Gotta say that this is going to be one of my favorite E3 conferences of all time.
I don't even consider the cringe-worthy demonstration of Skyward Sword as a downer, because (as I predicted, by the way) on the hands-on reports, even the Nintendo-haters of the gaming press sang praises of how sensationally the swordplay was. And the art style is exactly what I wanted: cel-shaded, mature fantasy. The screenshots genuinely look like pictures and artwork... just gorgeous.
3DS has me so excited, too. I'm getting one at launch, even if it's over $200. Metal Gear Solid 3DS, Super Street Fighter IV, Star Fox 64, Dead or Alive 3DS (!), Kid Icarus, Resident Evil Revelations, and Atlus' pledged support of Etrian Odyssey and Persona... I think I've died and gone to heaven.
Gonna pour one for my homies. Gamers everywhere rejoice, for there are great times ahead for us.
So I finally got back around to picking up Final Fantasy XII again. After a short bit of re-acclimating myself to the game, I progressed to the end of the Eruyt Village chapter, which I thought was rather neat. Fran's farewell in particular was rather touching. Also, the music in the village was simply gorgeous.
I managed to watch all of EA's conference today on G4, and I thought it was a pretty rock-solid show. Hot Pursuit looked pretty sweet, and Dead Space 2 just looked wicked. Bulletstorm took the cake for me, though--it looks like the result of a menage a trois between MadWorld, Unreal Tournament, and Dark Messiah of Might and Magic (the almighty kick!). Definitely excited for that one.
In non-gaming news, I've been busy trying to get back on the schedule at my old workplace. Also been really busy apartment hunting in northwest Austin, although I've found a place that's a winner for me (just have to hope it's still available, since I've been tied up lately and unable to sign). Taking a boring summer class which is remedial math for retards, but it's the only class I"m taking so I can't really complain.
And lastly, I managed to shave another minute off my mile run on the treadmill, which brings me to a 11:29 mile. The goal is to at least get a 13:30 mile and a half as per APD standards, but I've got plenty of time (as in, probably a year and a half) to prepare before I actually apply.
That's what Novakaine's been up to. What about you?
Junichi Nakatsuru is a name not commonly recognized in the video game landscape. Whenever the discussion of elite video game composers arises, you'll never see his name listed, either. Which is a shame.
Nakatsuru works for Namco, and he's been involved in most of their big properties in some way or another. He composed the beautiful ending theme for Ridge Racer 2 (whose uploader sadly disabled embedding), and he's composed for the Ace Combat flight sim combat games.
He's most well-regarded for his work on the Soul Calibur franchise, though.
Nakatsuru's work is booming and orchestral, climactic and energetic, which makes his music perfect for medieval showdowns such as those found in Soul Calibur.
His musical repertoire extends to pure fight jams, however, as he's more than capable of composing pieces that can be quite heartfelt and saddening.
This post was really sort of a filler between now and the upcoming pre-E3 post I'm planning. I'm not going to expound as much as I did to Yuzo Koshiro's music in my Etrian Odyssey blog post; I just wanted to spread some love to a musician who quietly does his job.
A little birdie has told me that in the latest Nintendo Power issue and in Atlus's official twitter, they have confirmed Etrian Odyssey 3: The Drowned City, will be coming to Amer'ca. Joyous songs of praises ring as they commonly do, in honor of Atlus.
Here's hoping Atlus bundles some awesome swag and marketing for the game here, like they did in Japan. As we all know, they're quite good marketing.
(Link for the source? I'm this site's biggest Etrian Odyssey fan, who are you to doubt me?! I AM your source!!!)
So I finally jumped on the bandwagon and got RDR, and so far I'm really liking it. I've already died once and as a result ended up going in a completely different direction than before I was slain (who knew putting up your dukes was enough to warrant eight saloon patrons to blow you to bits), and rather than feel upset, I'm actually happy it happened.
Hunting wild game and selling their drops is oddly satisfying, as is dealing with the not-too-uncommon marauder. Now I just need to figure out what's best to do with the money I'm slowly accumulating. (I also hum GTA 4's mission accomplished tune every time I clear a mission.)
Also, I can't help but mentally envision the remix to Ecstasy of Gold as the theme song for RDR. In fact, given Rockstar's rather swagger-licious approach to life, I think this crazy mix of the Notorious B.I.G. and Ennio's masterpiece is particularly fitting, wouldn't you agree...?