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Fighting gamer (stick not pad)

newspaperman with a degree

Currently playing:
Final Fantasy VI Advance
Left 4 Dead 2
Uncharted
Modern Warfare 2
Borderlands

Always Playing:
Guilty Gear XX: Accent Core
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Super Street Fighter 2: Turbo

I grew up gaming, starting with a Commodore 64 when I was barely old enough to talk and making my way through the NES, SNES and on to the current generation of consoles. I currently own 2-3 Gameboys, a Gameboy Color, a GBA SP, two DSs (one Lite), NES, SNES, Genesis, Master System, N64, PS2, Dreamcast, PS3, Xbox360, Wii and a PSP ... at least I think that's it. I should finally be getting my cousin's Virtual Boy if he ever sends it to me.
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Jonathan Holmes
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Shin Oni
Soul Calibur IV: color me skeptical
Pacman | 8:16 PM on 01.09.2008 7 comments


Ok, so now that everyone has watched the video, I have a couple words to say about the inclusion of Star Wars characters in Soul Calibur IV, but first I have a couple caveats: if Vader and Yoda have the same size hitbox (which I doubt) and the exact same moves, or if there is an arcade version which has neither of them or both are eventually playable on both systems, then disregard this entire post. However, if not, then well fuck Namco.

Exclusive characters completely mess up the balance of fighting games. Most of the time they are shoehorned in after the main game's design has been completed, so they are not factored into the selection of characters and thus either end up way too strong (ie. gamebreakingly broken) or way too weak. Sometimes they even cause glitches in the system if they were designed too late in the process. But let's assume for the moment that's not the truth, and that there are no inherent problems in the two characters' designs.

The other problem is that there will be two versions of the game, leaving tournament organizers completely screwed when it comes to which version of the game to run. Half the players will have Yoda and the other half will have Vader, and there will undoubtedly be people who will use those characters as the main character they play. In fact, I would almost assume that some people will pick up a competitive interest in SC IV because of those characters. So what we'll have is a divided scene, which given the relatively small size of the fighting game community in America will only create smaller tournaments, or half the players will be forced to switch, possibly rendering the version of the game they have no help in figuring out matchups.

SC II and the previous Guilty Gear games—hell, even Tekken 5:DR—did it right: make an arcade version of the game without special characters, then add them in the home versions. That way, casual players will be able to play the cool new console-only guys, like Link, Heihachi and Spawn (also Necron), but they will be banned in official tournaments which are run using the arcade rules. If no arcade version exists, there is no standard with which to judge new characters.

Now, I may be getting way ahead of myself, as an arcade version could come later (like with SC III), but it's still a bit frustrating to say the least.



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6 comments | showing # 1 to 6
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Jonathan Holmes's Avatar - Comment posted on 01/09/2008 21:28
Jonathan Holmes
For tournaments, it's pretty much like SC IV for the 360 and the PS3 are two different games. In fact, I think the whole point of system exclusive characters is to get people to buy the same game twice. It certainly worked for SC II.

So I agree with you that it stinks that they are spliting the characters like this, and in doing so will be splitting the SC community. But that's the way of things these days. It sucks.

Plus, your banner is awesome.
F Whipple's Avatar - Comment posted on 01/09/2008 22:10
F Whipple
Or they'll release them as DLC to suck more money out of people.
Dynamic Sheep's Avatar - Comment posted on 01/09/2008 22:32
Dynamic Sheep
I predict DLC as a means of having both characters in the game... the DLC won't be available for at least 6 months though.
Dynamic Sheep's Avatar - Comment posted on 01/09/2008 22:35
Dynamic Sheep
I predict DLC as a means of having both characters in the game... the DLC won't be available for at least 6 months though.
Shin Oni's Avatar - Comment posted on 01/09/2008 22:45
Shin Oni
I really didn't like the exclusives so much in SCII, and I'm really not liking it here either.

Ok so PS2 got Heihachi. a man with 2 katanas on his T3 outfit and instead of actually being creative and taking time to make a double wielding heihachi, they just water down his moves and make him bare fist here. PHAIL.

Spawn...I heard the guy was utterly broken. But I never played SCII on Xbox so whatever.

Link...I heard he sucked but again, never really played outside the already so so PS2 version. Necros just seemed like a waste of spot to me.

Now here, I'm hoping they don't pull some Gon BS with Yoda. I got tired of doing constant crouch kicks on Gon's cute self in T3. rather not do that shit here. Let alone, I just don't like exclusive characters in fighters. At least not randomly "out of place in this game" characters. If we're gonna add characters, lets stick to the little bit of realism it add. I wouldn't have mind seeing Miyamoto Musashi in the game...just for the hell of it. I saw they put Lloyd from ToS in Soul Calibur Legends, why not add Kratos or Zealos in here? or some other Tales of Character. There's so many other options for exclusives just inside Namco's own fortitude. Yet they choose to do this BS.

Seriously, I just want a Soul that remembers Soul Edge/Blade and Soul Calibur I.
Pacman's Avatar - Comment posted on 01/10/2008 17:30
Pacman
@Shin Oni: Yeah, something that was more like SC is what I was hoping for as well.
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