I was born in 1984, which means I grew up just a tad late to be an Atari front runner (still got one and played the shit outta it) but I did get to grow up with Nintendo. I've bought every Nintendo console on release day (Wii included, 32 hours outside of Wal-mart).
I'm a "hardcore gamer" but I detest the term and I won't fit into any damn mold! I LOVE retro games, and I think 90% of the shit on the game market right now isn't worth the time or money I'd have to spend to burn those shitty studios that make these games to the ground.
I hate the fact that the FPS genre has become so flooded it's hard to find anything good and not WWII, and I think the last good FPS was Half-life 2 (HL2+Source+Bioshock WTF PWN ALL).
I've been PC gaming since I was 3
Shit I've bought:
Nintendo - NES, SNES, Gameboy, Gameboy Pocket, Gameboy Color, N64, Game Boy Color, GB Advance (+SP), Virtual Boy (fun ass system imo), Gamecube, GB Micro (was a gift, I prolly wouldn't have bought one), DS, DS Lite, Wii.
Sony - Playstation, Playstation 2 (3 of em so far), PSone. Gonna buy a PS3 only if it's under $300, and a PSP when it's cheaper.
M$ - Winblows 3.1 up to Vista Ultimate (I bit the bullet and got Vista when I built my latest PC), Xbox. Gonna buy a 360 when the revamped 65nm version is down under $300.
The first computer I gamed on:
Name: IBM Personal Computer 5150
Processor: Intel 8088 @ 4.77 MHz (A beast!)
Memory: 64 KiB
Hard Drive: Ehhh... Nope.
Network card: Hehe... nope.
Keyboard: "Compared to the keyboards of other small computers, the IBM PC keyboard is the Rolls-Royce." Real quote from a review back in the day!
Monitor: 8" CGA graphic mode; 320 x 200 resolution.
My Current PC:
MB: ASUS P5N32-E NVIDIA nForce 680i SLI
Proc: Intel Quad Core Q6600
RAM: 4Gbs of Patriot Extreme Performance DDR2 800
VidCard: 2x (SLI'ed) EVGA 320-P2-N815-AR GeForce 8800GTS 320MB
Let me start by saying that if the NIN/JA tour is coming anywhere near you (check here to find out), buy tickets right now!
Click here to download a free six track sampler of the NIN/JA music. Two tracks from each of the performing bands.
Trent is retiring NIN after this tour, so it may be a long time before you can see them again (see the pic of my shirt from the concert near the bottom, 1989-2009).
NIN/JA Rocking Tampa
Over the weekend my friend and I drove up to Tampa to see NIN rock the Ford Amphitheater. I didn't have a good camera, but one of my friends did and got some fantastic shots of SSSC, NIN, and Jane's Addiction.
The opening band was Street Sweeper Social Club, an interesting mix of some sick rock and rap. The tracks on the NIN/JA sampler were a good introduction, but seeing them live made me very interested in their upcoming CD. They remind me a lot of Rage (see the guitarist), but have a great new sound.
I thought their "banner" was pretty bad ass, I like the machine gun boom box, could make an interesting game weapon.
Lead singer, Boots Riley from The Coup, busts out some moves while performing. He was good onstage, and keep the crowd in it.
Tom Morello of Rage Against the Machine fame is the guitarist. He performed the craziest solo I've seen live. He played with one hand, with his mouth, and then pulled the amp plug from his guitar and scratched music on his hand!
The Street Sweeper warm-up was fun, but the real show was just about to come on stage.
Trent was dressed pretty casually as usual, with patches on his left and right side with the "Wave Goodbye" logo.
Trent playing guitar for one section of the set. All the band members were constantly switching instruments to match whatever was required for the songs.
Trent rocking it out on the keyboard. It was almost like listening to the album, and he recreates 95% of all the sounds live on stage, there are very few non-live background tracks played. Eat it you lip-syncing pop bitches, that's a real artist!
Trent really gets into his music, it's quite an experience to see him perform.
Just another keyboard shot from later, he was rocking out The Hand That Feeds here. Love the picture, and the back lighting rocks!
My second favorite shot of the night, Trent's really blasting the vocals here.
