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POstudios's blog

1:10 PM on 04.03.2013

Developer Diary: Itís All Logical

From our very own Katie Hallahan: Every game needs logicĖand that doesnít just mean the story and puzzles making sense! Logic, or logic scripting, is a part of the programming in the game engine that tells the game what to d...   read

7:52 AM on 03.27.2013

Destructoid reviewed our game!...again

Because good things come in pairs, Destructoid has now reviewed Episode 2 of Cognition: An Erica Reed Thriller, giving us the wonderful score of 7.5! It's not often an indie studio is lucky enough to be noticed and reviewe...   read

10:25 AM on 03.25.2013

Developer Diary: Concept Art to Final Product

From Adrienne Elliot, Producer of our freeware game: The Silver Lining This time we are looking at how all the wonderful models and sets are created. Creating all the models is time consuming as they go through many, many ...   read

9:52 AM on 03.18.2013

The art of loving what you do.

This is a Community Blog created by Saydmell Salazar, our Social Media director, my boss (and the best boss one could ask for I might add). ďArt isnít only a painting. Art is anything thatís creative, passionate, and persona...   read

9:18 AM on 03.11.2013

Developer Diary: Teaming Up With Jane Jensen

Designer Katie Hallahan tells us what's it like working with industry legend Jane Jensen (Creator of the Gabriel Knight series) A question we often get is how we ended up teaming up with Jane Jensen on Cognition. Cesar has ...   read

2:37 PM on 03.09.2013

Cognition comes in Bundles now!

Yes that's right, Cognition is being featured on the Indie Royale Bundle! If you've ever wanted to get Episode 1 for cheap than this would be the perfect opportunity and you'll even get a nice shiny Desura key to boot. On ...   read

11:12 AM on 03.07.2013

Making Indie Games is easier when you have friends

Today I'm breaking norm from our regular blog entries to bring you a very personal story of an Indie Studio who's struggling, no, I'm talking about Phoenix Online (though we do have our fair share of struggles), this is the s...   read

4:39 PM on 03.06.2013

Destructoid reviewed our game!

That's right! Destructoid's very own Fraser Brown reviewed Cognition, rating it a 7.5/10. One of the most common and prevalent problems a lot of Indie Studios have, is attracting media coverage from some of the most recogn...   read

9:26 AM on 03.01.2013

Developer Diary: The Inspiration for Erica Reed

From Designer Cesar Bittar, a little insight into the creation and development of Erica Reed: I get the question a lot of who inspired me for Erica Reed. Erica ended up being a little bit more foul-mouthed than my original s...   read

9:11 AM on 02.28.2013

Cognition Episode 1 now Available on the iTunes store

One of our most popular requests has always been for an iPad version, well, we're pleased to announce that the iPad version is now on the itunes store! On sale for just $3.99 for a limited time. What's Cognition? In Cog...   read

10:49 AM on 02.25.2013

Cognition won Adventure Gamers' 2012 'Aggie' Award for best Music

Cognition won both an "Aggie" and a "Reader's Choice" 2012 Aggie award for best Music! We are extremely proud of this fact and would like to thank Adventure Gamers, our fans and everyone who voted us, thank you. We would ...   read

9:32 AM on 02.19.2013

A Tapestry Is Worth A Thousand Words Contest

Phoenix Online Studios is holding a contest for The Silver Lining There are 8 tapestries that need to be placed inside Episode 5: A Thousand Times Goodnight one for each King's Quest game, and yours could be one of them. ...   read

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