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Expanding the FPS Universe. (JT Free Post)
Origim | 10:33 PM on 02.18.2008 14 comments


There have been a lot of FPS games released in the last few years and a good number of them have been set in WWII. So it comes as no surprise that gamers really don’t want to see more games set in that war. It’s been rumored that Treyarch will be producing another COD title in that era and it’s hard to understand why when they have so many other unexplored directions they could go.


The first one that comes to mind would be the Korean War. It’s got all the elements needed for a decent game if developers are willing to do their homework. It took place in the cold war era and involved enough countries to draw stories from. The weapons used where pretty much the same as in most WWII FPS games so they wouldn’t have to do to much work there. Level’s or missions could take place at the landings at Inchon to the Pusan perimeter to the fight at the chosin reservoir and ending with the seesaw fights around the 38th parallel where the war ended with an armistice agreement. To my mind its one of the most overlooked platforms for an FPS and could be made into a good game.


Vietnam is another one which EA and Dice tried but in all honesty failed miserably with. It’s similar to the Korean War in that it’s the U.S. with allies fighting the communists over a divided country. The weapons are more modern which might appeal more to gamers and there are plenty of historical battles and campaign’s to set the game in. Dice touched on some of them in BFV so developers have a good starting point. While Vietnam shares similarities to Korea it’s still different enough to make a well researched game possible.


Really the possibilities are limitless when it comes to a setting and story for a good FPS.
A hypothetical WWIII FPS would be another good direction to head in. Either set it in the 60’s with U.S. , Britain ET all Vs. the U.S.S.R or with a little bit of imagination I could see a good U.S. and friends Vs. China and North Korea. All it takes is using a little creativity and developers can break the mold of going back to WWII to trot out another tired and pointless FPS. Just look at the few I’ve outlined and that hasn’t even scratched the surface of what’s possible.


So Treyarch or any other developer out there who is thinking about foisting another tired WWII FPS please for the love of robot’s don’t. Just use a little creativity and imagination in your next FPS offering and I promise you gamers will buy it.



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14 comments | showing # 1 to 14

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F Whipple's Destructoid Blog
I'd love to see infinity ward do a FPS set in the C&C: Red Alert universe
Sushi Returns's Destructoid Blog
The short answer is "money". A lot of gamers may be sick of the WW2 setting, but it sells. There's no getting around that.
Jetsetlemming's Destructoid Blog
I've got a feeling the arrangement with Treyarch and COD5 came before COD4 was released. Activision would have to be insanely fucking retarded otherwise to go back to COD3 and how shitty it did comparatively. Of course, it should've been obvious anyway what kind of gem COD4 was in development, so I have no sympathy for Activision's dumb move anyway.
Also, the only WW2 games I've ever enjoyed were COD1, Return to Castle Wolfenstein, and Wolfenstein: Enemy Territory. More WW2 games need occult conspiracies and the undead.
GoS-CPT-Stewart's Destructoid Blog
It's because WWII has a clear "good" side and a clear "bad" side. After that it all starts to get hazy and people don't believe that the wars were fought for a good reason. That's why WWII is always revisited. You're triumphing over evil whereas in other places it seems more of just killing a bunch of people that you shouldn't be killing in the first place.
Murder64's Destructoid Blog
I like real weapons in games, not big bulky alien guns. Guess that's why I've always liked FPS like COD and CS:S, and haven't loved games like Halo or Unreal as much.
youkilledmyguy's Destructoid Blog
In all honesty if the multiplayer game play is designed well and the game mechanics provide a balanced combat system, I'd play it no matter what war it was set in. Hell it doesn't even have to be a war, it could just hot headed little league dads going at it.

What GoS-CPT-Stewart said is correct though. The clear black and white nature of our historical perspective allows people to play without actually questioning what they are doing. There is also the historical war buff aspect, where people know the weapons that were used and such.
hc22's Destructoid Blog
@F Whipple

That Warhammer FPS might interest you =/

the trailers look really good =D
Robert Janelle's Destructoid Blog
I don't really care about setting - I'd just like to see more story-based stuff like Deus Ex and Half Life.

Or failing that, bring back the more tongue-in-cheek FPS games (anyone remember Redneck Rampage?)
Dan CiTi's Destructoid Blog
But the Thompson is such a good gun.
mistic's Destructoid Blog
i like COD4, VEGAS and stuff so much because the guns are so decent! WW2 guns generally suck ass, huge recoils, huge guns etc etc...

I like the modern day/near future FPS's best and there's loads of battlegrounds to display nowadays!
Aciesethon's Destructoid Blog
Am I the only one who want's more ww2 fps? Sure I feel I've played enough of operations overlord and market garden as well as many of the pivotol russian battles but there is still so much more to ww2. The pacific theatre has barely been touched apon and I'd really love to see some of the action on the kokoda track (myself being an Australian). There are also the earlier german campains like operation barbarossa, the invasions of france and poland and the battle of dunkirk.

So what I'm trying to say is there is still plenty of material and I probably won't ever be sick of ww2. In fact it annoys me when people insist that ww2 is overdone while they go back to play more of the same tolkienesque fantasy games.
Origim's Destructoid Blog
@F Whipple: That would be freaking awesome.

@GoS-CPT-Stewart& youkilledmyguy: Contrary to what MASH tries to convey Korea is something most of the country got behind. Whether any war after that was fought with good reason shouldnt matter to an FPS Dev team. The fact that the wars where unpopular could provide some interesting story lines. That and who says the U.S.etc had to be the good guy?


@Aciesethon: I didn't want to mention this in the piece itself but I agree with what your saying. If you give me battles I've never seen and Make the stories interesting enough I would buy it. Still I would like to see other areas get some coverage as well so the genre doesn't become brutally stale.
BigPopaGamer's Destructoid Blog
I swear I'm not buying another WWII FPS. I've played WAY too many of them and successful games like CoD4, R6, GRAW, GoW have all shown you don't have to do WWII to have a good game.

I wish we saw more games like Freedom Fighter. Set in an alternate universe where Russia invades the US and you play as rebels. Dev's just need to get creative.

The historical perspective of good vs. evil is one I can agree on. Plus the WWII battles are so famous that everyone knows them. Not many people know shit about Korea or 'Nam.
Origim's Destructoid Blog
@BigPopaGamer: I would love another Freedom Fighter type game that would rock.

I am a huge history nut so I have read a lot about both Nam and Korea. The battle and stories are just as epic as WWII and it's almost sad in a way that Developers won't take a chance with them because of them not being as well known as WWII.


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