From our very own Katie Hallahan:
Every game needs logicĖand that doesnít just mean the story and puzzles making sense! Logic, or logic scripting, is a part of the programming in the game engine that tells the game what to d...
Because good things come in pairs, Destructoid has now reviewed Episode 2 of Cognition: An Erica Reed Thriller, giving us the wonderful score of 7.5!
It's not often an indie studio is lucky enough to be noticed and reviewe...
From Adrienne Elliot, Producer of our freeware game: The Silver Lining
This time we are looking at how all the wonderful models and sets are created. Creating all the models is time consuming as they go through many, many ...
This is a Community Blog created by Saydmell Salazar, our Social Media director, my boss (and the best boss one could ask for I might add).
ďArt isnít only a painting. Art is anything thatís creative, passionate, and persona...
Designer Katie Hallahan tells us what's it like working with industry legend Jane Jensen (Creator of the Gabriel Knight series)
A question we often get is how we ended up teaming up with Jane Jensen on Cognition. Cesar has ...
Yes that's right, Cognition is being featured on the Indie Royale Bundle! If you've ever wanted to get Episode 1 for cheap than this would be the perfect opportunity and you'll even get a nice shiny Desura key to boot.
Today I'm breaking norm from our regular blog entries to bring you a very personal story of an Indie Studio who's struggling, no, I'm talking about Phoenix Online (though we do have our fair share of struggles), this is the s...
That's right! Destructoid's very own Fraser Brown reviewed Cognition, rating it a 7.5/10.
One of the most common and prevalent problems a lot of Indie Studios have, is attracting media coverage from some of the most recogn...
From Designer Cesar Bittar, a little insight into the creation and development of Erica Reed:
I get the question a lot of who inspired me for Erica Reed. Erica ended up being a little bit more foul-mouthed than my original s...
One of our most popular requests has always been for an iPad version, well, we're pleased to announce that the iPad version is now on the itunes store! On sale for just $3.99 for a limited time.
Cognition won both an "Aggie" and a "Reader's Choice" 2012 Aggie award for best Music!
We are extremely proud of this fact and would like to thank Adventure Gamers, our fans and everyone who voted us, thank you.
We would ...
Phoenix Online Studios is holding a contest for The Silver Lining
There are 8 tapestries that need to be placed inside Episode 5: A Thousand Times Goodnight one for each King's Quest game, and yours could be one of them.
About POstudios One of us since 9:07 AM on 02.15.2013
Established in 2004 and previously known as 'Phoenix Freeware Online', Phoenix Online Studios began as a fan group of King's Quest fans coming together to create an unofficial sequel to the series.
Their first project, The Silver Lining, got the attention from publications such as PC Gamer, Computer Gaming World, GameInformer, Edge Magazine, GamesTM, Kotaku, Mtv News and Joystiq. Today, we've been granted an IP license by Activision to publish all 5 episodes free to play.
Phoenix Online Studios is currently working on their first commercial endeavors - Cognition: An Erica Reed Thriller, recently released Episode 1 last October, and Episode 2 is about to be released Jan 30th, 2013. The game follows a Boston FBI agent, who lost her brother years ago to a serial killer who was never caught. With post-cognition abilities, Erica Reed is able to see the past of the objects just by touching it, adding a twist in this paranormal adventure game.
More information about Phoenix Online Studios or any of our projects can be found at www.postudios.com