Some true and false about Hellgate: London
1. Hellgate: London is hacking my computers! = FALSE
2. Hellgate: London uses in game ads! = FALSE
3. Hellgate: London makes you pay for content = FALSE
4. Hellgate: London is an MMO = FALSE
5. Hellgate: London cannot (any number of things wow, etc. does) = TRUE
6. Hellgate: London stole my wife (significant other) = TRUE
7. Hellgate: London nerfed the cola sword! WTFBBQ = TRUE
8. Hellgate: London i heard they have achievements = TRUE
1) There is only the normal active process scanner that all MMO employ to search for malicious programs; Flagship can only see the names of processes currently running while Hellgate is on your computer. This is in attempt to stop and block hacks and other programs for disrupting the game for others. All major MMO’s use this tactic and have been since the days of Ultima Online.
2) No in game ads are used except the static art on the walls, there will not be any type of advertising in the game that’s not part of the core textures and graphics that ship live, there’s is far to much going on to even allow advertising the likes of Battlefield. Splitercell has static mesh textures that display certain ads in the game world that work well with it. Again im saying this is Not Anarchy Online, or will it ever be with dynamic ads
3) All content will eventually be made available via updates or expansions, as a hint to up coming expansions I can tell you there’s an extra class planned for every faction (military, cabalist, templar) and the title suggest accurately that there will be other places to “purify” of demons
4) This is not a true MMO, this is most like Diablo 2 with out the need to create a game, group is like D2 as well in the regard if your on a mission and someone else is as well you can auto group and you will join there mission already in progress. It’s an MMO in the regards it mixes the chat rooms with the game play and the player hubs are where you can meet and greet but its mainly a cooperative and group oriented playfield. The entire game can also be completed solo with no need to group.
5) This is not WoW, this is not Diablo 2, and this is not Guild Wars. Please understand that what you’re playing is a new type of game. If you want Diablo 3 style of game then I suggest you look into Mythos from Flagship Studios and sign up for the beta, its like Dungeon Runners but done correctly. And if you must compare this game then you are most likely playing this for the wrong reasons. Hellgate is just that: Hellgate. It is setting a new standard in online gaming.
6) I am deeply sorry to inform you that once you start playing your life is forfeit, we have known about this for sometime. On the bright side you wont need a sweater this winter since you wont be outside in the cold snowy overcast day. Come in, sit down and have a cup of tea with Satan!
7) Sometimes an item of such power just cannot be wielded by anyone, yes the cola sword lives… but only as a memory R.I.P. Cola Sword 08/23/2008 we will miss you dearly!
8) you heard right! there will be 100's of unlockable ingame achievements that you can use to customize your avatar, this is NOT as gay as (everyones a ninja in halo 3) but rather these are very hard very involved unlockables that create a unique and utllerly kick ass exsperiance in the world. theres everything planned from unique effects to customised and personal weapons down to unique one of a kind pets!
And for some other information here is a brief explanation of the EULA:
EULA Explanation
We just made some big announcements about Hellgate: London, and it’s been great to see all of the excited comments regarding what we have in store for our players on day one and onward. On the flip side, we’ve also heard grumblings about the EULA that went out with our DX9 single-player demo.
We want to make something very clear. We are in no way scanning your computers for your personal information or taking any personal information without your knowledge. The only time that Flagship or Ping0 would collect your personally identifiable information is when you actually decide to give it to us. Examples are when you create an account for Hellgate: London online or when you provide us your personal information when you enter a contest. The language in the portion of the EULA that has been cited is actually fairly standardized language that is used in the vast majority of EULAs for recent on-line software. It was unfortunately also somewhat broad in scope and potentially ambiguous in nature in an attempt to keep the legalese at a minimum.
This catch-all statement was included so that we have the ability to determine if someone is using hacks, unauthorized mods or other abusive applications while playing the game which spoils the gameplay for everyone else. We also use this catch-all to protect other parties offering technical support, such as our online provider, Ping0. This is a completely legitimate function and other leaders in the MMO space do it in an effort to stop hackers and provide better technical support. In order to stop hacks and cheats, as well as attempts at outright fraud, we may need the ability to scan our player’s computers for applications running at the same time as our game. This paragraph was designed to be able to allow for such functionality. It is also important to point out that EA does not determine what we do in regards to online and offline for our game security.
Also, this has nothing specifically to do with advertisements. EA has nothing do with Massive or potential ad-serving in Hellgate: London. First and foremost, any in-game advertising that would be in Hellgate: London is there to simulate how London looks in the real-world. Ads that represent this have been in the entirety of the beta, and in fact, have been shown in the game for well over a year. The fact is that we did not agree to potentially have ads in the game just to make more money. If we did not work with Massive, we would have to get individual approvals from every single company that we want to feature in the Underground stations. This is simply too time consuming and it’s much better to have the experts to do it, allowing us time to focus on making Hellgate: London better and better while getting a realistic portrayal of London in the process.
Should we elect to serve ads, they must be approved by us, Flagship Studios. We would demand that they be in-context with the game world - aged, weathered, only shown in appropriate areas, just as the static posters you see in the Stations are now. We have no interest in putting giant, bright-white billboard in the middle of your battles or having you wield swords of Brand X Cola.
Finally, Hellgate: London and all of the online play and components are controlled by Flagship Studios and Ping0. We’re all gamers here, and we’re as sensitive to protecting our personal information as you are. This is why we have spent the past six months becoming a member of the ESRB Privacy Online certification program. This means that we’re meeting the most rigorous standards in the industry for protecting your privacy and the information that you provide us.
We hope this helps address the concerns of our community.
See you online!
Posted by: Kaiser on Tue, 10/23/2007 - 21:45
I hope this helps clear up any confusion with Hellgate, Enjoy your stay, I know Holloway will (wink, wink)