Okay, so I was thinking during school, and had to write the idea down. I was thinking, does the Half-Life series have the potential to tell the greatest video game story of all time? I am eventually going to write an article about this, but honestly, I needed some of your guys' input and help as I can't really organize all of my thoughts and pick a side or not.
Here's where I'm coming from with the fact that it could tell the greatest video game story of all time:
-The fact that it's based on the source engine, and anyone can develop for it. People can create their own twists on the game with stories (eg: Riot Act)
-The game has a massive environment, and everything is pretty differentiated enough from everything.
-The game already comes packed with a great story and some narrative, and although everything seems to advance at a longer pace than most games, it's an experience unlike any other.
-The game interacts with OTHER games like Portal, and all of the stories intertwine when you least expect it.
Okay, so now why I'm kind of opposed to the fact that the half-life series couldn't live up to what I'm dreaming about:
-There isn't that much narrative in the story. I mean, you fight, talk, and advance, but when the narrative does come, it hits you hard.
-It's sometimes hard to keep track of the story at times. If you haven't played the original Half-Life, then that's one thing that you're missing in the series. But the game really leaves a lot of the ideas being expressed and exemplified in the half-life series up to you. You know what's going on, while at the same time, you really don't have any idea.
That's pretty much it. I'm really just looking to get your opinions on the subject, and if the Half-Life series could really be one of the greatest stories told in video games, if not in general. What do you guys think?
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Or that people could use the source engine to tell the greatest story of all time?
Again a laughable idea since the source engine is vastly outdated at this point.
And one more point, Half Life has a silent protagonist, that alone keeps it from reaching greatest story status, Valve has good writers, they could make Gordon speak, they just choose not to and that kills any immersion when people refer to Gordon and ask him questions and all you can do is stare blankly at them.
It's OK at best. It's just the way that it's told that makes it so attractive.
times a fucking million.
That game made me a believer in Retribution.
I swear, they can't be human. They are just too brilliant.
If you listened to John Blow's lecture on storytelling in games, you'll find that half-life actually has a great number of flaws that make the story very hard to follow/be good. This doesn't make it not fun, but it just goes to show you that nothing is perfect.
So basically, Half-life is getting there. Valve broke a lot of barriers in design with it and brought them to the forefront in the games industry. While I don't think that this particular arc in the half-life story will be the greatest, maybe the next will, or who knows, valve may pass the torch and another developer will make the "greatest game story ever" (My money is on Brütal Legend ;))