After a moderately successful career in commercial architecture, Niz has struck out on his own as a writer and illustrator, and hopes to publish some neat books in the near future. Notwithstanding his daily regiment of prose, the lad also takes time out to check on the latest games courtesy of Joystiq and Destructoid, among others, and currently gets his dose of Canabalt in HD whenever the need arises. Motion sickness has made playing FPS a nightmare, though fortunately third-person action is still okay, and a soft spot for point-and-click adventures, platformers, side-scrollers and good story-telling will, without a doubt, keep this gamer active for many, many more years to come.
Despite having read some mixed responses on Dark Void (I'm sure everyone's familiar with the Rocketeer-ish game), I still wanted to find out how the game was myself. The comments I read were from playing console demos, so when the PC demo from Big Download popped up, I knew I had to try it. I'm running a Quad Core setup with an ATI 4830, and after the installation, graphics-wise, the game looked promising. Texture mapping, lighting, particle physics, everything was looking up to scratch.
And then I attempted my hand at flying.
I don't know how the guys on the consoles did, but with a keyboard and a Razer mouse, I couldn't make it work for me. Maybe it's my lack of skill, but I felt severely handicapped trying to manouevre the hero. Trying to shoot things down was a nightmare, let alone trying to hijack one of those flying disk ships. I had the distinct impression this game was meant to be played with a controller, and even then, I heard the controls for those were pretty bleak.
That was flying. When I touched down on solid ground, I had some semblance of control, but between the keyboard and mouse, I was getting my ass kicked. Granted, it's third-person (which I thought would've worked for me since I suck at FPS) but my shooting was all over the place, and my attempts at doing that while hovering (which I thought was visually cool) didn't fare any better. I had a better time landing smack in the midst of the enemy droids and bashing them with my bare hands (and feet). Kinda defeats the purpose of using all those cool guns, but hey, I had to get the job done.
So the demo's over, and all I'm left with is a headache. So much for a man strapping on a jetpack and fighting anywhere, everywhere. The only fighting I'll be doing tonight is with some aspirin.