgiving this time around, and I can't really complain there.
If it's more of the same, great, because I played the living SHIT out of FFTA. I'm looking forward to getting deeper into it.
I found FFTA to be childish and incredibly shallow compared to the original. My favorite part is when the story ends exactly as you think it will, there is not even the most minute of plot twists. Hey, I'm not asking for an M. Night tweest to every game I play, sometimes a sword fight is just a sword fight, but I was really expecting more from a follow-up to one of the deepest games I'd ever played.

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