Gothic 4 Commin at Ya – Console and PC – There is no GOD
Liezen, Austria, 23rd of August: JoWooD Productions Software AG is proud to present the Spellbound Entertainment AG as the official developing team for Gothic 4. One of the most convincing and central arguments for choosing Spellbound, was the scope of RPG experience brought in by Spellbound team member Jochen Hamma, who was involved in creating the legendary "Nordland Trilogy" based upon the Pen & Paper RPG "Das Schwarze Auge". Furthermore, Spellbound has created own tools for achieving exceptional standards in Quality and Quality Assurance. Both parties are confident to produce a game of highest quality, and Spellbound intends to focus on the traditional strengths of the brand, setting new standards in the original, authentic Gothic essentials.
At the Games Convention 2007 in Leipzig, Mr. Jochen Hamma, Spellbounds Executive Producer, is showing the first facts and plans to curious fans and special interest media, outlining which strengths are essentially to be intensified, and which weaknesses are tagged for elimination.
In addition to these efforts, Spellbound will work together with the community patch taskforce in order to create a new patch for Gothic 3 during the next weeks. This is an additional proof that JoWooD Productions keeps supporting the Gothic 3 community and does not neglect that further work has to be made in order to exceed customers' and gamers' expectations.
Gothic 4 is being developed for PC and Current Gen console systems, a release date will be announced in the coming weeks.
About Spellbound Entertainment AG:
The Spellbound Entertainment AG is one of the leading German Game developers. The company based in Kehl has been responsible for the creation of more than 20 games. Spellbound got known internationally by its Desperados and Airline Tycoon series that sold worldwide with great success. SOURCE
Spellbound Entertainment has brought gamers the wild west series Desperados 1 & 2, as well as Robin Hood and Airline Tycoon Deluxe. Both parties assure gamers that Spellbound will keep the fundamentals of the Gothic series intact while striving to create a new sensational role-playing game. This chapter of Gothic will be the first of the RPG series to be developed for “current gen” consoles as well as the PC. SOURCE
If any of you feel compelled to slit your wrists I am sorry, im so very sorry...
WOW, Gothic 3 was ok, infuriating in certain ways and the intoduction to the game was a awful, but there were some good ideas in there though, hopefully the good ideas will be used in something not god awful in future.
In other words I don't live in hope of this new game even beating Morrowind in how it plays, still least it isn't daikatana 2.
I only played the second. It was alright, but no Morrowind. My biggest issue was with the bizarre combat system -- as long as you figured out an enemy's pattern, you could kill anything. Wiped out that entire orc army myself, thankyouverymuch.
I only played the second. It was alright, but no Morrowind. My biggest issue was with the bizarre combat system -- as long as you figured out an enemy's pattern, you could kill anything. Wiped out that entire orc army myself, thankyouverymuch.
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It's like some sort of ritual where you sacrifice your faith in humanity to the shitty game gods.
I'll stick with Oblivion till the next Elder Scrolls, thanks anyway.
What font is that
Worst. Series. Ever.
A pile of shit pretty much sums up JoWood's entire list of games.
WOW, Gothic 3 was ok, infuriating in certain ways and the intoduction to the game was a awful, but there were some good ideas in there though, hopefully the good ideas will be used in something not god awful in future.
In other words I don't live in hope of this new game even beating Morrowind in how it plays, still least it isn't daikatana 2.
I only played the second. It was alright, but no Morrowind. My biggest issue was with the bizarre combat system -- as long as you figured out an enemy's pattern, you could kill anything. Wiped out that entire orc army myself, thankyouverymuch.
I only played the second. It was alright, but no Morrowind. My biggest issue was with the bizarre combat system -- as long as you figured out an enemy's pattern, you could kill anything. Wiped out that entire orc army myself, thankyouverymuch.