A shot of the full stage. The stage was simple, except for the massive amount of lights, this show was all about the music.
My favorite picture from the concert. He was performing Head Like a Hole, and it was probably one of the best songs of the night. He playing songs from almost every album, even playing a few he hasn't played in years live.
It seemed to end way too fast, and then Trent was thanking us for supporting him all this time and was gone. It was one of the best performances I have ever seen, and I can only sit in awe of the performance and applaud Trent.
Following NIN was Jane's Addiction and none of us were really fans. We stayed for a few songs, and they still rocked. After watching NIN, we didn't feel like staying around, but for any JA fans out there, here are a few photos.
And as a final couple of images, here is a shirt that will make NIN fans very sad, and a "Wave Goodbye" hat.
"Wave Goodbye 1989-2009"
Goodbye Nine Inch Nails, we can only hope you return! Keep rocking Trent!
So I decided that this year I would pull a April Fool's Day prank on my boss. Pranks in my workplace need to be a bit subdued, because I work in the Information Systems department at a hospital. My co-worker and I went though countless pranks we could pull using our control over the hospital network, from faking a ConFlicker outbreak, to BSODing the entire hospital and letting our boss freak out.
Of course, bringing down the entire hospital to prank our boss seemed like a bit much, so I looked for other options. Thankfully, my boss decided that he would leave work early, which was a rarity. This granted me ample access to his office to pull a prank.
My boss' office... What to do?
I wandered our office looking around for something to use in a prank, and that was when I noticed our stacks of monitor boxes we had never opened.
Lots of unopened monitors...
Our hospital has over 800 PCs in use, and we are constantly rotating old machines for new ones we order. Since even the old PCs have LCD monitors, we usually end up with a little surplus.
Even more unopened monitor boxes...
It was then I had a brilliant idea, I grabbed one of our carts that we move computers on and began to ferry the monitors into my boss' office. Thirty minutes later and I had moved every box into his office. I pulled his chair out from behind his desk and started to stack. Twenty-five computer monitor boxes later and you have this...
It's almost like a throne... but sit on it and crush a couple grand worth of monitors...
Had to add insult to injury...
I waited for him in the morning so I could get a surprise picture. Where I stacked the boxes, he couldn't see them until he actually entered his office. When he came in he immediately left to go to a morning meeting, without even turning his office lights on. By the time he got back from the meeting he was in the full swing of the day... until he went to answer a call in his office.
He said "Your fired!!!" but it was a joke.... I hope...
Let me start of by saying while I don't think Luc's conduct in the comments of the Eternity's Child review was acceptable, I was very disappointed by the way the D-toid members acted in response. Let us all remember this was a very low budget, indie developed game, selling at a very small price point. There was no need to treat Luc the way he was treated. He disagreed with the reviewers and was very emotional when he did so, all of you would too if it was your baby.
While there is plenty of flaming and fanboy warring on D-toid, there are very few personal attacks, and that is why I love this place. I'm tired of the childishness that constantly fills other gaming site's comments (lookin at you Kotaku). What I saw in the comments was almost on the level of most of the Xbox Live crowd. The "Fuck Off Luc's" that spewed out made me feel ashamed to be a active member of this site. Luc never cursed or disrespected the reviews, he just didn't agree with them. Plenty of our members have called D-toid reviewers unprofessional (and worse) over reviews scores, and didn't design the game, they just played it.
You would think some members had placed large bets against EC or co-authored the reviews the way they reacted in the comments. It's one thing to be proud of yourself for "calling" a crappy game, it another thing entirely to use the comments section or blogs to launch personal attacks on the developer because you feel entitled. I'm wondering if anyone commenting on Luc's reaction has ever developed anything with a small team and had it ripped to shreds in a review? Doubt it.
Luc released a game that he spent a large amount of time on that had a major flaw, within a day of release the flaw was patched and now fully fixed. How many multi-million dollar games have been released with big game breaking flaws? Plenty, lets give Luc a break.
I bought EC tonight after seeing it was patched already on Steam. The jumping flaw is fully fixed, and in three levels so far I have never missed a jump due to the key not responding.
