That's my impressions from the news and rumors of the day. While I'm excited about the prospect of another 2d SF game, the graphics in the screenshot(s) are nothing that special in comparison to Street Fighter 2: Turbo HD. Is Ryu a skeleton or something in that picture? Because I can't figure out how else anyone's chest could have nothing but muscle and bone. No skin definition, nothing. The background does look nice though.
As for the game engine, if Blogeek is right I'm excited about a game without parries. A lot of people like parries, but I for one hate them. I think they're a bad thing for several reasons, actually, but most of all because liking them or hating them has squarely divided fighting gamers into two distinct camps. Thus, if parries were/are included, I know there are some people who simply will not play SF4 (and I might be one of them if they aren't changed from how they functioned in Third Strike).
I'll be interested to see how many characters this game ends up having, because Tekken 6 is already going to boast the largest roster in fighting game history (I'm pretty sure at least) and I don't think Capcom would try to challenge them. However, it would be nice to see some more classic faces (Guile etc) mix it up with characters from games like 3S.
As always, we'll just have to wait and see.
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1up Wow is the cover of the new EGM ugly as shit.
Blogeek
And they better not put in a create-a-fighter mode.
it's still going to kick ass.
@rooo: It's cool that people like parries, I'm just not one of those people ;)
@Kerr: I think the list is going to be more than 15, and while I would strongly bet against create-a-character, I wonder if they will do the customizations aspect like VF and Tekken have in recent installments or just keep it simple