I'm Panzadolphin56, here is where I write things. Sometimes they make sense, usually they don't. I also like to draw some things sometimes, and typically I like try and do things nobody else thinks of (I'm a lot like Noel Edmonds in that respect.)
I'd tend to describe myself as a guy who likes a bit of everything - whether it be books, movies, tv, games. I have a degree in Philosophy and English Lit so all the thinky boring stuff about games interests me greatly. I usually focus my interest on sci-fi and horror but I'll watch or play most things. I'm pretty much a story person when it comes to games, a good narrative regardless of gameplay style will always draw me in - though good mechanics and a unique or interesting art style has an effect on me too.
Most of what you'll see in my blog is either in-depth analytics, mediocre attempts at humour or personal asides about my own peculiar gaming interests (so don't hold that against me.)
Gamewise I like a lot of horror - Forbidden Siren 1 + 2, Silent Hill, AvP2, some 'political' and military stuff like Modern Warfare and Metal Gear Solid 4. That's sort of the gist of things, I could go on but we'd be here for hours.
Dynasty Warriors (I'm going to write in the present tense and assume Koei are still pumping these bad boys out like the clappers) focuses on you playing as one of a number of famous historical figures - and some just plain made-up – who had to navigate large maps based on historical battles and smack identical guys in the face with big whacky-things.
It combines two things:
CHINESE HISTORICAL STUFF
...and it does it quite well. They're generally fun games.
The main problem with Koei's game development philosophy is that it simply consists of
A: Make game
B: Sell game
C: Remake Game
D: Sell game
It's not a bad philosophy, and to be honest I really loved the first few sequels (after Dynasty Warriors 2 which was the first 'real' Dynasty Warriors as we know the series today), Dynasty Warriors 3 and 4 were really enjoyable and both had radically different takes on how to approach playing through a story based on incredibly vague historical accounts.
But there comes a point when you've bought 6 near identical games and start to wonder: shouldn't Koei put a little more effort in...?
I want more Dynasty Warriors, no doubt about it, I just would also like more depth - maybe a historical mode? Or characters who atleast try to vaguely dress like they might in the 3rd century China...? Hmmm...?????
Come on Koei, just remake San Goku Shi: Ei Ketsu Den, or even better remake Capcom's Destiny of an Emperor – seriously that shit was hot. Add a bit of variety to your repertoire.
Ahhh, who am I kidding? Everybody knows Dynasty Warriors 12 is going to be almost exactly the same as all the others, but just with an 'anime-ise' feature which makes all the characters eyes go all cute and their dialogue go up an octave or so.
I guess I shouldn't complain too much, if it wasn't for Dynasty Warriors we would never have had classic Engrish lines like:
'This victory belongs to Wuuuuuuuuuuu....' 'Like lambs to the slaughter.' 'So, they have joined.' 'FATHER!!!!!!!!!!!!!!!!!!!!!!'
And other such impressive feats of writing.
Oh well, roll on Dynasty Warriors 8: 3rd Century China vs Gundams I guess....