First of all, this game looks and moves much better than any run of the mill flash game, and I felt that was an underhanded comment when one of the best things about the game is the artwork and backgrounds. Lets also not forget that there is some beautiful flash animation out there, lol.
Second, after mainly naming the broken controls as the flaw that ruined the game for both reviewers multiple times...
"Let's talk about how the jump button only responds to your input about a third of the time, leading you to fall to your doom for no good reason. "
"Additionally, the jump button only works a third of the time."
"Roughly 66% of the times you hit the jump button, your character won't do anything."
"The problem is that it's difficult for the wrong reasons, most directly in terms of control."
Anthony and Conrad only put one reference to the patch, put it under a section about the game crashing, and then said it MAY fix the problems. Did Anthony or Conrad even try the patched game? Is it just better for laughs to not put somewhere on the review that the major flaw in the game has been fixed? The patch was released the same day as the review was posted...
Luc took his time and energy to get involved in our community, and I think the D-toid staff could at least return that time and energy to review the game with fixed controls, or at least add some insight into how much the patch fixes. The game I bought today doesn't deserve a 1 by any means, nor does it deserve the abuse that our community is heaping on it.
It's nothing special, but it's a decent side scroller that goes back to the roots and has some challenge to it. If you move while shooting and use the charge shot, you can clear though enemies quickly without shooting all their shots. The controls are working fine now, and it's easy to tell it was meant for mouse/keyboard and Wiimote. For the music and artwork alone, I think it's worth the price. If nothing else, it'll burn a few hours of your time.
You could spend $4.99 in a lot worse ways then supporting a developer who's just getting started...
Since I just went though the deep emotional pain of buying Super Smash Bros Brawl and having my Wii error out reading it, I thought I'd do some matlockery and see if I could pinpoint the serial numbers that seems to be having problems.
My friend stood in the same line as me when we waited for lauch Wiis and bought them right after each other. Now his Wii is playing SSBB without a problem, and mine won't even see the disc. Since we all know "dust" isn't causing this problem, and that SSBB is on a dual-layer disc, it must be hardware.
I found a nice site called WiiTracker which allows you to find out the most likely hardware setup your Wii has, by your serial number.
I've only had 3 systems to test so far, but using this site, we should be able to build a list from those of us that have Wiis.
The first three characters in your serial identify the major revisions:
LU1 = First production run, no longer produced LU3 = Second run, no longer produced, still may be on shelves LU5 = Most recent model, in production and on shelves
According to what I've read, all LU3 and LU5 models will have no problems running SSBB, the problem is related to LU1's only.
UPDATE: Now we have a non-reading LU3 too!
Here are the three serials I've tested so far and their results (not putting up the full serials just in case):
Serial Number----------Drive chip-------SSBB Status:
If you own a Wii + SSBB and want to help out, just visit WiiTracker, enter your serial number (bottom/side of Wii), then just post the drive chip and if SSBB runs or errors.
I'm not positive the drive chip is tied into this problem, but if nothing else it's an easy way to identify the different hardware revisions.
This morning Wii owners everywhere felt a stab of fear when Workmeng posted how some early shipment Wii's error out reading SSBB. Well, that small fear turned into a a major problem, because I just went out a bought SSBB this morning and got the worst message ever...
I present, EPIC NINTENDO FAIL!
Well, now I have to call Nintendo and get the damn thing replaced. On the plus side, my Wii's drive sounded like it was chewing on the DvDs rather than reading them (no scraching though thankfully) and so atleast I won't have to worry about that anymore...
Now I have SSBB sitting infront of me taunting me, and I'm sure I'll have to suffer though a couple weeks of this... I feel your pain 360 owners.
CURSE YOU NINTENDO!
UPDATE: One of my friends waited in the exact same Wii launch line I did and got the Wii right after mine. He also bought SSBB this morning and his Wii is playing just fine and he's seen no errors whatsoever. A quick comparison of our Wii info shows that his was actually a different production run, even though we both got them at launch and at the same store.
So just because you bought a Wii on "release day" you may actually have a second production run version that seems to handle SSBB just fine. Keep those fingers crossed!