Aiayla(pronounced Eye-aye-lah)
also sometimes known as:
Palidi
^heed me, im not good with knowing the phonetical symbols
Unfortunately, my PS3 has dun got broke'd. So at this time, yeah, don't try and do anything like shoot me a friend request on PSN or nothing. I'm not sure when I'll be able to put aside any spare cash to fix it(god... I miss my Metal Gear Online T~T).
Of course, because of this, I've been spending a lot more time on my PC. I'm on steam, and run most my game through it. Also Destructoid... but I'm here, and if you're reading this... so are you... so... yeah... not sure where I was going with that. =P
I don't has Xbox 360. I'd like to get one at some point, but for now I have been occasionally playing on a friends, and pretty much only playing Halo:Reach(ack, another game I will miss playing after the semester ends). Of course, I also play games that do support the Games For Windows Live, so it may look like I'm up for gaem... but that may not always be the case.
Was running an official retail copy of Windows 7 Professional since 9/5/09. RIP Lapphy 1/1/10.
Now running Windows 7 Home Premium since 1/1/10 .
The were sections actually don't really bother me too much. I mean, he seems to just be a way to mix up the gameplay a bit without having terrible sections such as fishing... or robots. I can dig it.
@Mirax:
Well, from what I understand, Dimps(Sonic Rush/Rush Adventure) is helping with the Wii/PS2 version. So it may be potentially better(well, level design wise anyhow). Of course, thats speculation ATM.
@Jim Sterling:
Is that because it reminds you of Dynasty Warriors?
Have you played the Wii version? Don't knock it until you've tried it.
Yeah, that bit of the video suc....
Wait, what!?!?
Did you just say that was a nice transition? Because what I just saw was a remarkably beautiful game with an unremarkable and boring premise of hold the analog stick forward with occasional direction changes and jumps to win the sidescrolling landscape game turn into a terrible button mashing hack 'n' slash game with mechanics out of the PS1 era.
That's not even mentioning that the "nice transition" was nothing more than a slow-mo abomination of graphic, game, and video design.
I think I'll have more platforming fun with BK:Nuts & Bolts.
"Nice Transition" was my attempt at some wit. But alas, I am no Jim Sterling, so for that I am sorry. As for the res, well, we'll see when the game releases.