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About Me



Just your regular, average Everyday Legend.

I play just about anything you sit in front of me. The only genres that I tend to turn my nose up in disgust with are stale, derivative FPS games and yearly-churned-out sports turds. I turn my nose up at them because they stink of the purest of dark beer-fueled shite, and some may call that a strong opinion, but it sure isn't as strong as the smell of the newest Madden rolling out of EA's rectum every August, that's for sure.

I believe in the power of imagination in game design. Say what you want to about GTA IV, but any game that lets you play pool, darts, bowling, crackheaded Tetris, watch TV, see stand-up comedy, date chicks and let you sociopathically murder every person in sight has to count for something. Double bonus points for not involving a Wii remote for the first three and still managing to be quite good in the end. But like my first sentence said, I believe in imagination! There's not enough of it, there's far too much of a "me too" element in modern game design these days. It doesn't have to push any envelopes per se, but it does help if you actually thought to do something a little fucking different, or at least that's how I see it. I think that this entire industry could achieve a renaissance of sorts if that was the primary drive of creating games.

Think I'm crazy? Look at Okami. It's not new - it's fucking Zelda, just done with a little bit of imagination and love thrown into the mix. Imagination incarnate, however, is a term that goes to label games like Katamari Damacy...if we had more games like that, where a designer/developer decided to actually make something that had NEVER BEEN DONE BEFORE...then we'd probably start to see a paradigm shift in how games are perceived by the world at large, not just our hardcore niches. But, that too would carry a price, because then everyone would be making Katamari-style games, I guess...whatever makes money is whatever everyone tries to ape. Just for instance, look at Devil May Cry: it begat the remake of Ninja Gaiden, which therefore spawned God Of War, which shat Ghost Rider, which in turn shat Viking, etc. The quality goes down the more that imitation takes place...think of the copier theory: make a copy of a copy enough times and you get a unintelligible, blurry fucking mess in the end.

So, long story short, FPS and sports games aren't screwing up the industry at all, but it's definitely the streetcorners that the whoremongering masses gather around to be the next trick turned. And games like Okami don't sell well - which may not prove that God doesn't exist, but it definitely makes a strong case.

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Games You Must Play Before You Take The Celestial Dirt Nap:
(Disclaimer: List in in constant state of evolutionary flux.)

Megaman 2/3 - NES
Chrono Trigger - SNES
Pilotwings 64 - N64
Metal Gear Solid - PSX
Okami - PS2
Jet Set Radio Future - XB
Rez/Rez HD - DC/XB360
Marvel VS Capcom - ARC
SoulCalibur - DC
StarTropics - NES
Dragon Spirit - NES
Kickle Cubicle - NES
Puzznic - NES
Lumines - PSP/PS2(Plus!)/XB360(Live!)
Street Fighter II: CE - ARC
Aliens VS Predator - ARC
Garou: Mark Of The Wolves - NG/ARC
The Last Blade 2 - NG/ARC
Donkey Kong Country - SNES
Final Fantasy VI (III) - SNES
Panzer Dragoon Orta - XB
Indigo Prophecy - XB/PS2
Mercenaries - XB/PS2
Grand Theft Auto 4 - XB360/PS3
Gran Turismo 3 A-Spec - PS2
Sonic Adventure - DC
Star Fox 64 - N64
The Legend Of Zelda: Twilight Princess - Wii
WarioWare: Smooth Moves - Wii
F-Zero - SNES
UN Squadron (Area 88) - SNES
The Guardian Legend - NES
Faxanadu - NES
Shadowgate - NES
Ikaruga - DC/GC/XB360
Shadow Of The Colossus - PS2
Ico - PS2
Katamari Damacy/We Love Katamari/Beautiful Katamari - PS2/XB360 (BK)
Ace Combat Series - PSX/PS2/XB360
Portal - PC/XB360/PS3
Rise Of The Triad - PC
Sam And Max: Hit The Road - PC

Capcom VS SNK - DC/ARC
JoJo's Bizarre Adventure - DC/ARC
Radirgy (Radio Allergy) - DC
Shikigami No Shiro 2 - XB


...and many, many, MANY more.


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The FEAR: Game Over?
OhJAM | 10:33 PM on 10.09.2008 0 comments



What I fear the most is simple, and while most people would argue that times have changed significantly and aren't like they were 25 years ago, I still fear a market crash.

I look at the amount of shovelware that hits the systems these days. Granted, most of it is directed at the Wii and DS, as Nintendo's "Official Seal Of Quality" lacks the words "Of Quality" these days, but that is the most dangerous thing to me as a gamer that is thoroughly invested in this industry, heart, body, mind and soul. The systems with the greatest amount of market penetration are the ones that have the greatest amount of titles that, well, for lack of a better term - are 100% shit. Anything released by BOLD games must invariably suck balls, and I have yet to find a title that proves that theory wrong. And I find many, many uninformed parents buying those games like Kids' Ice Hockey, Classic British Motor Racing, Doctor Branium's Games and other assorted turds, just waiting to unleash them upon their households and possibly turning what could be a happy gaming household into a family of jaded model-ship-in-a-bottle builders. That's not to say that other systems don't have their struggles, but I find the greatest concentration of pure poo aimed directly at the systems that have the most amount of hype, and the naive are buying them like they're hotcakes. And I don't want to burst their bubble by telling them why that cake is hot, mind you.

Sequel-itis isn't good either. There's a new $90+ Rock/Hero game out every fucking year now. So, what do you do when everyone has the guitars to where two people can play together? Drop a version that apes the competition for twice the price! With all of the extra peripherals (again, the Wii is the fucking KING of this) required for almost every goddamn game you buy these days, someone's got to be getting tired of it, I know I am. This one needs a board, this one needs a guitar, this one needs a flight stick, this one needs a microphone, the next one will need a 2-foot rubber dildo. It'll never end at this rate, and the market will get flooded eventually. And what happens when the market floods and everyone loses interest in the crap, sub-standard excuses for video games that get released every week?

A repeat of 1983, where overstock, unwanted games get dumped into landfills because nobody wants to deal with them anymore. That's what fucking happens. And that's what I fear the most. I want to hand my art to my children, to show them the way their father grew up, in the hopes that maybe they would find something for themselves down my old path, and if not they could at least have a bit of fun. But I fear a market collapse if the shit factories (and out own national economy) don't shape up. Now that's real.



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