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Established in 2004 and previously known as 'Phoenix Freeware Online', Phoenix Online Studios began as a fan group of King's Quest fans coming together to create an unofficial sequel to the series.



Their first project, The Silver Lining, got the attention from publications such as PC Gamer, Computer Gaming World, GameInformer, Edge Magazine, GamesTM, Kotaku, Mtv News and Joystiq. Today, we've been granted an IP license by Activision to publish all 5 episodes free to play.



Phoenix Online Studios is currently working on their first commercial endeavors - Cognition: An Erica Reed Thriller, recently released Episode 1 last October, and Episode 2 is about to be released Jan 30th, 2013. The game follows a Boston FBI agent, who lost her brother years ago to a serial killer who was never caught. With post-cognition abilities, Erica Reed is able to see the past of the objects just by touching it, adding a twist in this paranormal adventure game.

More information about Phoenix Online Studios or any of our projects can be found at www.postudios.com
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This is a Community Blog created by Saydmell Salazar, our Social Media director, my boss (and the best boss one could ask for I might add).

Art isn’t only a painting. Art is anything that’s creative, passionate, and personal. And great art resonates with the viewer, not only with the creator.

Art is a personal gift that changes the recipient. The medium doesn’t matter. The intent does.

Quote from Seth Godin, Linchpin: Are You Indispensable?




Art must be brave, insightful, creative and bold. It should challenge what you know, what it is. An artists takes it personally. A brush is nothing but a tool, but your dreams is all you need to make your future.

Art is a personal act of courage, something one human does that creates change in another.

The day I decided to go into business was because I knew I wanted to make a difference, the day I realized how everything I know can change someone’s day or someone’s life was the day I knew I just had to do this. Then I realized it became a personal goal to make people smile, it didn’t really matter how much I’d have to do or go through, as long as I could feel and see someone smile.

My dream is to be able to do something that matters. To make a difference.

It’s been years, a lot has happened but my heart truly belongs in the indie world. All this amazing talent, all this passion and all this strive needs some direction, needs some guidance, needs part of what I know. Therefore, I can only hope my art can fit in into my dream.

I can only hope my love is enough to measure up to my will.

I am nothing but proud to say that Phoenix Online Studios shares this dream too. Indie Support is no longer a dream now, it is a reality. We are sponsoring and supporting all these amazing talented indies that we manage to reach out in hopes to be able to help and integrate the indie world. It matters, we care and we are doing it.



We are currently sponsoring CBE Software http://www.cbe-software.com/ in their noble quest to fund J.U.L.I.A. Enhanced Edition. They had a very unfortunate situation happen to them (If you are unfamiliar with this please read so here http://www.adventuregamers.com/news/view/23982) and this is the reason why Phoenix Online Studios support is strong with our indie friends, because we know this IndieGogo will make a difference whether they stay in business or their talent disappears from the indie world.

So I would appreciate in behalf of Phoenix and CBE for you to please take 5 minutes of you day and please visit their campaign here http://igg.me/at/julia-enhanced, if all you can do is collaborate with $7 then please do so, if all you can do is just share it on your Twitter/FB then that is also very much appreciated. Anything at this point is welcome and we will be very thankful for that.

Personally, it has been a pleasure helping my dear friend Jan Kavan in this difficult time. He is one of the most talented individuals I have ever met and one of the kindest human beings there is. It’s been an honor to celebrate with him reaching out 20% milestone in less than 24hours, it is the best part of my day so far staying up with him up to 4am talking about what can we do, or just breaking that damn F5 button together (which for the record, we did crash Indiegogo last Sunday! Haha) So thank you Jan, for allowing me to be part of such important part of CBE Software history.

I guess I am very happy to be able to do my art into what I love, and therefore love what I do.



-Say

(On a personal note, working with Saydmell was the most rewarding experience I've ever had in my work life, I feel there's so much I've learned from her and at the same time, that I'm only at the tip of the iceberg, thank you Say.)

Gonçalo Gonçalves
Social Media Intern, Phoenix Online Studios



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