Oculin, known in the realm of the living as Benjamin Toy Yoder, is a college student majoring in journalism and professional writing. He likes to pretend to be a vidjya game journalist and, at the very least, has successfully tricked a few people into believing him, landing him gigs at VGChartz, Classic Game Room Empire and TheSpeedGamers.
Digging for gems in unknown or poorly received titles is what Oculin games for. He places a large emphasis on entertainment, rather than just polish. He also has an unhealthy interest in rather strange and creepy Japanese games, like Dream C Club.
Animu, visual novels and mango are also hobbies of Oculin, although he is incredibly picky and very rarely takes recommendations.
In short, Oculin is a weeaboo in denial.
Oculin wrote his first review in 2008 and has been writing video game related content ever since, including reviews, news stories, editorials and more. He started working at Default Prime and TheSpeedGamers (volunteer) as a news blogger and video game reviewer in 2009. He was promoted to editor-in-chief of TheSpeedGamers (volunteer) in 2010, which he finally left in early 2012. Throughout 2011, he worked as a contributor for both Classic Game Room Empire (volunteer) and VGChartz' gamrFeed.
I don't have much to say about Dishonored.(What a attention grabbing first sentence!) Part of that is due to playing it almost three months after release, and partly because, despite being a new I.P., there's not much really going on with the title. Dishonored is your typical stealth action adventure game, and it forces that significantly early on, which can be an issue if that's not an enjoyable play style for you. However, thanks to having a variety of powers that are geared towards different styles of play, your character's stats and abilities start opening up after the first few hours.
Outside of character progression, quality voice acting and a striking visual style, the game is fairly bland. Most of what the title offers we’ve seen plenty of times before in this generation from releases like Assassin's Creed, Mirror's Edge and BioShock. Is that bad? Not at all. The title is well polished and does a great job integrating aspects from various titles into a single game. But instead of blending these elements to make something that feels new or different, it feels like it's just stitched together with each piece acting on its own. The fact that it's a new I.P. is almost just a novelty, acting as a new shell for these old experiences.
However, it's easy to find enjoyment in Dishonored, and fans of first person stealth games are bound to love it, if not already so. But as a new property, it does little to impress.